Notice that deprecated ARM9 homebrew no longer works with citra

archshift 2014-08-25 21:23:34 -07:00
parent 372ec01583
commit e113594811

@ -6,12 +6,12 @@ This is a very incomplete overview of useful information to get started with 3DS
* [ARM946E-S ™ Reference Manual](http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0201d/index.html)
### Homebrew
Here are some early homebrew demos:
* [Pong3D](http://wiki.gbatemp.net/wiki/Pong3D) - Simple Pong framebuffer demo
* [Mandelbrot](https://github.com/Aliakr18/mandelbrot) - Simple mandebrot famebuffer demo
* [TE3DS](https://github.com/nop90/TE3DS_HB) - Simple block puzzle game
Here are some early homebrew demos (ARM9 homebrew has been deprecated and no longer works with Citra):
* [yeti3DS](https://github.com/smealum/yeti3DS) - A port of the open-source software renderer yeti3D engine
* [Smealum's GPU demo](https://github.com/smealum/ctrulib/tree/master/gpu) - A very simple demo that uses the PICA200 GPU
* ~~[Pong3D](http://wiki.gbatemp.net/wiki/Pong3D) - Simple Pong framebuffer demo~~ **[ARM9]**
* ~~[Mandelbrot](https://github.com/Aliakr18/mandelbrot) - Simple mandebrot famebuffer demo~~ **[ARM9]**
* ~~[TE3DS](https://github.com/nop90/TE3DS_HB) - Simple block puzzle game~~ **[ARM9]**
Here are some tools useful for homebrew development:
* [GNU Tools for ARM Embedded Processors](https://launchpad.net/gcc-arm-embedded) - This can be used to compile homebrew (you'll also need Python in your path)