Commit Graph

1386 Commits

Author SHA1 Message Date
James Rowe
15ed600c91
Merge pull request #4956 from vitor-k/game-sorting
Fixes to game list sorting
2019-11-20 09:48:08 -07:00
Weiyi Wang
6d0189b4b1
Merge pull request #4992 from FearlessTobi/port-2513
yuzu/game_list&multiplayer: Specify string conversions explicitly
2019-11-20 10:45:21 -05:00
vvanelslande
e1e136d72f service/mic: actually use the specified device 2019-11-11 17:15:10 -05:00
Pengfei Zhu
1c6a8e995a
Merge pull request #4953 from vvanelslande/qt-ui-unused
citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
2019-11-11 20:27:48 +08:00
Weiyi Wang
98c396f179
Merge pull request #4995 from vvanelslande/rename-profile
settings, configure_input: fix rename input profile
2019-11-10 21:25:01 -05:00
vvanelslande
bb48d2491d citra_qt/configuration: add missing Read/SaveUtilityValues 2019-11-10 19:26:03 -05:00
vvanelslande
1f708e8bad settings, configure_input: fix rename input profile 2019-11-09 16:55:03 -05:00
James Rowe
86f203e6e8 Add missing key events and also try to glFinish after swapping 2019-11-09 13:12:30 -07:00
James Rowe
68052de8a0 Workaround Qt bug that causes events to forward to the parent incorrectly 2019-11-09 13:12:30 -07:00
James Rowe
586b8e8b46 Change from QOpenGLWidget to QWindow
While QOpenGLWidget sounds like a good idea, it has issues which are
harder to debug due to how Qt manages the context behind the scenes. We
could probably work around any of these issues over time, but its
probably easier to do it ourselves with a QWindow directly.

Plus using QWindow + createWindowContainer is the easiest to use
configuration for Qt + Vulkan so this is probably much better in the
long run.
2019-11-09 13:12:30 -07:00
James Rowe
29c12058c7 Add minimum window size back to citra-qt 2019-11-09 13:12:29 -07:00
James Rowe
26d828fb4c Prevent softlock on shutdown and various cleanup 2019-11-09 13:12:29 -07:00
James Rowe
52d7676831 recreate mailbox to use a queue instead 2019-11-09 13:12:29 -07:00
James Rowe
ac90cd0378 Change Present to finish only after swap 2019-11-09 13:12:29 -07:00
James Rowe
6fff8e3921 Remove screen change detection since it breaks make changing screen. (Still need to test windows) 2019-11-09 13:12:29 -07:00
James Rowe
5d97e44279 Fix macOS pixel ratio detection 2019-11-09 13:12:29 -07:00
James Rowe
045eec282a rename GGLContext to just GLContext 2019-11-09 13:12:29 -07:00
James Rowe
db94c017bf Change to a constructor that exists in qt 5.9 2019-11-09 13:12:29 -07:00
James Rowe
3b14bb44b9 QOffscreensurface 2019-11-09 13:12:29 -07:00
James Rowe
8d17aa40fd Remove vsync setting 2019-11-09 13:12:26 -07:00
James Rowe
91255b8802 Change Qt to use QOpenGLWidget and support shared context and texture mailbox 2019-11-09 13:10:18 -07:00
Khangaroo
df99d98240 specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
khang06
a458155f99 texture dump hotkey (ctrl+d)
address more comments
2019-11-09 12:56:30 -07:00
Khangaroo
5450d4980d crash hotfix (no clang-format because on phone)
hotfix 2: check if the texture is custom before dumping

