Commit Graph

23 Commits

Author SHA1 Message Date
CakeLancelot aa4338202e
Merge pull request #5 from JadeShrineMaiden/master
Instancing mapNums to IZ NPCs
2020-10-19 13:24:39 -05:00
Jade e547b27465 Instancing mapNums to IZ NPCs 2020-10-19 16:32:09 +01:00
Gent ffbb1afb36 Fix missing MSS routes + rogue tabs 2020-10-18 22:34:00 -04:00
dongresource b4a2ffd37e Additional rotations by Tomeke44. 2020-10-18 22:25:26 +02:00
CakeLancelot 99b1f2b1b9 Fix Time Machine warp NPC not being in the correct instance
The time machine should now work and teleport you to the past again
2020-10-18 08:23:24 -05:00
Gent 57323d64af MSS Route Tweaks
Adjust speed for City Station <-> City Point
Fix collisions in Future PCC <-> GG route (credit @Tomeke44)
2020-10-17 23:07:42 -04:00
Gent 1fb9ca30ec Add Past MSS routes. 2020-10-17 22:31:21 -04:00
kamilprzyb ab1dd0e439 Added item drop table. 2020-10-18 01:02:47 +02:00
dongresource b9a74bd814 Added gruntwork.json to .gitignore.
Should have done it in that first commit. Also fulfilled that Fusion
Spawn's dream of being a car. It should be a better npc path example
now, and shouldn't won't mess with mob/chunk logic anymore.
2020-10-14 02:28:34 +02:00
dongresource cd2e59439f Merged Tomeke44's NPC rotations.
Thanks Tomeke44, for doing an entire gruntwork cycle yourself!

Note regarding any future merging: since the keys in NPCs.json are
strings, they get sorted in lexicographic order, rather than numerical
order. If merging with Python, you can create an OrderedDict like:

od = collections.OrderedDict(sorted(npcs.items()))

And then initialize a list with its entries, then fill in the angles by
matching the gruntwork NPCIDs with the list's indices instead of using
npcs.keys() directly.
2020-10-14 02:10:06 +02:00
dongresource f943077164 Added paths for Don Doom and Bad Max.
Their spawn points have been updated to match (due to how the respawn
logic now works, this is non-optional).
2020-10-13 21:27:15 +02:00
dongresource dbab3abaaa Added .gitignore. 2020-10-13 21:14:51 +02:00
Gent 47cad2bb22 Add map numbers to Future NPCs and mobs 2020-10-12 18:09:49 -04:00
Gent 364a1aa8fa Format mob + NPC JSONs 2020-10-12 18:09:49 -04:00
dongresource 9c595541b3 Populated first four fusion lairs.
Also:
* Removed redundant iConditionBitFlag and iBarkerType members from all
mobs
* Added missing Newprint Ninjas
2020-09-25 22:30:39 +02:00
dongresource 5ebfcf06b3
Merge pull request #2 from gsemaj/ycc
Add preliminary NPC/slider pathing data
2020-09-25 18:23:08 +02:00
Gent 12ff81a5e9 Add preliminary NPC/slider pathing data 2020-09-25 08:12:22 -04:00
CPunch 2d16da5194 removed duped NPCs - Ben Buttoncoyote 2020-09-23 13:18:16 -05:00
dongresource dc47c07f11
Merge pull request #1 from gsemaj/ycc
Add paths.json
2020-09-22 04:25:19 +02:00
Gent f9c5f6a245 Add skyway routes for The Future 2020-09-19 01:41:31 -04:00
Gent 7d796ce456 Add paths.json 2020-09-18 22:49:27 -04:00
CPunch 19d9902331 initial commit 2020-09-09 12:03:26 -05:00
OpenFusionProject 1f0e3771c8
Initial commit 2020-09-08 13:58:02 -05:00