citra/src/video_core/renderer_opengl
Vamsi Krishna 04cc8fb537 Discard Gas mode renders (#3486)
* Discard gas_mode renders

This discards the gas_mode / fog effect from games that use it and allows the games to display without it.  Note that gas mode is still unimplemented and will LOG<CRITICAL>.
This bypasses #3287. (Doesn't fix it)

* fix clang
2018-03-07 18:02:36 -05:00
..
gl_rasterizer_cache.cpp Address Lioncash's comments 2018-02-05 20:31:50 -07:00
gl_rasterizer_cache.h D24S8 to RGBA8 conversion 2018-01-31 08:55:19 -07:00
gl_rasterizer.cpp clang-format fix 2018-03-05 11:09:20 +02:00
gl_rasterizer.h OpenGL Rasterizer: Update to use the new cache 2017-12-23 16:10:28 -07:00
gl_resource_manager.h Address Lioncash's comments 2018-02-05 20:31:50 -07:00
gl_shader_gen.cpp Discard Gas mode renders (#3486) 2018-03-07 18:02:36 -05:00
gl_shader_gen.h Common: Add convenience function for hashing a struct 2018-01-15 13:43:37 -08:00
gl_shader_util.cpp ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
gl_shader_util.h OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
gl_state.cpp OpenGL State: Change setters so they don't directly write to curstate 2017-12-23 16:10:25 -07:00
gl_state.h OpenGL Cache: Split CachedSurface 2017-12-23 16:10:27 -07:00
pica_to_gl.h video_core: clean format warnings 2017-11-01 12:35:32 +02:00
renderer_opengl.cpp telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
renderer_opengl.h OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00