citra/src/scripted_input/scripted_buttons.h

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C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/frontend/input.h"
namespace ScriptedInput {
int IndexOfButton(const std::string& button);
class ScriptedButtonList;
/**
* A button device factory that returns inputs from a script file
*/
class ScriptedButtons final : public Input::Factory<Input::ButtonDevice> {
public:
ScriptedButtons();
/**
* Creates a button device
* @param params unused
*/
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
/**
* True if any button is being controlled
*/
bool IsInUse();
void SetActiveButtons(const std::vector<int>& buttons_active);
private:
std::shared_ptr<ScriptedButtonList> scripted_button_list;
bool is_in_use {false};
};
} // namespace InputCommon