vk_texture_cache: Finalize renderpass when downloading images
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		| @@ -911,6 +911,7 @@ void Image::UploadMemory(const StagingBufferRef& map, | ||||
|  | ||||
| void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { | ||||
|     std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask); | ||||
|     scheduler->RequestOutsideRenderPassOperationContext(); | ||||
|     scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask, | ||||
|                        vk_copies](vk::CommandBuffer cmdbuf) { | ||||
|         const VkImageMemoryBarrier read_barrier{ | ||||
|   | ||||
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