mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 11:40:05 +00:00
gpu: Migrate implementation to the cpp file
This commit is contained in:
parent
8bd5742349
commit
427bf76e62
@ -48,8 +48,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
addr, offset, width, height, stride, format);
|
||||
|
||||
const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
|
||||
const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
|
||||
stride, pixel_format, transform, crop_rect};
|
||||
const auto transform_flags = static_cast<Tegra::FramebufferConfig::TransformFlags>(transform);
|
||||
const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
|
||||
stride, pixel_format, transform_flags, crop_rect};
|
||||
|
||||
system.GetPerfStats().EndSystemFrame();
|
||||
system.GPU().SwapBuffers(&framebuffer);
|
||||
|
@ -13,6 +13,14 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
namespace {
|
||||
Tegra::CommandHeader BuildFenceAction(Tegra::GPU::FenceOperation op, u32 syncpoint_id) {
|
||||
Tegra::GPU::FenceAction result{};
|
||||
result.op.Assign(op);
|
||||
result.syncpoint_id.Assign(syncpoint_id);
|
||||
return {result.raw};
|
||||
}
|
||||
} // namespace
|
||||
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
|
||||
SyncpointManager& syncpoint_manager_)
|
||||
@ -187,7 +195,7 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
|
||||
{fence.value},
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
|
||||
BuildFenceAction(Tegra::GPU::FenceOperation::Acquire, fence.id),
|
||||
};
|
||||
}
|
||||
|
||||
@ -200,8 +208,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence,
|
||||
for (u32 count = 0; count < add_increment; ++count) {
|
||||
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing));
|
||||
result.emplace_back(
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
|
||||
result.emplace_back(BuildFenceAction(Tegra::GPU::FenceOperation::Increment, fence.id));
|
||||
}
|
||||
|
||||
return result;
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "command_classes/vic.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/command_classes/nvdec_common.h"
|
||||
#include "video_core/command_classes/sync_manager.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
@ -9,13 +9,13 @@
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/command_classes/sync_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
class SyncptIncrManager;
|
||||
class Vic;
|
||||
|
||||
enum class ChSubmissionMode : u32 {
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
|
@ -4,8 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Tegra {
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
|
||||
namespace Tegra {
|
||||
/**
|
||||
* Struct describing framebuffer configuration
|
||||
*/
|
||||
@ -16,6 +18,21 @@ struct FramebufferConfig {
|
||||
B8G8R8A8_UNORM = 5,
|
||||
};
|
||||
|
||||
enum class TransformFlags : u32 {
|
||||
/// No transform flags are set
|
||||
Unset = 0x00,
|
||||
/// Flip source image horizontally (around the vertical axis)
|
||||
FlipH = 0x01,
|
||||
/// Flip source image vertically (around the horizontal axis)
|
||||
FlipV = 0x02,
|
||||
/// Rotate source image 90 degrees clockwise
|
||||
Rotate90 = 0x04,
|
||||
/// Rotate source image 180 degrees
|
||||
Rotate180 = 0x03,
|
||||
/// Rotate source image 270 degrees clockwise
|
||||
Rotate270 = 0x07,
|
||||
};
|
||||
|
||||
VAddr address{};
|
||||
u32 offset{};
|
||||
u32 width{};
|
||||
@ -23,7 +40,6 @@ struct FramebufferConfig {
|
||||
u32 stride{};
|
||||
PixelFormat pixel_format{};
|
||||
|
||||
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
|
||||
TransformFlags transform_flags{};
|
||||
Common::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -4,19 +4,13 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
|
||||
using CacheAddr = std::uintptr_t;
|
||||
[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
|
||||
@ -40,6 +34,9 @@ class ShaderNotify;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Tegra {
|
||||
class DmaPusher;
|
||||
class CDmaPusher;
|
||||
struct CommandList;
|
||||
|
||||
enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
@ -138,7 +135,18 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_);
|
||||
enum class FenceOperation : u32 {
|
||||
Acquire = 0,
|
||||
Increment = 1,
|
||||
};
|
||||
|
||||
union FenceAction {
|
||||
u32 raw;
|
||||
BitField<0, 1, FenceOperation> op;
|
||||
BitField<8, 24, u32> syncpoint_id;
|
||||
};
|
||||
|
||||
explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
|
||||
~GPU();
|
||||
|
||||
/// Binds a renderer to the GPU.
