Commit Graph

  • cbd9945393 main: Log host system memory parameters Morph 2020-05-17 14:45:12 -0400
  • 9764e2aeda fx Danball Senki weihuoya 2020-05-30 18:26:54 +0800
  • 678f8285a2 .github: add a new issue template tgsm 2020-05-24 12:20:06 -0400
  • 48245fd612
    service/nwm_uds: Add NetworkStatusChangeReason zhupengfei 2020-05-29 17:58:59 +0800
  • 7ce5b4b48f Interpolation v2, w/vector and roundf xperia64 2020-05-28 20:09:53 -0400
  • 8d19e144cb Actually save the input when clearing/resetting to default xperia64 2020-05-28 20:03:29 -0400
  • 7dc472a3a7
    Fix "core.cpp" clang-format (#5375) xperia64 2020-05-28 19:53:14 -0400
  • c568daf254 This was bugging me xperia64 2020-05-28 19:43:53 -0400
  • 61c8ea3fe9
    Merge pull request #5333 from lioncash/heap Pengfei Zhu 2020-05-28 22:49:57 +0800
  • 028609d548
    Merge pull request #5362 from SutandoTsukai181/swkbd Weiyi Wang 2020-05-25 08:22:57 -0400
  • 9ed6762c59 Use fixed indices for button order SutandoTsukai181 2020-05-24 21:45:23 +0300
  • 1255d94baa Remove empty strings from button_text before adding buttons SutandoTsukai181 2020-05-24 19:50:08 +0300
  • c4ba7b3626
    Merge pull request #5356 from xperia64/cubeb_avoid_leak Pengfei Zhu 2020-05-22 22:04:14 +0800
  • fa6f56d9b9 UDS: Only return beacons that have the desired wlan_comm_id FearlessTobi 2020-05-22 03:05:36 +0200
  • 21159dd83a clang-format, and avoid another potential leak xperia64 2020-05-21 21:05:03 -0400
  • f9750875e3 Avoid leaking the cubeb input stream xperia64 2020-05-21 20:34:00 -0400
  • 25d4aa9f27 Enable 'Accurate Multiplication' by default. tywald 2020-04-07 19:47:46 +0200
  • 51dfc46d3f
    gl_rasterizer_cache: Trivial minor cleanups (#5295) Mat M 2020-05-18 10:19:54 -0400
  • 2c0cf51069 configuration: Add Restore Default and Clear options to hotkeys FearlessTobi 2020-04-27 03:32:32 +0200
  • 213c956b7c
    Merge pull request #5313 from FearlessTobi/port-3827 Ben 2020-05-13 18:29:29 +0200
  • 307b8f923b
    Merge pull request #5224 from FearlessTobi/port-3630 Ben 2020-05-13 18:28:01 +0200
  • 63c86f2417
    Port yuzu-emu/yuzu#3268: "GUI: Deadzone controls for sdl engine at configuration input" (#5174) Tobias 2020-05-13 18:26:05 +0200
  • 0421e93e88 Address minor review comment FearlessTobi 2020-04-27 02:53:41 +0200
  • 57aa18f52e
    Improve core timing accuracy (#5257) Ben 2020-05-12 22:48:30 +0200
  • 6bd180fcbb Revert running_core optimization, fixes interpreter xperia64 2020-05-12 14:25:51 -0400
  • 72a8b341a0 fix typo B3n30 2020-05-11 18:18:07 +0200
  • 481bfdd85f fix typo B3n30 2020-05-11 18:18:07 +0200
  • ac6b876620 fix typo B3n30 2020-05-11 18:18:07 +0200
  • b971862499 NCSD: allow to load other partitions B3n30 2020-05-10 18:11:41 +0200
  • 6558d267e6 NCSD: allow to load other partitions B3n30 2020-05-10 18:11:41 +0200
  • 26a6f64418 address review comments z87 2020-05-11 17:05:05 +0300
  • d11d600b61
    Merge pull request #5225 from FearlessTobi/port-3672 Ben 2020-05-11 09:45:39 +0200
  • 6ed4431d8b file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero Lioncash 2020-04-15 14:21:22 -0400
  • 01b9302a28 game_list: cleanup and clang format in AddPermDirPopup Vitor Kiguchi 2020-05-10 13:45:43 -0300
