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Updated FAQ (markdown)
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FAQ.md
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FAQ.md
@ -66,7 +66,8 @@ At this point, Citra is simply not fast enough to run most commercial games at f
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The only _hard_ requirements for the official version of Citra is a graphics chip that supports **at least OpenGL 3.3** and a **64-bit OS**, but you definitely want a processor with the highest possible performance per core.
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Note that you can also use a software implementation of OpenGL like Mesa. For Linux Mesa users it should be enough to define the environment variable `LIBGL_ALWAYS_SOFTWARE=1` temporarily. Windows users can copy the opengl32.dll from [this package](https://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/mingw-w64-x86_64-mesa-11.2.0-1-any.pkg.tar.xz/download) to their Citra folder.
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Note that you can also use a software implementation of OpenGL like Mesa. Only do this if your hardware does not support OpenGL 3.3, even with latest updates \- It will be much slower than a real GPU.
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For Linux Mesa users it should be enough to define the environment variable `LIBGL_ALWAYS_SOFTWARE=1` temporarily. Windows users can copy the opengl32.dll from [this package](https://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/mingw-w64-x86_64-mesa-11.2.0-1-any.pkg.tar.xz/download) to their Citra folder.
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#### When I try to start any game, Citra immediately crashes!
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