host_shaders: Remove opengl_copy_bgra.comp
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		| @@ -6,7 +6,6 @@ set(SHADER_FILES | ||||
|     convert_float_to_depth.frag | ||||
|     full_screen_triangle.vert | ||||
|     opengl_copy_bc4.comp | ||||
|     opengl_copy_bgra.comp | ||||
|     opengl_present.frag | ||||
|     opengl_present.vert | ||||
|     pitch_unswizzle.comp | ||||
|   | ||||
| @@ -1,15 +0,0 @@ | ||||
| // Copyright 2021 yuzu Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #version 430 core | ||||
|  | ||||
| layout (local_size_x = 4, local_size_y = 4) in; | ||||
|  | ||||
| layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input; | ||||
| layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output; | ||||
|  | ||||
| void main() { | ||||
|     vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID)); | ||||
|     imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra); | ||||
| } | ||||
| @@ -14,7 +14,6 @@ | ||||
| #include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h" | ||||
| #include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h" | ||||
| #include "video_core/host_shaders/opengl_copy_bc4_comp.h" | ||||
| #include "video_core/host_shaders/opengl_copy_bgra_comp.h" | ||||
| #include "video_core/host_shaders/pitch_unswizzle_comp.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_manager.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_util.h" | ||||
| @@ -51,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_) | ||||
|       block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)), | ||||
|       block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)), | ||||
|       pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)), | ||||
|       copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)), | ||||
|       copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) { | ||||
|     const auto swizzle_table = Tegra::Texture::MakeSwizzleTable(); | ||||
|     swizzle_table_buffer.Create(); | ||||
|   | ||||
| @@ -48,7 +48,6 @@ private: | ||||
|     OGLProgram block_linear_unswizzle_2d_program; | ||||
|     OGLProgram block_linear_unswizzle_3d_program; | ||||
|     OGLProgram pitch_unswizzle_program; | ||||
|     OGLProgram copy_bgra_program; | ||||
|     OGLProgram copy_bc4_program; | ||||
| }; | ||||
|  | ||||
|   | ||||
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