MerryMage 
							
						 
					 
					
						
						
							
						
						8b00954ec7 
					 
					
						
						
							
							AudioCore: Skeleton Implementation  
						
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						This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation. 
						
						
					 
					
						2016-02-21 13:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
							
						
						973a6c40da 
					 
					
						
						
							
							Add a configuration entry to enable/disable the check  
						
						
						
						
					 
					
						2016-02-04 22:15:42 +01:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
							
						
						c2b210f713 
					 
					
						
						
							
							Add check before closure when emulation is running  
						
						... 
						
						
						
						Implement confirmation in a specific function
Fix typos and coding style
Coding convention 
						
						
					 
					
						2016-02-04 22:15:42 +01:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						0144b8e1da 
					 
					
						
						
							
							Change default gameListRootDir from "" to "."  
						
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						Not much thought went into that one... 
						
						
					 
					
						2016-01-06 16:54:14 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0ca8354464 
					 
					
						
						
							
							Merge pull request  #1330  from archshift/add-defaults  
						
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						Gamelist: supply default settings for QSettings config 
						
						
					 
					
						2016-01-03 11:14:44 -05:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						e516a5bc96 
					 
					
						
						
							
							Gamelist: supply default settings for QSettings config  
						
						
						
						
					 
					
						2016-01-01 13:54:06 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						cee8df6ff0 
					 
					
						
						
							
							core: Use unique_ptr for holding the interpreter instances  
						
						
						
						
					 
					
						2015-12-29 18:03:08 -05:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						b3cfcf55ea 
					 
					
						
						
							
							Refactor ScanDirectoryTreeAndCallback to separate errors and retvals  
						
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						ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes  #1255 . 
						
						
					 
					
						2015-11-27 13:33:38 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						43bb29edc5 
					 
					
						
						
							
							Merge pull request  #1122  from polaris-/gdbstub  
						
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						gdbstub implementation 
						
						
					 
					
						2015-11-11 23:21:31 -05:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						a5ab8accc2 
					 
					
						
						
							
							Handle changes pointed out in comments on PR  
						
						
						
						
					 
					
						2015-10-22 00:11:25 -04:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						6e57389172 
					 
					
						
						
							
							change file path encoding to Local8bit()  
						
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						to support non-latin characters 
						
						
					 
					
						2015-10-20 20:58:23 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7411aed5c7 
					 
					
						
						
							
							Merge pull request  #1207  from kemenaran/persist-citra-settings-in-qt  
						
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						citra-qt: save hardware-rendering and shaders-jit settings 
						
						
					 
					
						2015-10-20 10:31:13 -04:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						71f6672415 
					 
					
						
						
							
							citra-qt: persist hardware-rendering and shaders-jit settings  
						
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						Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra. 
						
						
					 
					
						2015-10-18 14:08:23 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						22421528b7 
					 
					
						
						
							
							citra-qt: Add icon to Mac app  
						
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						Previously the Mac app didn't have any icon. 
						
						
					 
					
						2015-10-14 15:02:36 +02:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
							
						
						14af5919ba 
					 
					
						
						
							
							CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.  
						
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						The LOG_* function itself already appends one. 
						
						
					 
					
						2015-10-09 22:14:56 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7c747c8c33 
					 
					
						
						
							
							Merge pull request  #1189  from archshift/game-list-toggle-window  
						
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						Game list: propely hide on toggling window mode 
						
						
					 
					
						2015-10-07 10:33:11 -04:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						32391cffdd 
					 
					
						
						
							
							Silence -Wsign-compare warnings.  
						
						
						
						
					 
					
						2015-10-06 22:16:15 -05:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						2ce2e05db0 
					 
					
						
						
							
							Game list: propely hide on toggling window mode  
						
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						Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling. 
						
						
					 
					
						2015-10-06 12:20:26 -07:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						ba5d0f594d 
					 
					
						
						
							
							citra-qt: Fix mouse events coordinates on high-DPI screens  
						
						
						
						
					 
					
						2015-10-04 23:11:05 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						2f4a1e0d59 
					 
					
						
						
							
							citra-qt: Enable high-DPI widgets on Mac app  
						
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						The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).
This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms. 
						
						
					 
					
						2015-10-04 23:11:05 +02:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						513483f8d5 
					 
					
						
						
							
							citra-qt: Use custom Info.plist for Mac builds  
						
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						Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings. 
						
						
					 
					
						2015-10-04 23:11:05 +02:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						31dee93e84 
					 
					
						
						
							
							Implement gdbstub  
						
						
						
						
					 
					
						2015-10-04 11:16:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						11a64acf23 
					 
					
						
						
							
							Merge pull request  #1095  from archshift/game-list  
						
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						Initial implementation of a game list 
						
						
					 
					
						2015-10-01 23:35:19 -04:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						0fae76c741 
					 
					
						
						
							
							Game list: save and load column sizes, sort order, to QSettings  
						
						
						
						
					 
					
						2015-10-01 19:39:15 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						797b91a449 
					 
					
						
						
							
							Add menu item for selecting the game list folder  
						
						
						
						
					 
					
						2015-10-01 19:39:14 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						6e1bb58ee8 
					 
					
						
						
							
							Initial implementation of a game list  
						
						
						
						
					 
					
						2015-10-01 19:39:14 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						f297a59985 
					 
					
						
						
							
							Add helper function for creating a readable byte size string.  
						