|
||||
@ -162,9 +170,7 @@ public:
|
||||
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
|
||||
/// Obtains current flush request fence id.
|
||||
[[nodiscard]] u64 CurrentFlushRequestFence() const {
|
||||
return current_flush_fence.load(std::memory_order_relaxed);
|
||||
}
|
||||
[[nodiscard]] u64 CurrentFlushRequestFence() const;
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork();
|
||||
@ -200,24 +206,16 @@ public:
|
||||
[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
|
||||
|
||||
/// Returns a reference to the underlying renderer.
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer();
|
||||
|
||||
/// Returns a const reference to the underlying renderer.
|
||||
[[nodiscard]] const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
[[nodiscard]] const VideoCore::RendererBase& Renderer() const;
|
||||
|
||||
/// Returns a reference to the shader notifier.
|
||||
[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
|
||||
return *shader_notify;
|
||||
}
|
||||
[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
|
||||
|
||||
/// Returns a const reference to the shader notifier.
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
|
||||
return *shader_notify;
|
||||
}
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
|
||||
|
||||
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
|
||||
void WaitFence(u32 syncpoint_id, u32 value);
|
||||
@ -232,80 +230,14 @@ public:
|
||||
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] std::unique_lock<std::mutex> LockSync() {
|
||||
return std::unique_lock{sync_mutex};
|
||||
}
|
||||
[[nodiscard]] std::unique_lock<std::mutex> LockSync();
|
||||
|
||||
[[nodiscard]] bool IsAsync() const {
|
||||
return is_async;
|
||||
}
|
||||
[[nodiscard]] bool IsAsync() const;
|
||||
|
||||
[[nodiscard]] bool UseNvdec() const {
|
||||
return use_nvdec;
|
||||
}
|
||||
[[nodiscard]] bool UseNvdec() const;
|
||||
|
||||
void RendererFrameEndNotify();
|
||||
|
||||
enum class FenceOperation : u32 {
|
||||
Acquire = 0,
|
||||
Increment = 1,
|
||||
};
|
||||
|
||||
union FenceAction {
|
||||
u32 raw;
|
||||
BitField<0, 1, FenceOperation> op;
|
||||
BitField<8, 24, u32> syncpoint_id;
|
||||
|
||||
[[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
|
||||
FenceAction result{};
|
||||
result.op.Assign(op);
|
||||
result.syncpoint_id.Assign(syncpoint_id);
|
||||
return {result.raw};
|
||||
}
|
||||
};
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x40;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
[[nodiscard]] GPUVAddr SemaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} semaphore_address;
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
|
||||
// The pusher and the puller share the reference counter, the pusher only has read
|
||||
// access
|
||||
u32 reference_count;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
u32 fence_value;
|
||||
FenceAction fence_action;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xE2);
|
||||
|
||||
// Puller state
|
||||
u32 acquire_mode;
|
||||
u32 acquire_source;
|
||||
u32 acquire_active;
|
||||
u32 acquire_timeout;
|
||||
u32 acquire_value;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
/// Performs any additional setup necessary in order to begin GPU emulation.
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
@ -338,104 +270,9 @@ public:
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
protected:
|
||||
void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const;
|
||||
|
||||
private:
|
||||
void ProcessBindMethod(const MethodCall& method_call);
|
||||
void ProcessFenceActionMethod();
|
||||
void ProcessWaitForInterruptMethod();
|
||||
void ProcessSemaphoreTriggerMethod();
|
||||
void ProcessSemaphoreRelease();
|
||||
void ProcessSemaphoreAcquire();
|
||||
|
||||
/// Calls a GPU puller method.
|
||||
void CallPullerMethod(const MethodCall& method_call);
|
||||
|
||||
/// Calls a GPU engine method.
