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https://github.com/yuzu-emu/yuzu.git
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android: Replace Picasso with Coil
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parent
37cc94526b
commit
3fcc6b1104
@ -135,9 +135,7 @@ dependencies {
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implementation 'com.google.android.material:material:1.8.0'
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implementation 'androidx.preference:preference:1.2.0'
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implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1"
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// For loading huge screenshots from the disk.
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implementation 'com.squareup.picasso:picasso:2.71828'
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implementation "io.coil-kt:coil:2.2.2"
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// Allows FRP-style asynchronous operations in Android.
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implementation 'io.reactivex:rxandroid:1.2.1'
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@ -5,17 +5,27 @@ package org.yuzu.yuzu_emu.adapters
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import android.database.Cursor
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import android.database.DataSetObserver
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import android.graphics.Bitmap
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import android.graphics.BitmapFactory
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import android.net.Uri
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import android.widget.ImageView
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import androidx.appcompat.app.AppCompatActivity
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import androidx.fragment.app.FragmentActivity
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import androidx.lifecycle.lifecycleScope
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import androidx.recyclerview.widget.RecyclerView
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import coil.load
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import com.google.android.material.color.MaterialColors
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.activities.EmulationActivity.Companion.launch
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import org.yuzu.yuzu_emu.model.GameDatabase
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.PicassoUtils
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import org.yuzu.yuzu_emu.viewholders.GameViewHolder
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import java.util.*
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import java.util.stream.Stream
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@ -25,7 +35,8 @@ import java.util.stream.Stream
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* ContentProviders and Loaders, allows for efficient display of a limited view into a (possibly)
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* large dataset.
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*/
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class GameAdapter : RecyclerView.Adapter<GameViewHolder>(), View.OnClickListener {
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class GameAdapter(private val activity: AppCompatActivity) : RecyclerView.Adapter<GameViewHolder>(),
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View.OnClickListener {
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private var cursor: Cursor? = null
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private val observer: GameDataSetObserver?
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private var isDatasetValid = false
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@ -51,10 +62,21 @@ class GameAdapter : RecyclerView.Adapter<GameViewHolder>(), View.OnClickListener
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override fun onBindViewHolder(holder: GameViewHolder, position: Int) {
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if (isDatasetValid) {
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if (cursor!!.moveToPosition(position)) {
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PicassoUtils.loadGameIcon(
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holder.imageIcon,
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cursor!!.getString(GameDatabase.GAME_COLUMN_PATH)
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)
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holder.imageIcon.scaleType = ImageView.ScaleType.CENTER_CROP
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activity.lifecycleScope.launch {
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withContext(Dispatchers.IO) {
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val uri =
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Uri.parse(cursor!!.getString(GameDatabase.GAME_COLUMN_PATH)).toString()
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val bitmap = decodeGameIcon(uri)
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withContext(Dispatchers.Main) {
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holder.imageIcon.load(bitmap) {
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error(R.drawable.no_icon)
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crossfade(true)
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}
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}
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}
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}
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holder.textGameTitle.text =
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cursor!!.getString(GameDatabase.GAME_COLUMN_TITLE)
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.replace("[\\t\\n\\r]+".toRegex(), " ")
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@ -165,6 +187,16 @@ class GameAdapter : RecyclerView.Adapter<GameViewHolder>(), View.OnClickListener
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}
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}
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private fun decodeGameIcon(uri: String): Bitmap {
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val data = NativeLibrary.GetIcon(uri)
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return BitmapFactory.decodeByteArray(
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data,
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0,
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data.size,
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BitmapFactory.Options()
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)
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}
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private inner class GameDataSetObserver : DataSetObserver() {
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override fun onChanged() {
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super.onChanged()
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@ -57,7 +57,6 @@ class MainActivity : AppCompatActivity(), MainView {
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PlatformGamesFragment.TAG
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) as PlatformGamesFragment?
