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04cc8fb537
* Discard gas_mode renders This discards the gas_mode / fog effect from games that use it and allows the games to display without it. Note that gas mode is still unimplemented and will LOG<CRITICAL>. This bypasses #3287. (Doesn't fix it) * fix clang |
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gl_rasterizer_cache.cpp | ||
gl_rasterizer_cache.h | ||
gl_rasterizer.cpp | ||
gl_rasterizer.h | ||
gl_resource_manager.h | ||
gl_shader_gen.cpp | ||
gl_shader_gen.h | ||
gl_shader_util.cpp | ||
gl_shader_util.h | ||
gl_state.cpp | ||
gl_state.h | ||
pica_to_gl.h | ||
renderer_opengl.cpp | ||
renderer_opengl.h |