|
||||
void CallEngineMethod(const MethodCall& method_call);
|
||||
|
||||
/// Calls a GPU engine multivalue method.
|
||||
void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending);
|
||||
|
||||
/// Determines where the method should be executed.
|
||||
[[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
|
||||
|
||||
protected:
|
||||
Core::System& system;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
const bool use_nvdec;
|
||||
|
||||
private:
|
||||
/// Mapping of command subchannels to their bound engine ids
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
|
||||
/// DMA engine
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
/// Inline memory engine
|
||||
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
||||
/// Shader build notifier
|
||||
std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
|
||||
/// When true, we are about to shut down emulation session, so terminate outstanding tasks
|
||||
std::atomic_bool shutting_down{};
|
||||
|
||||
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
|
||||
|
||||
std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
|
||||
|
||||
std::mutex sync_mutex;
|
||||
std::mutex device_mutex;
|
||||
|
||||
std::condition_variable sync_cv;
|
||||
|
||||
struct FlushRequest {
|
||||
explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
|
||||
: fence{fence_}, addr{addr_}, size{size_} {}
|
||||
u64 fence;
|
||||
VAddr addr;
|
||||
std::size_t size;
|
||||
};
|
||||
|
||||
std::list<FlushRequest> flush_requests;
|
||||
std::atomic<u64> current_flush_fence{};
|
||||
u64 last_flush_fence{};
|
||||
std::mutex flush_request_mutex;
|
||||
|
||||
const bool is_async;
|
||||
|
||||
VideoCommon::GPUThread::ThreadManager gpu_thread;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(semaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
||||
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
||||
ASSERT_REG_POSITION(reference_count, 0x14);
|
||||
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
|
||||
ASSERT_REG_POSITION(semaphore_release, 0x1B);
|
||||
ASSERT_REG_POSITION(fence_value, 0x1C);
|
||||
ASSERT_REG_POSITION(fence_action, 0x1D);
|
||||
|
||||
ASSERT_REG_POSITION(acquire_mode, 0x100);
|
||||
ASSERT_REG_POSITION(acquire_source, 0x101);
|
||||
ASSERT_REG_POSITION(acquire_active, 0x102);
|
||||
ASSERT_REG_POSITION(acquire_timeout, 0x103);
|
||||
ASSERT_REG_POSITION(acquire_value, 0x104);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra
|
||||
|
@ -130,9 +130,6 @@ public:
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
// Stops the GPU execution and waits for the GPU to finish working
|
||||
void ShutDown();
|
||||
|
||||
void OnCommandListEnd();
|
||||
|
||||
private:
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/formatter.h"
|
||||
#include "video_core/texture_cache/samples_helper.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
|
||||
namespace OpenGL {
|
||||
namespace {
|
||||
|
@ -12,6 +12,7 @@
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/util_shaders.h"
|
||||
#include "video_core/texture_cache/image_view_base.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/texture_cache/formatter.h"
|
||||
#include "video_core/texture_cache/samples_helper.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
@ -4,11 +4,11 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <compare>
|
||||
#include <span>
|
||||
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/texture_cache/image_view_base.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/shader_environment.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
@ -5,13 +5,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
#include <iosfwd>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <stop_token>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@ -19,9 +19,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/unique_function.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
class Memorymanager;
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "video_core/texture_cache/image_view_info.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
#include "video_core/texture_cache/types.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
@ -4,10 +4,15 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "video_core/dirty_flags.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/texture_cache/image_view_base.h"
|
||||
#include "video_core/texture_cache/samples_helper.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
|
@ -4,13 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/literals.h"
|
||||
@ -18,10 +17,6 @@
|
||||
#include "video_core/compatible_formats.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/descriptor_table.h"
|
||||
#include "video_core/texture_cache/image_base.h"
|
||||
@ -30,7 +25,6 @@
|
||||
#include "video_core/texture_cache/render_targets.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
#include "video_core/texture_cache/types.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
Loading…
Reference in New Issue
Block a user