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Updated FAQ (markdown)
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FAQ.md
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FAQ.md
@ -87,7 +87,7 @@ We have no plans to support 32-bit operating system officially.
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At this point, _Citra_ is simply not fast enough to run most commercial games at full speed, even if your computer can run the most demanding of PC games just fine.
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The only **hard** requirements for the official version of _Citra_ is a graphics chip that supports **at least _OpenGL 3.3_** and a **64-bit OS**, but you definitely want a processor with the highest possible performance per core.
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The only **hard** requirements for the official version of _Citra_ is a graphics chip that supports **at least _OpenGL 3.3_** and a **64-bit OS** running on a Desktop PC, but you definitely want a processor with the highest possible performance per core.
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Note that you can also use a software implementation of _OpenGL_ like _Mesa_. Only do this if your hardware does not support _OpenGL 3.3_, even with latest updates – It will be much slower than a real GPU.
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For Linux Mesa users it should be enough to define the environment variable `LIBGL_ALWAYS_SOFTWARE=1` temporarily. _Windows_ users can copy the `opengl32.dll` from [this package](https://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/mingw-w64-x86_64-mesa-11.2.0-1-any.pkg.tar.xz/download) to their _Citra_ folder.
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