hotfix 4: fix custom texture conflict detection
2019-11-09 12:56:28 -07:00
Khangaroo
ae4aaf2fc1 nested folder support + refuse to load incompatibly sized textures + general cleanups 2019-11-09 12:56:27 -07:00
Khangaroo
8a98310a16 address more comments, fix dumping textures that already got dumped 2019-11-09 12:56:27 -07:00
Khangaroo
c2a32e942b address more comments 2019-11-09 12:56:27 -07:00
Khangaroo
3534ad0835 reorder graphics tab, move speed to general 2019-11-09 12:56:27 -07:00
Khangaroo
da83430a68 add enhancements tab files 2019-11-09 12:56:27 -07:00
Khangaroo
8b881ac1fc fix preload textures being enabled when it shouldn't
address more comments
2019-11-09 12:56:25 -07:00
Khangaroo
391e552927 qimageinterface fixes, remove old lodepng, address more comments 2019-11-09 12:56:24 -07:00
Khangaroo
b81c15941e add image interface, remove lodepng from video_core/core, address more comments, fix comments
remove unnecessary conversion
2019-11-09 12:56:21 -07:00
Khangaroo
5940361b81 new-line that clang-format didn't fix
address some comments
2019-11-09 12:56:17 -07:00
Khangaroo
59b475a4b9 implement custom texture preload 2019-11-09 12:56:17 -07:00
Khangaroo
6d90c42a79 fix crashes, add custom texture cache, load textures from load directory 2019-11-09 12:54:40 -07:00
khang06
e0d63bd21b add texture dumping as a config entry 2019-11-09 12:53:12 -07:00
James Rowe
926902cc5e
Merge pull request #4993 from bunnei/web-token-b64
citra_qt: configure_web: Use Base64 encoded token
2019-11-09 12:45:11 -07:00
bunnei
3a18039c53 citra_qt: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 13:48:26 -05:00
Weiyi Wang
34c6b7ca48
Merge pull request #4985 from FearlessTobi/port-2942
Port yuzu-emu/yuzu#2942: "Silence miscellaneous warnings"
2019-11-08 23:42:32 -05:00
FearlessTobi
9c1535621a citra_qt/game_list: Specify string conversions explicitly 2019-11-09 02:46:23 +01:00
FearlessTobi
6cf0043830 citra_qt/updater: Specify string conversions explicitly 2019-11-09 02:46:07 +01:00
FearlessTobi
8f29ab3ceb citra_qt/multiplayer: Specify string conversions explicitly 2019-11-09 02:45:47 +01:00
Tobias
ff931590b0
configuration/config: Move config loading and saving to functions based off groups (#4855)
Over time our config values have grown quite numerous in size.
Unfortunately it also makes the single functions we have for loading and
saving values more error prone.

For example, we were loading the core settings twice when they only
should have been loaded once. In another section, a variable was
shadowing another variable used to load settings from a completely
different section.

Finally, in one other case, there was an extraneous endGroup() call used
that didn't need to be done. This was essentially dead code and also a
bug waiting to happen.

This separates the section loading code into its own separate functions.
This keeps variables only visible to the code that actually needs it,
and makes it much easier to visually see the end of each individual
configuration group. It also makes it much easier to visually catch bugs
during code review.

While we're at it, this also uses QStringLiteral instead of raw string
literals, which both avoids constructing a lot of QString instances, but
also makes it much easier to disable implicit ASCII to QString and
vice-versa in the future via setting QT_NO_CAST_FROM_ASCII and
QT_NO_CAST_TO_ASCII as compilation flags.
2019-11-07 17:33:41 +01:00
FearlessTobi
5e98835b5f yuzu/game_list: Silence -Wswitch
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2019-11-02 18:56:23 +01:00
FearlessTobi
5d1d0b3693 yuzu/game_list_worker: Silence warnings
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2019-11-02 18:55:08 +01:00
vvanelslande
44611c9985 citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
Self-explanatory.
2019-10-25 20:13:35 -05:00
vitor-k
cc9bcf3e48 fix uppercase sorting 2019-10-25 18:49:13 -03:00
Weiyi Wang
35690e3ac7
Merge pull request #4948 from vvanelslande/amiibo-dad
citra_qt: add amiibo drag and drop support
2019-10-05 10:47:46 -04:00
vitor-k
eb7527254f Sort game items after the list is populated 2019-09-28 15:57:26 -03:00
vitor-k
476dcb1915 Use the displayed text for sorting GameListItemPath.
By default, DisplayRole is used as the SortRole.
This behaviour is what's expected by the user.
Made it so that an access to SortRole is equivalent to one to DisplayRole.
Also fixes a bug with directory sorting.
2019-09-28 00:48:11 -03:00
FearlessTobi
1e93f568b5 Address review comments 2019-09-22 20:48:32 +02:00
FearlessTobi
a5d880979c Backport changes from yuzu-emu/yuzu#2057 2019-09-22 17:47:18 +02:00
FearlessTobi
029cc77c4b Backport changes from yuzu-emu/yuzu#2444 2019-09-22 17:27:01 +02:00
vvanelslande
a650402eb5 citra_qt/RecordDialog: close when OK is clicked
The OK button didn't do anything before.
2019-09-21 23:56:07 -05:00
vvanelslande
07eb89c6ee citra_qt: add amiibo drag and drop support 2019-09-21 17:08:19 -05:00
James Rowe
223bfc9a2a
Merge pull request #4847 from zhaowenlan1779/ipc-debugger
core, citra_qt: IPC Recorder
2019-09-21 00:04:07 -06:00
Pat
63c31af8ee Added Host CPU and OS to log 2019-09-20 20:34:01 -06:00
Weiyi Wang
377abfa3e6
Merge pull request #4930 from vitor-k/pause-on-unfocus
Pause when in background
2019-09-20 14:51:01 -04:00
Weiyi Wang
176b8b4a0b
Merge pull request #4917 from vitor-k/long-title
Allow displaying the long_title of the game
2019-09-20 12:59:04 -04:00
vitor-k
8d8bc8fee7 small changes to ApplicationState handling, just in case 2019-09-19 00:12:36 -03:00
James Rowe
4b05078def
Merge pull request #4922 from Steveice10/master
Filter non-executable files out of the game list.
2019-09-16 23:51:44 -06:00
vitor-k
05b1cfc63b Pause in background guard clause and unused flag 2019-09-15 01:08:12 -03:00
vitor-k
66b1e419c3 Naming changes and clang format 2019-09-14 18:14:23 -03:00
vitor-k
356fd60520 Add option to enable pause when on background 2019-09-13 23:01:12 -03:00
Pengfei Zhu
22d3099ea2
Merge pull request #4925 from vitor-k/icon-style
Change the coding style of GameListIconSize bounds check to use the enum
2019-09-13 23:20:45 +08:00
vitor-k
7224ec57f6 Only auto unpause when auto paused 2019-09-11 21:53:26 -03:00
vitor-k
23405b4ce1 Pause on unfocused first draft
This is a MVP, still needs one or more configuration option(s) and
review of the code style.
2019-09-10 21:52:17 -03:00
Vitor K
4d2fee31b3
Prevent repetition on config.cpp
Type is already indicated on right hand side.

Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-09-10 00:01:55 -03:00
vitor-k
966d128025 Remove newlines from the long title in row2 2019-09-09 23:40:32 -03:00
vitor-k
719912786a UISettings::GameListText
Append a value to the enum to function as length counter.
Also remove magic numbers where possible, by using the enum instead.
2019-09-09 23:36:21 -03:00
vitor-k
1f1ac98f10 Fix clang format for long-title 2019-09-09 23:36:21 -03:00
vitor-k
c866a8e428 Change GameListText order to improve configuration compatibility 2019-09-09 23:36:21 -03:00
vitor-k
f9cded05fd Allow displaying of the full title in the interface, as well as use the full title in the search filter 2019-09-09 23:36:21 -03:00
James Rowe
d6f2bc8c04
Merge pull request #4896 from zhaowenlan1779/game-list-fix-3
citra_qt: Misc game list updates/fixes
2019-09-09 20:04:04 -06:00
vitor-k
ccf6d380af Change the coding style of GameListIconSize bounds check to use the enum instead of magic numbers 2019-09-08 19:37:55 -03:00
Steveice10
5cf684c951 Filter non-executable files out of the game list. 2019-09-08 14:19:11 -07:00
vitor-k
50cee98bca Move the SetThreadExecutionState calls to their own separate functions 2019-09-03 16:13:14 -03:00
vitor-k
bcf33b0ac6 Fix to windows sleep issues, now with clang format! 2019-09-03 11:06:57 -03:00
Pengfei Zhu
285b2b3207
Merge pull request #4906 from vvanelslande/hotkey-and-fullscreen-fixes
citra_qt: fix the stuck in fullscreen mode and hotkey bugs
2019-09-01 23:00:46 +08:00
vitor-k
ac3a854f45 Add cancel option to analog stick configuration 2019-08-31 21:58:07 -03:00
vvanelslande
1ff418de4a citra_qt: fix the stuck in fullscreen mode and hotkey bugs
The stuck in fullscreen mode bug happens if the emulated program exits, is fixed by adding [this](https://github.com/citra-emu/citra/compare/master...vvanelslande:hotkey-and-fullscreen-fixes?expand=1#diff-5e8bf22f5c3b3579c402308dd96b7563R888-R894), steps to reproduce:
- Start [FBI](https://github.com/Steveice10/FBI)
- Press START

The fixed hotkeys (I changed them to use [connect](https://doc.qt.io/qt-5/qobject.html#connect) instead of [setShortcut](https://doc.qt.io/qt-5/qaction.html#shortcut-prop) + [setShortcutContext](https://doc.qt.io/qt-5/qaction.html#shortcutContext-prop)) are:
- Load File (was not working in windowed mode), fixed by removing the [setShortcut](https://doc.qt.io/qt-5/qaction.html#shortcut-prop) + [setShortcutContext](https://doc.qt.io/qt-5/qaction.html#shortcutContext-prop) calls (there was already a [connect](https://doc.qt.io/qt-5/qobject.html#connect) call)
- Stop Emulation (was not working in fullscreen mode), fixed with the [connect](https://doc.qt.io/qt-5/qobject.html#connect) change and [this](https://github.com/citra-emu/citra/compare/master...vvanelslande:hotkey-and-fullscreen-fixes?expand=1#diff-5e8bf22f5c3b3579c402308dd96b7563R888-R894) change
- Exit Citra (was not working in fullscreen mode), fixed with the [connect](https://doc.qt.io/qt-5/qobject.html#connect) change