  • f9039cb0c7 GetProgramLaunchInfo: improve to for 3ds files B3n30 2020-05-10 11:23:43 +0200
  • fbf24e3ca4 game_list: fix folder reordering Vitor Kiguchi 2020-05-09 23:44:41 -0300
  • 950c032837 change gameListDir to hold an index instead of a raw pointer Vitor Kiguchi 2020-05-09 23:36:40 -0300
  • 8d27b0714d
    Merge pull request #5335 from lioncash/nullopt Ben 2020-05-09 12:36:23 +0200
  • 4892d37309
    Merge pull request #5336 from lioncash/constexpr Ben 2020-05-09 12:36:04 +0200
  • 007fb63e47
    Merge pull request #5230 from B3n30/circumvent_apple_intel_hw_shader_issue Ben 2020-05-09 12:34:21 +0200
  • 8a69172570
    Merge pull request #5231 from hamish-milne/fix-address-arbiter-serialization Ben 2020-05-09 12:33:35 +0200
  • 96ebd53466
    Merge pull request #5264 from lioncash/gen Ben 2020-05-09 12:28:57 +0200
  • e959d44f00
    Merge pull request #5262 from lioncash/fmt Ben 2020-05-09 12:28:34 +0200
  • 89e45b6b2f GSP: Remove some unnecessary pointer casts BreadFish64 2020-05-08 16:14:42 -0500
  • 93dcabf65f GSP: Only process the command queue for the thread with active GPU rights BreadFish64 2020-05-08 15:52:09 -0500
  • e7fd2ff66f Added AppProcess Hamish Milne 2020-05-08 21:25:01 +0100
  • cd201cd60f gl_shader_gen: Make use of fmt where applicable Lioncash 2020-04-21 00:30:50 -0400
  • 6be6fdf931 It compiles now Hamish Milne 2020-05-08 18:36:31 +0100
  • e792c3d90c citra_qt: remove incorrect style in the Dark theme z87 2020-05-04 16:24:25 +0300
  • 09cba69b48 citra_qt: improve touchscreen mapping UI z87 2020-05-04 10:41:51 +0300
  • c9c719659e Implement SyncOutput Hamish Milne 2020-05-08 16:24:37 +0100
  • f1ddcc5b02 Refactor SVC impls Hamish Milne 2020-05-08 15:34:29 +0100
  • b8f841965c Reworked Ticks, and other WIP changes Hamish Milne 2020-05-08 14:18:21 +0100
  • ed0595635e Timer - removed TimerManager Hamish Milne 2020-05-08 10:58:16 +0100
  • 1184ad9323 gl_resource_manager: Make use of noexcept on move constructors and move assignment operators Lioncash 2020-05-08 05:35:42 -0400
  • a1eeb9bdb1 Mutex, wait object, IPC Hamish Milne 2020-05-07 21:56:53 +0100
  • 5b24de4f8f Finished thread/timing code Hamish Milne 2020-05-06 21:38:20 +0100
  • c85421052e input_common: fix build when SDL2 is disabled FearlessTobi 2020-05-02 21:47:17 +0200
  • 38c8fecb81 gl_rasterizer_cache: Make use of if constexpr in MortonCopyTile() Lioncash 2020-05-04 23:08:50 -0400
  • f2a7fe05c3 gl_shader_manager: Make use of std::nullopt where applicable Lioncash 2020-05-04 22:50:01 -0400
  • 016d43df98 gl_shader_decompiler: Make use of fmt with the decompiler Lioncash 2020-05-04 22:40:31 -0400
  • 35df1f4dd8 Fix 2 for QSliders SutandoTsukai181 2020-05-05 02:25:49 +0300
  • b9c1eb5d6c gl_rasterizer_cache: Resolve variable shadowing warnings Lioncash 2020-04-30 23:39:49 -0400
  • 61d0bfe7e6 gl_rasterizer_cache: Resolve truncation warnings Lioncash 2020-04-30 23:37:55 -0400
  • 9e8749374c gl_rasterizer_cache: Make use of const on references explicit Lioncash 2020-04-30 23:36:02 -0400
  • ba2ae9616a fs_user: std::move vectors where applicable Lioncash 2020-05-04 11:48:04 -0400
