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A Nintendo 3DS Emulator
9216c96f48
After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised. Append flags on OSX, rather than overwrite them. I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name. |
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externals | ||
src | ||
vsprops | ||
.gitignore | ||
.travis.yml | ||
citra.sln | ||
CMakeLists.txt | ||
license.txt | ||
README.md |
citra emulator
An experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the FAQ before getting started with the project.
For development discussion, please join us @ #citra on freenode.
Development
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.
Building
- Windows: Windows Build
- Linux: Linux Build