Fixes #4876
2019-08-29 19:50:05 -05:00
zhupengfei
3d14abeb41
citra_qt/record_dialog: Switch to QFormLayout 2019-08-29 00:03:56 +08:00
zhupengfei
531bf857f5
Remove old region free logic 2019-08-20 21:03:41 +08:00
zhupengfei
4144f4480d
citra_qt: Add single line mode for game list
This single line mode is aimed at restoring the intended behavior with Small or None icons. Line breaks will be replaced with commas (Region row) or spaces (Name row). One can toggle this option in UI configuration.
2019-08-20 20:03:15 +08:00
zhupengfei
b078122167
citra_qt/game_list: Disable uniform row heights
This option was intended for enabling optimizations when all rows are granted to have the same height. In our case this is not true, and therefore the behavior is actually undefined. Different versions of Qt handle this differently. Newer versions of Qt tend to hide contents that are too big in height, which goes against our wishes. Thus, it's probably the best to disable this option so that things don't go wrong if we ever decide to update Qt.
2019-08-20 20:01:14 +08:00
zhupengfei
82fea86717
citra_qt/game_list: Add an All Regions check
Some titles (mostly homebrews) do not use the region free value 0x7FFF but instead set all of the region flags, resulting in all regions displayed in game list, which is not beautiful and not what we want. This fixes it by adding an all_regions check.
2019-08-20 19:57:33 +08:00
zhupengfei
f8b3950829
CMake: separate options for FFmpeg decoder/dumper
Separate options are now provided for FFmpeg AAC audio decoder and FFmpeg video dumper. This allows users to configure Citra with greater freedom.

Also, previously for Linux builds, AAC decoder is accidentally enabled along with the dumper, which could potentially cause patent issues (?). This commit fixes it by only enabling video dumper.
2019-08-20 14:45:39 +08:00
zhupengfei
42cefdbff0 citra_qt/debugger: Add recorder widget
This widget provides a simple list of recorded requests as well as a simple filter and the 'Clear' button. Requests with status 'HLE Unimplemented' or 'Error' will be marked out with the red color.

This widget handles retrival of service name. For reasons refer to a previous commit message.

Added the widget to the Debugging menu, pretty much the same as other debugging widgets.
2019-08-20 03:08:55 +08:00
zhupengfei
45930e0621 citra_qt: Add record dialog
This 'View Record' dialog shows all relevant information on a record as well as the command buffers.
2019-08-20 03:08:20 +08:00
Weiyi Wang
b4d45b57c7
Merge pull request #4879 from tywald/accurate-gs-on
Remove 'Accurate Geometry Shader' setting
2019-08-18 15:52:45 -04:00
James Rowe
6f0b009497
Merge pull request #4889 from jroweboy/autouic
Remove qt5_wrap_ui macro usage
2019-08-16 19:36:23 -06:00
James Rowe
7fe9a094a5 Remove qt5_wrap_ui macro usage 2019-08-16 19:35:37 -06:00
James Rowe
23e969dfdc Address review comments 2019-08-14 21:17:32 -06:00
James Rowe
62e6c147ae Add perf stat logging through ini setting
For better tracking of performance regressions on incoming changes, this
change adds a way to dump frametime to file by changing an ini config
option. This is intentionally hidden as its only useful to a small
number of individuals, and not really applicable to the general
userbase.
2019-08-14 21:17:27 -06:00
James Rowe
e18c7ee78f
Merge pull request #4602 from zhaowenlan1779/video-dump-reborn
Implement dumping audio+video to video files
2019-08-14 09:12:14 -06:00
zhupengfei
8202c55cd5
citra_qt: Add video dumping UI
QtConcurrent is used to stop the video dumping in another thread.
2019-08-14 09:27:05 +08:00
zhupengfei
cf2c354fb9
CMake, CI: Add FFmpeg library dependency 2019-08-14 09:27:03 +08:00
Weiyi Wang
50ab002072
Guard unistd.h with MacOS only macro
Fix compile error on Windows caused by #4877 
Weird, I thought I saw this guard during the code review...
2019-08-13 15:42:22 -04:00
James Rowe
2f0ea48da4
Merge pull request #4878 from B3n30/citra_qt_all_regions_game_list
Citra_qt: Display all valid regions in game_list
2019-08-12 23:07:27 -06:00
James Rowe
bc945fefec
Merge pull request #4877 from B3n30/fix_user_dir_on_osx
citra_qt: on osx chdir to bundle dir to allow detection of user folder
2019-08-12 22:59:05 -06:00