yami-hack
d2a47703bd
fixed build.md
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Signed-off-by: yami-hack <yami-hack@foxmail.com>
2016-06-03 23:33:28 +08:00
yami-hack
7338463dd7
add TDM-GCC64 build
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Signed-off-by: yami-hack <yami-hack@foxmail.com>
2016-06-03 23:13:54 +08:00
bunnei
8df4283b19
Merge pull request #1863 from mailwl/gpu-threadid-reset
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gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-02 21:33:06 -04:00
bunnei
63557e3fc1
Merge pull request #1871 from LFsWang/prevent-load-warn-msg
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AddFstEntriesToGameList - prevent loading a directory as a file
2016-06-01 21:19:16 -04:00
mailwl
07cc781163
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-01 09:40:15 +03:00
LFsWang
d24d047d45
AddFstEntriesToGameList - prevent loading a directory
2016-06-01 14:04:58 +08:00
bunnei
552018c50a
Merge pull request #1812 from JayFoxRox/refactor-shader
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Retrieve shader result from new OutputRegisters-type
2016-05-31 18:12:56 -04:00
bunnei
08e09184df
Merge pull request #1751 from linkmauve/no-recursive-readdir
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Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
bunnei
ab4b27f0f5
Merge pull request #1692 from Subv/rm_getpointer2
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Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
1104913a8f
Merge pull request #1756 from wwylele/config-cleanup
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Config block: clean up
2016-05-28 20:42:17 -04:00
Subv
0aef634a54
Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions.
2016-05-28 13:52:50 -05:00
Subv
660499ac01
Memory: Make ReadBlock and WriteBlock accept void pointers.
2016-05-28 13:52:49 -05:00
Subv
99695d03d2
SOC_U: Remove usage of GetPointer
2016-05-28 13:52:49 -05:00
MerryMage
59b268de35
SSL_C: Remove use of Memory::GetPointer
2016-05-28 13:52:48 -05:00
MerryMage
5f33d2cf07
GSP_GPU: Remove use of Memory::GetPointer
2016-05-28 13:52:47 -05:00
MerryMage
31d49e0109
Memory: CopyBlock
2016-05-28 13:44:49 -05:00
MerryMage
e936f5952c
DSP_DSP: Remove use of Memory::GetPointer
2016-05-28 13:44:49 -05:00
MerryMage
896e5009ae
FS/Archive: Remove use of Memory::GetPointer
2016-05-28 13:44:44 -05:00
bunnei
a2c84d5779
Merge pull request #1857 from MerryMage/rotr-rotl
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common_funcs: Provide rotr and rotl for MSVC
2016-05-27 20:50:22 -04:00
MerryMage
8e1768cf1d
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 10:42:06 +01:00
Mat M
031a9c57bb
Merge pull request #1568 from JayFoxRox/fix-printf
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Fix ftoi and disable VFPv3
2016-05-26 19:03:00 -04:00
bunnei
859c36c269
Merge pull request #1810 from JayFoxRox/fix-float-exceptions
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Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
201a7af92a
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
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OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
ade0889519
Merge pull request #1855 from MerryMage/memory-headers-20160526
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Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
80abe6eb08
Memory: Added necessary headers and removed unnecessary header
2016-05-26 18:55:37 +01:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a
Merge pull request #1733 from lioncash/vert_loader
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VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2
Merge pull request #1837 from wwylele/sync-trap
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SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
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Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
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Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
Maribel
51ee2d2eb1
Appveyor: Restore working directory after test_script ( #1835 )
2016-05-21 16:11:55 +01:00