gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU side. Add this bit for all vendors.
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		| @@ -122,7 +122,7 @@ private: | ||||
|     bool has_broken_texture_view_formats = false; | ||||
|  | ||||
|     StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT}; | ||||
|     StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT}; | ||||
|     StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT}; | ||||
|  | ||||
|     OGLTexture null_image_1d_array; | ||||
|     OGLTexture null_image_cube_array; | ||||
|   | ||||
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