Commit Graph

8335 Commits

Author SHA1 Message Date
Weiyi Wang
9d616e5951 Memory: mark pages on mapping if it is already rasterizer-cached 2018-12-10 22:05:28 -05:00
Weiyi Wang
643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang
e7a3c296c3 Memory: create rasterizer cache marker 2018-12-10 21:43:39 -05:00
Valentin Vanelslande
599e60f80b
host_room: change minimum members to 2
the minimum for dedicated_room is 2.
2018-12-10 15:39:52 -05:00
Valentin Vanelslande
1ec7c951a8
dedicated_room: allow maximum members = 254
Without this change, it will not accept 254 but it will say that the maximum is 254.
2018-12-10 14:21:32 -05:00
Weiyi Wang
07d6d90bb3 gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address 2018-12-09 13:20:44 -05:00
fearlessTobi
5a625fe945 yuzu/game_list_worker: Move std::string construction after the termintion check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-09 15:51:19 +01:00
Lioncash
5840943110 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-09 15:51:19 +01:00
Lioncash
d87961bad3 yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-09 15:51:19 +01:00
Lioncash
9c0c817e6f yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-09 15:51:08 +01:00
Weiyi Wang
80f1076a07
Merge pull request #4494 from FearlessTobi/port-1874
Port yuzu-emu/yuzu#1874: "hle/service, hle/sm: Minor cleanup"
2018-12-08 22:08:30 -05:00
Lioncash
dd2cbca3f4 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-08 14:52:30 +01:00
Lioncash
a32725540c hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:49:53 +01:00
Lioncash
0cb7654d60 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:48:01 +01:00
Bartosz Kaszubowski
7aeb4e29c2 remove border from GameList 2018-12-07 16:33:05 +01:00
bunnei
edbdbf0ba1
Merge pull request #4480 from wwylele/memory-global-2
Memory: eliminate global state
2018-12-06 19:17:28 -05:00
Weiyi Wang
556ac5c075
Merge pull request #4469 from shutterbug2000/httpAddSet
Add HTTP_C::AddPostDataAscii
2018-12-06 14:28:56 -05:00
Weiyi Wang
b9f7c9142a
Merge pull request #4476 from FearlessTobi/fix-testcase-sending
web_service: move telemetry condition from TelemetrySession constructor to destructor
2018-12-06 14:28:21 -05:00
Weiyi Wang
23bad5d398 fix clang-format 2018-12-06 13:30:58 -05:00
Weiyi Wang
7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang
ac1cda21c3 Address code style comments 2018-12-05 20:24:37 -05:00
Weiyi Wang
e87dc17da2 Pass system into arm interpreter; fix tests 2018-12-05 20:21:14 -05:00
Weiyi Wang
c6b3186475 Memory: IsValidVirtualAddress can be global 2018-12-05 20:21:14 -05:00
Weiyi Wang
42edab01d9 Memory: move states into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
d18cda5a5d Memory: move MarkRegionCached into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2582d64fb3 Memory: move block operations into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
323990d402 Memory: move Read/Write8/16/32/64 and ReadCString into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
1ec9ed6827 LDR_RO: pass memory in CROHelper 2018-12-05 20:21:14 -05:00
Weiyi Wang
76e0a4ece7 Memory: move GetPointer into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
405218c3a7 Memory: move IsValidVirtualAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
cfee59c6db hw/gpu: pass in memory reference 2018-12-05 20:16:42 -05:00
Weiyi Wang
ec01975549 audio_core: pass in memory reference
Because HLE::Source is initialized as an array in the member initializer, it is hard to let it accept the reference on ctor, so it has a second init stage performed by DspHle::Impl::Impl
2018-12-05 20:16:42 -05:00
Weiyi Wang
8bb404c82a VideoCore: pass in memory system
currently set as global. Will change when videocore itself is wrapped as a class
2018-12-05 20:16:42 -05:00
Weiyi Wang
8c618c3fc3 Memory: move PageTable functions into class 2018-12-05 20:16:42 -05:00
Weiyi Wang
b199b7ada9 Memory: move GetFCRAMOffset into MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
8118be6615 Kernel: pass in MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
6992f76acf Memory: create MemorySystem class 2018-12-05 20:16:42 -05:00
Weiyi Wang
ab0dba6a8b
Merge pull request #4484 from francois-berder/master
renderer_opengl: Fix string comparison
2018-12-05 09:20:49 -05:00
Francois Berder
c598fd7228 renderer_opengl: Fix string comparison
Signed-off-by: Francois Berder <fberder@outlook.fr>
2018-12-04 22:12:35 +00:00
Pengfei Zhu
cd80a0df8c
Merge pull request #4418 from FearlessTobi/port-1441
Port yuzu-emu/yuzu#1441: "logging: Add DebuggerBackend for logging to Visual Studio"
2018-12-04 22:20:41 +08:00
Weiyi Wang
1d597db846
Merge pull request #4483 from RoadrunnerWMC/audio-phys-addr-masking-fix
DSP: Add address mask for physical pointers to audio data buffers
2018-12-03 21:03:03 -05:00
RoadrunnerWMC
008ef1fd71 DSP: Add a comment about physical address masking
See @wwylele's comment on PR 4483 for more details on what causes this behavior.
2018-12-03 12:22:11 -07:00
RoadrunnerWMC
3aff585f32 DSP: Add address mask for physical pointers to audio data buffers
Hardware testing indicated that FFFFFFFC is the correct mask for all audio formats (mono and stereo PCM8, mono and stereo PCM16, and ADPCM). This fixes broken audio in Luigi's Mansion: Dark Moon and a few other games.
2018-12-03 01:07:55 -07:00
James Rowe
11bc9028bb
Merge pull request #4478 from liushuyu/master
travis: MinGW: minor changes
2018-12-02 01:00:58 -07:00
Weiyi Wang
76944ec0e0
Merge pull request #4279 from FearlessTobi/better-mii-stub
applets: stub mii selector to always return a standard mii
2018-12-01 19:41:21 -05:00
Pengfei Zhu
58b24b9e40
Merge pull request #4164 from zhaowenlan1779/brand-new-screenshot
citra_qt, video_core: Screenshot functionality
2018-12-02 08:06:25 +08:00
Pengfei Zhu
b194f238cb
Merge pull request #4129 from ccawley2011/clang-format-docker
travis: Use Docker for clang-format target
2018-12-02 07:57:42 +08:00
Carl Kenner
3d083859c1 logging: Add DebuggerBackend for logging to Visual Studio 2018-12-01 12:54:17 +01:00
liushuyu
0fe4fc1db0
travis: MinGW: scan_dll: merge two scans into one 2018-11-30 19:58:23 -07:00