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* swkbd: Fix a bug where clicking Cancel hangs the game The text is validated in `Finalize`. If the validation fails, an error is returned and the applet is not actually finalized. This can result in hangs. This is usually not a problem as the frontend is expected to validate the text passed to `Finalize`. However, when the user clicked on `Cancel`, the text is ignored and the frontend won't do any validation. Therefore, we should skip the validation here as well. Also fixed a potential data race. All these functions should now be called on the same thread * Address review comments Renamed the fields Remove close button |
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.. | ||
applets | ||
camera | ||
emu_window.cpp | ||
emu_window.h | ||
framebuffer_layout.cpp | ||
framebuffer_layout.h | ||
image_interface.h | ||
input.h | ||
mic.cpp | ||
mic.h | ||
scope_acquire_context.cpp | ||
scope_acquire_context.h |