Change outdated answer

Dragios 2017-10-02 15:33:50 +08:00
parent 9e92959cd5
commit 4f599128d3

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FAQ.md

@ -100,8 +100,6 @@ We have no plans to support 32-bit operating system officially.
#### What kind of specification do I need to run _Citra_?
At this point, _Citra_ is simply not fast enough to run most commercial games at full speed, even if your computer can run the most demanding of PC games just fine.
The only **hard** requirements for the official version of _Citra_ is a graphics chip that supports **at least _OpenGL 3.3_** and a **64-bit OS** running on a standard PC, but you definitely want a processor with the highest possible performance per core.
#### When I try to start any game, _Citra_ immediately crashes!
@ -153,11 +151,11 @@ The folder for the emulated SD card is named `sdmc` and can be found in Citra's
#### Particle effects or text display as a jumble of triangles.
In certain games, animated particles effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kinds of effects.
You are using an older build. Download the latest nightly [build](https://citra-emu.org/download/) as the issue has been resolved.
Note that the latest versions of the Bleeding Edge builds have implemented these features.
Old answer: In certain games, animated particle effects (such as smoke, fire, trails, etc.) or text may not render properly, showing up instead as a jumbled mess of triangles, sometimes covering large parts of the screen. This is caused by a missing feature in our GPU support (Geometry Shaders) which is used by games to render these kind of effects.
Games that suffer from this:
Example of games that suffer from this:
* Pokemon OR/AS - Missing attack animations.
* Fire Emblem: Awakening
* Ace Combat: Assault Horizon Legacy