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Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
This commit is contained in:
commit
055ee84024
@ -126,15 +126,14 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
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PixelFormat::ASTC_2D_8X8_SRGB,
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};
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// Missing formats:
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// PixelFormat::ASTC_2D_10X5_UNORM
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// PixelFormat::ASTC_2D_10X5_SRGB
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// Missing formats:
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// PixelFormat::ASTC_2D_10X6_SRGB
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constexpr std::array VIEW_CLASS_ASTC_10x5_RGBA{
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PixelFormat::ASTC_2D_10X5_UNORM,
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PixelFormat::ASTC_2D_10X5_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
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PixelFormat::ASTC_2D_10X6_UNORM,
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PixelFormat::ASTC_2D_10X6_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
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@ -147,9 +146,10 @@ constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
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PixelFormat::ASTC_2D_10X10_SRGB,
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};
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// Missing formats
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// ASTC_2D_12X10_UNORM,
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// ASTC_2D_12X10_SRGB,
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constexpr std::array VIEW_CLASS_ASTC_12x10_RGBA{
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PixelFormat::ASTC_2D_12X10_UNORM,
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PixelFormat::ASTC_2D_12X10_SRGB,
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};
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constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
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PixelFormat::ASTC_2D_12X12_UNORM,
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@ -229,9 +229,11 @@ constexpr Table MakeViewTable() {
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EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x5_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_12x10_RGBA);
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EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
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return view;
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}
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@ -861,9 +861,12 @@ GLuint Image::StorageHandle() noexcept {
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case PixelFormat::ASTC_2D_8X5_SRGB:
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case PixelFormat::ASTC_2D_5X4_SRGB:
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_10X5_SRGB:
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case PixelFormat::ASTC_2D_10X6_SRGB:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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case PixelFormat::ASTC_2D_6X5_SRGB:
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@ -100,10 +100,13 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
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{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
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{GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB
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{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
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{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
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@ -197,10 +197,13 @@ struct FormatTuple {
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{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
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{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
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{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
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{VK_FORMAT_ASTC_10x6_SRGB_BLOCK}, // ASTC_2D_10X6_SRGB
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{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
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{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
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{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
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{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
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{VK_FORMAT_ASTC_12x10_UNORM_BLOCK}, // ASTC_2D_12X10_UNORM
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{VK_FORMAT_ASTC_12x10_SRGB_BLOCK}, // ASTC_2D_12X10_SRGB
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{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
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{VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
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{VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6_UNORM
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@ -250,10 +250,13 @@ bool IsPixelFormatASTC(PixelFormat format) {
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case PixelFormat::ASTC_2D_6X6_UNORM:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X6_UNORM:
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case PixelFormat::ASTC_2D_10X6_SRGB:
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case PixelFormat::ASTC_2D_10X5_UNORM:
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case PixelFormat::ASTC_2D_10X5_SRGB:
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case PixelFormat::ASTC_2D_10X10_UNORM:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X10_UNORM:
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case PixelFormat::ASTC_2D_12X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_UNORM:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_8X6_UNORM:
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@ -279,11 +282,13 @@ bool IsPixelFormatSRGB(PixelFormat format) {
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case PixelFormat::ASTC_2D_8X5_SRGB:
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case PixelFormat::ASTC_2D_5X4_SRGB:
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_10X6_SRGB:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X5_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_12X10_SRGB:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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case PixelFormat::ASTC_2D_6X5_SRGB:
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return true;
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@ -95,10 +95,13 @@ enum class PixelFormat {
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ASTC_2D_6X6_UNORM,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_10X6_UNORM,
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ASTC_2D_10X6_SRGB,
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ASTC_2D_10X5_UNORM,
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ASTC_2D_10X5_SRGB,
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ASTC_2D_10X10_UNORM,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_12X10_UNORM,
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ASTC_2D_12X10_SRGB,
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ASTC_2D_12X12_UNORM,
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ASTC_2D_12X12_SRGB,
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ASTC_2D_8X6_UNORM,
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@ -232,10 +235,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X6_UNORM
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10, // ASTC_2D_10X6_SRGB
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10, // ASTC_2D_10X5_UNORM
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10, // ASTC_2D_10X5_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X10_UNORM
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12, // ASTC_2D_12X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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8, // ASTC_2D_8X6_UNORM
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@ -338,10 +344,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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6, // ASTC_2D_10X6_UNORM
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6, // ASTC_2D_10X6_SRGB
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5, // ASTC_2D_10X5_UNORM
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5, // ASTC_2D_10X5_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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10, // ASTC_2D_12X10_UNORM
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10, // ASTC_2D_12X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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6, // ASTC_2D_8X6_UNORM
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@ -444,10 +453,13 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
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128, // ASTC_2D_6X6_UNORM
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128, // ASTC_2D_6X6_SRGB
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128, // ASTC_2D_10X6_UNORM
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128, // ASTC_2D_10X6_SRGB
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128, // ASTC_2D_10X5_UNORM
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128, // ASTC_2D_10X5_SRGB
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128, // ASTC_2D_10X10_UNORM
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128, // ASTC_2D_10X10_SRGB
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128, // ASTC_2D_12X10_UNORM
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128, // ASTC_2D_12X10_SRGB
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128, // ASTC_2D_12X12_UNORM
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128, // ASTC_2D_12X12_SRGB
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128, // ASTC_2D_8X6_UNORM
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@ -210,6 +210,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::ASTC_2D_6X6_SRGB;
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case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_10X6_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X6, UNORM, SRGB):
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return PixelFormat::ASTC_2D_10X6_SRGB;
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case Hash(TextureFormat::ASTC_2D_10X5, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_10X5_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X5, UNORM, SRGB):
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@ -218,6 +220,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::ASTC_2D_10X10_UNORM;
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case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
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return PixelFormat::ASTC_2D_10X10_SRGB;
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case Hash(TextureFormat::ASTC_2D_12X10, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_12X10_UNORM;
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case Hash(TextureFormat::ASTC_2D_12X10, UNORM, SRGB):
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return PixelFormat::ASTC_2D_12X10_SRGB;
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case Hash(TextureFormat::ASTC_2D_12X12, UNORM, LINEAR):
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return PixelFormat::ASTC_2D_12X12_UNORM;
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case Hash(TextureFormat::ASTC_2D_12X12, UNORM, SRGB):
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@ -179,6 +179,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "ASTC_2D_6X6_SRGB";
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case PixelFormat::ASTC_2D_10X6_UNORM:
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return "ASTC_2D_10X6_UNORM";
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case PixelFormat::ASTC_2D_10X6_SRGB:
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return "ASTC_2D_10X6_SRGB";
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case PixelFormat::ASTC_2D_10X5_UNORM:
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return "ASTC_2D_10X5_UNORM";
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case PixelFormat::ASTC_2D_10X5_SRGB:
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@ -187,6 +189,10 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "ASTC_2D_10X10_UNORM";
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case PixelFormat::ASTC_2D_10X10_SRGB:
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return "ASTC_2D_10X10_SRGB";
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case PixelFormat::ASTC_2D_12X10_UNORM:
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return "ASTC_2D_12X10_UNORM";
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case PixelFormat::ASTC_2D_12X10_SRGB:
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return "ASTC_2D_12X10_SRGB";
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case PixelFormat::ASTC_2D_12X12_UNORM:
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return "ASTC_2D_12X12_UNORM";
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case PixelFormat::ASTC_2D_12X12_SRGB:
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