						
						
						
					 
					
						2015-10-01 19:39:14 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						afd06675fa 
					 
					
						
						
							
							Don't show render window until a game is started  
						
						
						
						
					 
					
						2015-10-01 19:39:14 -07:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
							
						
						d06824809f 
					 
					
						
						
							
							Fix for the refresh issue when no rendering is done  
						
						
						
						
					 
					
						2015-09-24 21:48:41 +02:00 
						 
				 
			
				
					
						
							
							
								Kloen 
							
						 
					 
					
						
						
							
						
						541fc80240 
					 
					
						
						
							
							citra-qt: Fix connect error on startup  
						
						
						
						
					 
					
						2015-09-18 11:36:59 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						b3af7aad9e 
					 
					
						
						
							
							Merge pull request  #1123  from yuriks/gsp-flush  
						
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						GSP: Implement command 0x05, used for flushing caches 
						
						
					 
					
						2015-09-14 17:00:45 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d6e56b8c88 
					 
					
						
						
							
							Merge pull request  #1111  from LittleWhite-tb/qt-close-renderwindow  
						
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						Stop emulation when render window is closed 
						
						
					 
					
						2015-09-14 15:23:08 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						1ed7f3e028 
					 
					
						
						
							
							GSP: Implement command 0x05, used for flushing caches  
						
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						May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.) 
						
						
					 
					
						2015-09-14 16:19:05 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						07bfe0abbb 
					 
					
						
						
							
							general: Replace 0 literals with nullptr where applicable  
						
						
						
						
					 
					
						2015-09-11 23:11:01 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						5bca1e6adf 
					 
					
						
						
							
							Merge pull request  #1147  from lioncash/nullptr  
						
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						General: Replace NULL and '0' usages with nullptr where applicable 
						
						
					 
					
						2015-09-11 18:56:41 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						5bf8eed96c 
					 
					
						
						
							
							Merge pull request  #1149  from lioncash/override  
						
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						graphics_breakpoints_p: Add missing override specifier 
						
						
					 
					
						2015-09-11 18:24:24 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ec93d6e19a 
					 
					
						
						
							
							graphics_breakpoints_p: Add missing override specifier  
						
						
						
						
					 
					
						2015-09-11 16:32:02 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						60b3fc01a2 
					 
					
						
						
							
							General: Replace NULL and '0' usages with nullptr where applicable  
						
						
						
						
					 
					
						2015-09-11 14:59:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						abe5bb4019 
					 
					
						
						
							
							citra_qt: Reorganize headers  
						
						
						
						
					 
					
						2015-09-11 00:57:24 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2aad510c84 
					 
					
						
						
							
							Merge pull request  #1125  from yuriks/uilayout-config  
						
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						citra-qt: Separate UI layout state in a separate section of the config 
						
						
					 
					
						2015-09-07 23:52:13 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						3244b2b79e 
					 
					
						
						
							
							citra-qt: Separate UI layout state in a separate section of the config  
						
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						Closes  #1113  
					
						2015-09-07 22:11:21 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						06b3891c66 
					 
					
						
						
							
							citra-qt: Trim recently used files list to size when insterting new item  
						
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						Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions. 
						
						
					 
					
						2015-09-07 22:00:08 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0f2005c370 
					 
					
						
						
							
							Merge pull request  #1118  from Kloen/monospace-font  
						
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						citra-qt: Use monospace font on Disassembler and ARM Registers 
						
						
					 
					
						2015-09-07 17:52:07 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2011f9a042 
					 
					
						
						
							
							Shader Debugger: Allow editing of input vertex data  
						
						
						
						
					 
					
						2015-09-07 16:46:31 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2bdf9ede91 
					 
					
						
						
							
							Shader Debugger: Highlight current instruction instead of focusing  
						
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						This avoid some annoying focus stealing in some situations, and looks
nicer in general. 
						
						
					 
					
						2015-09-07 16:46:31 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2c98275b51 
					 
					
						
						
							
							Shader Debugger: Remove useless signal  
						
						
						
						
					 
					
						2015-09-07 16:46:30 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						f77dfb3966 
					 
					
						
						
							
							Shader Debugger: Fix only first vertex attribute being loaded  
						
						
						
						
					 
					
						2015-09-07 16:46:29 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						c1beb2ce20 
					 
					
						
						
							
							Shader Debugger: Fix freeze when double-clicking shader disassembly  
						
						
						
						
					 
					
						2015-09-07 16:46:29 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2d195ba64e 
					 
					
						
						
							
							Shader Debugger: Improve space efficiency of the layout  
						
						
						
						
					 
					
						2015-09-07 16:46:28 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						8540e02176 
					 
					
						
						
							
							Shader Disassembly: Fix printing of jump offsets  
						
						
						
						
					 
					
						2015-09-07 16:46:27 -03:00