diff --git a/FAQ.md b/FAQ.md index 2124a13..be1d338 100644 --- a/FAQ.md +++ b/FAQ.md @@ -66,7 +66,8 @@ At this point, Citra is simply not fast enough to run most commercial games at f The only _hard_ requirements for the official version of Citra is a graphics chip that supports **at least OpenGL 3.3** and a **64-bit OS**, but you definitely want a processor with the highest possible performance per core. -Note that you can also use a software implementation of OpenGL like Mesa. For Linux Mesa users it should be enough to define the environment variable `LIBGL_ALWAYS_SOFTWARE=1` temporarily. Windows users can copy the opengl32.dll from [this package](https://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/mingw-w64-x86_64-mesa-11.2.0-1-any.pkg.tar.xz/download) to their Citra folder. +Note that you can also use a software implementation of OpenGL like Mesa. Only do this if your hardware does not support OpenGL 3.3, even with latest updates \- It will be much slower than a real GPU. +For Linux Mesa users it should be enough to define the environment variable `LIBGL_ALWAYS_SOFTWARE=1` temporarily. Windows users can copy the opengl32.dll from [this package](https://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/mingw-w64-x86_64-mesa-11.2.0-1-any.pkg.tar.xz/download) to their Citra folder. #### When I try to start any game, Citra immediately crashes!