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SVC: Add GetThreadPriority32 & SetThreadPriority32
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@ -1135,6 +1135,10 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
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return RESULT_SUCCESS;
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}
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static ResultCode SetThreadPriority32(Core::System& system, Handle handle, u32 priority) {
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return SetThreadPriority(system, handle, priority);
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}
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/// Get which CPU core is executing the current thread
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static u32 GetCurrentProcessorNumber(Core::System& system) {
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LOG_TRACE(Kernel_SVC, "called");
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@ -1933,6 +1937,12 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
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return thread->SetCoreAndAffinityMask(core, affinity_mask);
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}
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static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core,
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u32 affinity_mask_low, u32 affinity_mask_high) {
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const u64 affinity_mask = static_cast<u64>(affinity_mask_low) | (static_cast<u64>(affinity_mask_high) << 32);
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return SetThreadCoreMask(system, thread_handle, core, affinity_mask);
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}
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static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
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LOG_DEBUG(Kernel_SVC, "called");
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@ -2206,9 +2216,9 @@ static const FunctionDef SVC_Table_32[] = {
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{0x0a, nullptr, "ExitThread32"},
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{0x0b, nullptr, "SleepThread32"},
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{0x0c, SvcWrap32<GetThreadPriority32>, "GetThreadPriority32"},
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{0x0d, nullptr, "SetThreadPriority32"},
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{0x0d, SvcWrap32<SetThreadPriority32>, "SetThreadPriority32"},
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{0x0e, nullptr, "GetThreadCoreMask32"},
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{0x0f, nullptr, "SetThreadCoreMask32"},
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{0x0f, SvcWrap32<SetThreadCoreMask32>, "SetThreadCoreMask32"},
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{0x10, nullptr, "GetCurrentProcessorNumber32"},
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{0x11, nullptr, "SignalEvent32"},
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{0x12, nullptr, "ClearEvent32"},
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@ -399,6 +399,24 @@ void SvcWrap32(Core::System& system) {
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func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
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}
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// Used by SetThreadPriority32
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template <ResultCode func(Core::System&, Handle, u32)>
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void SvcWrap32(Core::System& system) {
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const u32 retval =
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func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw;
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FuncReturn(system, retval);
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}
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// Used by SetThreadCoreMask32
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template <ResultCode func(Core::System&, Handle, u32, u32, u32)>
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void SvcWrap32(Core::System& system) {
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const u32 retval =
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func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1)),
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static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
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.raw;
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FuncReturn(system, retval);
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}
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// Used by SendSyncRequest32
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template <ResultCode func(Core::System&, u32)>
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void SvcWrap32(Core::System& system) {
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