Merge pull request #681 from lioncash/const
game_list: Make containsAllWords a const member function
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		| @@ -138,10 +138,12 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { | ||||
|  * @param userinput String containing all words getting checked | ||||
|  * @return true if the haystack contains all words of userinput | ||||
|  */ | ||||
| bool GameList::containsAllWords(QString haystack, QString userinput) { | ||||
|     QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts); | ||||
| bool GameList::ContainsAllWords(const QString& haystack, const QString& userinput) const { | ||||
|     const QStringList userinput_split = | ||||
|         userinput.split(' ', QString::SplitBehavior::SkipEmptyParts); | ||||
|  | ||||
|     return std::all_of(userinput_split.begin(), userinput_split.end(), | ||||
|                        [haystack](QString s) { return haystack.contains(s); }); | ||||
|                        [&haystack](const QString& s) { return haystack.contains(s); }); | ||||
| } | ||||
|  | ||||
| // Event in order to filter the gamelist after editing the searchfield | ||||
| @@ -175,7 +177,7 @@ void GameList::onTextChanged(const QString& newText) { | ||||
|             // The search is case insensitive because of toLower() | ||||
|             // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent | ||||
|             // multiple conversions of edit_filter_text for each game in the gamelist | ||||
|             if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || | ||||
|             if (ContainsAllWords(file_name.append(' ').append(file_title), edit_filter_text) || | ||||
|                 (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { | ||||
|                 tree_view->setRowHidden(i, root_index, false); | ||||
|                 ++result_count; | ||||
|   | ||||
| @@ -89,7 +89,7 @@ private: | ||||
|  | ||||
|     void PopupContextMenu(const QPoint& menu_location); | ||||
|     void RefreshGameDirectory(); | ||||
|     bool containsAllWords(QString haystack, QString userinput); | ||||
|     bool ContainsAllWords(const QString& haystack, const QString& userinput) const; | ||||
|  | ||||
|     SearchField* search_field; | ||||
|     GMainWindow* main_window = nullptr; | ||||
|   | ||||
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