B3n30
e9a95b2e7d
CoreTiming: Reworked CoreTiming ( #3119 )
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* CoreTiming: New CoreTiming; Add Test for CoreTiming
2017-11-25 14:56:57 +01:00
Subv
c9c1ba0952
Kernel/IPC: Implement StaticBuffer translation for HLE services that use the HLERequestContext architecture.
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The real kernel requires services to set up their static buffer targets ahead of time. This implementation does not require that and will simply create the storage for the buffers as they are processed in the incoming IPC request.
Static buffers are kept in an unordered_map keyed by their buffer id, and are written into the already-setup area of the request thread when responding an IPC request.
This fixes a regression (crash) introduced in #2992 .
This PR introduces more warnings due to the [[deprecated]] attribute being added to void PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id); and VAddr PopStaticBuffer(size_t* data_size);
2017-11-12 11:00:00 -05:00
Sebastian Valle
3fe9b332bc
Merge pull request #2989 from B3n30/sendTo_PullPacket_Bind
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Service/UDS: Implement Bind, Unbind, SendTo, PullPacket, and GetNodeInformation
2017-11-04 10:58:49 -05:00
B3n30
ed9db735a2
Service/UDS: Updated BeginHostingNetwork
2017-11-04 15:41:54 +01:00
B3n30
f6d16c3f87
Service/UDS: Implement Unbind and GetNodeInformation
2017-11-04 15:41:54 +01:00
B3n30
230ea063a5
Service/UDS: Implement SendTo, PullPacket, HandleSecureData, and Bind
2017-11-04 15:41:27 +01:00
Dragios
e46f66a5fa
Remove Crypto++ weak algorithm warning
2017-10-22 13:56:59 +08:00
Dragios
83e5f639e6
Change command header in nwm::UDS Initialize function
2017-10-09 09:10:48 +08:00
B3n30
afb1012bcd
Services/UDS: Handle the rest of the connection sequence. ( #2963 )
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Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Huw Pascoe
a13ab958cb
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
B3n30
d673d508dd
Services/UDS: Added a function to send EAPoL-Start packets ( #2920 )
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* Services/UDS: Added a function to generate the EAPoL-Start packet body.
* Services/UDS: Added filter for beacons.
* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.
* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.
* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections
* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Subv
f64cd87604
Services/UDS: Remove an old duplicated declaration of WifiPacket.
2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1
Services/UDS: Handle the connection sequence packets.
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There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc
Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-08-27 10:48:11 -05:00
Subv
54411bef4e
Services/UDS: Add functions to generate 802.11 auth and assoc response frames.
2017-08-27 10:48:09 -05:00
Sebastian Valle
fa53ccc74b
Merge pull request #2778 from Subv/uds_more
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Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26 19:35:52 -05:00
Subv
2eb174713b
UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption.
2017-06-26 12:24:14 -05:00
Subv
1f1739d366
UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.
2017-06-26 12:24:13 -05:00
Subv
87168bfe8b
UDS: Run clang-format.
2017-06-26 12:24:11 -05:00
Subv
9befb8c887
UDS: Added functions to encrypt and decrypt the data frames.
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The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26 12:24:09 -05:00
Yuri Kunde Schlesner
b21dfbb295
Merge pull request #2790 from yuriks/remove-movefrom
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Remove ResultVal::MoveFrom
2017-06-20 22:04:09 -07:00
Yuri Kunde Schlesner
723dc644fa
ResultVal: Remove MoveFrom()
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Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in
case you already have an rvalue.
2017-06-18 19:03:15 -07:00
Subv
812b404492
UDS: Clarify comment about the first 4 bytes of the SecureData header.
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It is likely that these 4 bytes are actually a different header, part of some protocol that encapsulates the SecureData protocol.
2017-06-15 12:08:55 -05:00
Subv
61ce89a55a
UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself.
2017-06-15 12:08:54 -05:00
Subv
7efb64132d
UDS: Stub SendTo to generate the unencrypted data frame with the right headers.
2017-06-15 12:08:53 -05:00
Subv
38ceab13f6
UDS: Added a hook for updating the connection status when a client connects to the network.
2017-06-15 11:57:49 -05:00
Sebastian Valle
ac168eeb5d
Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. ( #2738 )
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* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network.
This lets the application know that the host was successfully added to the session.
* Services/UDS: Reset the connection status when destroying the network
* Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
2017-06-13 22:00:58 +03:00
James Rowe
8c22334f96
Merge pull request #2737 from Subv/decryptbeacondata
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Services/UDS: Implement DecryptBeaconData.
2017-06-07 10:08:43 -06:00
Subv
d7d0b46fc1
Services/UDS: Implement DecryptBeaconData.
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This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
2017-06-06 11:31:20 -05:00
Yuri Kunde Schlesner
d96a9e0c11
Service: Remove unnecessary includes from service.h
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This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Subv
f2d5d8cfac
Services/UDS: Use the new IPC helper functions.
2017-05-15 13:05:17 -05:00
Subv
846cc6cee3
Services/UDS: Implement RecvBeaconBroadcastData.
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This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
528dea988c
Services/UDS: Generate the UDS beacons when the beacon callback fires.
2017-05-15 13:05:15 -05:00
Sebastian Valle
5c4bd3ef33
Services/UDS: Fixed a style mistake in GetChannel.
2017-03-27 13:08:26 -05:00
Subv
f8f3b27eb3
Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.
2017-03-26 08:17:57 -05:00
Subv
0ae6d8be5b
Services/UDS: Signal the connection event when closing down the network.
2017-03-26 08:17:56 -05:00
Subv
d7d5bf411a
Services/UDS: Do not allow trying to start up a network that only the host can connect to.
2017-03-26 08:17:55 -05:00
Subv
97f1e62b66
Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.
2017-03-26 08:17:53 -05:00
Subv
4243c1198f
Services/UDS: Store the entire NetworkInfo structure that was used to create the network.
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It will be needed when generating the beacon frames.
2017-03-26 08:17:52 -05:00
Subv
9771615f16
Services/UDS: Initial support for hosting local-wlan networks.
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Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
2017-03-26 08:17:51 -05:00
mailwl
069a88dad7
Service/NWM: add nwm services
2016-12-22 22:51:27 +03:00