scripts/dx2cg/README.md

642 B

dx2cg

Tools for converting d3d9 shader assembly to HLSL/Cg.

  • disassembler.py: Takes in d3d9 assembly and gives back the HLSL equivalent.
  • swapper.py: Searches a shader file for d3d9 assembly and calls the disassembler to replace it with HLSL.
  • main.py: Executes the swapper on every file in a path, writing the changes to new files.

Known issues

  • Only vertex shaders with profile vs_1_1 are supported
  • Only fragment shaders with profile ps_2_0 are supported
  • Only a limited set of instructions (those used by FF and Unity 2.6) are supported
  • Properties that don't begin with an underscore do not get captured as locals