Updated the section on geometry shaders to reflect the changes in newest bleeding edge builds

BreadFish64 2017-08-06 20:16:49 -06:00
parent 932e77095a
commit 63f54336c1

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FAQ.md

@ -148,7 +148,7 @@ The folder for the emulated SD card is named `sdmc` and can be found in Citra's
#### Particle effects or text display as a jumble of triangles. #### Particle effects or text display as a jumble of triangles.
In certain games, animated particles effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kinds of effects. It is planned to be implemented eventually, but for now there's no fix or workaround for these issues. In certain games, animated particles effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kinds of effects.
Note that the latest versions of the Bleeding Edge builds have implemented these features. Note that the latest versions of the Bleeding Edge builds have implemented these features.