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@ -7,4 +7,5 @@ Tools for converting d3d9 shader assembly to HLSL/Cg.
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## Known issues
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- Only vertex shaders with profile `vs_1_1` are supported
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- No fragment shaders are supported yet
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- Only one subprogram in a subshader will be converted (for now)
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- Only a limited set of instructions (those used by FF and Unity 2.6) are supported
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