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}
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PicassoUtils.init()
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// Dismiss previous notifications (should not happen unless a crash occurred)
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EmulationActivity.tryDismissRunningNotification(this)
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@ -10,6 +10,7 @@ import android.view.View
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import android.view.ViewGroup
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import android.view.ViewTreeObserver.OnGlobalLayoutListener
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import android.widget.TextView
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import androidx.appcompat.app.AppCompatActivity
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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@ -40,7 +41,7 @@ class PlatformGamesFragment : Fragment(), PlatformGamesView {
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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adapter = GameAdapter()
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adapter = GameAdapter(requireActivity() as AppCompatActivity)
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// Organize our grid layout based on the current view.
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if (isAdded) {
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@ -1,25 +0,0 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.utils
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import android.graphics.BitmapFactory
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import com.squareup.picasso.Picasso
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import com.squareup.picasso.Request
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import com.squareup.picasso.RequestHandler
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import org.yuzu.yuzu_emu.NativeLibrary
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class GameIconRequestHandler : RequestHandler() {
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override fun canHandleRequest(data: Request): Boolean {
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return "content" == data.uri.scheme
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}
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override fun load(request: Request, networkPolicy: Int): Result {
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val gamePath = request.uri.toString()
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val data = NativeLibrary.GetIcon(gamePath)
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val options = BitmapFactory.Options()
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options.inMutable = true
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val bitmap = BitmapFactory.decodeByteArray(data, 0, data.size, options)
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return Result(bitmap, Picasso.LoadedFrom.DISK)
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}
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}
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@ -1,45 +0,0 @@
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package org.yuzu.yuzu_emu.utils;
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import android.graphics.Bitmap;
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import android.graphics.BitmapShader;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.RectF;
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import com.squareup.picasso.Transformation;
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public class PicassoRoundedCornersTransformation implements Transformation {
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@Override
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public Bitmap transform(Bitmap icon) {
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final int width = icon.getWidth();
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final int height = icon.getHeight();
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final Rect rect = new Rect(0, 0, width, height);
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final int size = Math.min(width, height);
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final int x = (width - size) / 2;
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final int y = (height - size) / 2;
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Bitmap squaredBitmap = Bitmap.createBitmap(icon, x, y, size, size);
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if (squaredBitmap != icon) {
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icon.recycle();
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}
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Bitmap output = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(output);
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BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
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Paint paint = new Paint();
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paint.setAntiAlias(true);
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paint.setShader(shader);
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canvas.drawRoundRect(new RectF(rect), 10, 10, paint);
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squaredBitmap.recycle();
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return output;
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}
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@Override
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public String key() {
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return "circle";
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}
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}
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@ -1,57 +0,0 @@
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package org.yuzu.yuzu_emu.utils;
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import android.graphics.Bitmap;
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import android.net.Uri;
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import android.widget.ImageView;
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import com.squareup.picasso.Picasso;
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import org.yuzu.yuzu_emu.YuzuApplication;
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import org.yuzu.yuzu_emu.R;
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import java.io.IOException;
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import androidx.annotation.Nullable;
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public class PicassoUtils {
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private static boolean mPicassoInitialized = false;
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public static void init() {
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if (mPicassoInitialized) {
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return;
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}
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Picasso picassoInstance = new Picasso.Builder(YuzuApplication.getAppContext())
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.addRequestHandler(new GameIconRequestHandler())
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.build();
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Picasso.setSingletonInstance(picassoInstance);
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mPicassoInitialized = true;
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}
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public static void loadGameIcon(ImageView imageView, String gamePath) {
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Picasso
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.get()
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.load(Uri.parse(gamePath))
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.fit()
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.centerInside()
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.config(Bitmap.Config.RGB_565)
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.error(R.drawable.no_icon)
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.transform(new PicassoRoundedCornersTransformation())
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.into(imageView);
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}
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// Blocking call. Load image from file and crop/resize it to fit in width x height.
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@Nullable
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public static Bitmap LoadBitmapFromFile(String uri, int width, int height) {
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try {
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return Picasso.get()
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.load(Uri.parse(uri))
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.config(Bitmap.Config.ARGB_8888)
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.centerCrop()
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.resize(width, height)
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.get();
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} catch (IOException e) {
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return null;
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}
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}
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}
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