  • 841522f59c Try to fix executable path generated in CI Dragios 2020-05-04 22:35:20 +0800
  • 7c6898fdd7
    fix additional semicolon Ben 2020-05-04 14:36:19 +0200
  • 0df27ac0ca clang-format SutandoTsukai181 2020-05-04 15:05:55 +0300
  • c51e5db692 Revert "Prevent the speed slider from changing size" SutandoTsukai181 2020-05-04 15:03:24 +0300
  • ce4510cc05 Fix for QSliders SutandoTsukai181 2020-05-04 15:03:17 +0300
  • 41facaece3 input_common: add TouchFromButtonDevice z87 2020-04-01 21:07:16 +0300
  • 36809b2e2e
    Small fixes to "Option to hide mouse on inactivity" (#5280) Vitor K 2020-05-04 07:33:02 -0300
  • e9819b61a6
    service: Mark variables as [[maybe_unused]] where applicable (#5318) Mat M 2020-05-04 06:22:33 -0400
  • 6e48149ee1
    fs/archive: Make use of std::make_shared where applicable (#5319) Mat M 2020-05-04 06:22:13 -0400
  • 79536ddb11
    service/cfg: Convert file-scope std::vector to std::array (#5320) Mat M 2020-05-04 06:21:56 -0400
  • 30414eeb4b
    service/cfg: Make GenerateConsoleUniqueId() return a pair (#5321) Mat M 2020-05-04 06:21:43 -0400
  • 41abdb505c
    common/logging/log: Add LLE in Audio_DSP comment (#5327) Valentin Vanelslande 2020-05-04 05:20:56 -0500
  • 2874401703
    cfg-savegame: add DebugMode block (#5330) Ben 2020-05-04 12:19:44 +0200
  • ed48f8accf clang-format fix B3n30 2020-05-04 12:14:40 +0200
  • 1ff4880c3e small cleanups B3n30 2020-05-04 12:10:19 +0200
  • 89489d0a47 addressed review comments B3n30 2020-05-04 12:03:54 +0200
  • 8535481bb7 adressed review comment B3n30 2020-05-04 11:54:29 +0200
  • 0af8f1f9cc make wireless_reboot_info a member of APT::Module B3n30 2020-05-04 11:50:20 +0200
  • 7f1a87574b
    Update translations (2020-05-01) (#5289) zhaobot 2020-05-04 17:31:49 +0800
  • 60669a7dd8
    swkbd: Fix a bug where clicking Cancel hangs the game (#5294) Pengfei Zhu 2020-05-04 17:31:17 +0800
  • 8af779e718
    Apply suggestions from code review SutandoTsukai181 2020-05-04 05:33:30 +0300
  • 7d42280bca Change "Game Speed" to "Emulation Speed" SutandoTsukai181 2020-05-04 04:55:56 +0300
  • ddaca20044 Prevent the speed slider from changing size SutandoTsukai181 2020-05-04 04:54:28 +0300
  • a1023e81c1 NWM_UDS: Stub disconnect_reason and EjectClient B3n30 2020-05-03 20:34:55 +0200
  • b317e5e96a cfg-savegame: add DebugMode block B3n30 2020-05-03 21:06:59 +0200
  • 9fbfdf5f16 FS_U: implement GetSpecialContentIndex B3n30 2020-05-03 20:33:25 +0200
  • 06a0723dd4 APT: implement Set and GetWirelessRebootInfo B3n30 2020-05-03 20:31:05 +0200
  • fdb8af1bc6
    common/logging/log: Add LLE in Audio_DSP comment Valentin Vanelslande 2020-05-03 12:26:01 -0500
  • 3605d561fe clang-format fixes SutandoTsukai181 2020-05-03 00:49:16 +0300
  • 3c2c593548 kernel/thread: Change owner_process to std::weak_ptr zhupengfei 2020-05-03 01:00:30 +0800
  • 73b891c023
    Default slider values SutandoTsukai181 2020-05-02 18:31:10 +0300
  • 6d5d5ceede
    Apply suggestions from code review SutandoTsukai181 2020-05-02 18:10:27 +0300
  • bf1166d0ee Correct output paths for executable binaries Dragios 2020-05-02 22:24:28 +0800
  • acc46884ff minor improvements to the design B3n30 2020-05-02 10:50:29 +0200