Merge pull request #4483 from RoadrunnerWMC/audio-phys-addr-masking-fix
DSP: Add address mask for physical pointers to audio data buffers
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		| @@ -284,7 +284,9 @@ bool Source::DequeueBuffer() { | ||||
|         state.adpcm_state.yn2 = buf.adpcm_yn[1]; | ||||
|     } | ||||
|  | ||||
|     const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address); | ||||
|     // This physical address masking occurs due to how the DSP DMA hardware is configured by the | ||||
|     // firmware. | ||||
|     const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address & 0xFFFFFFFC); | ||||
|     if (memory) { | ||||
|         const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1; | ||||
|         switch (buf.format) { | ||||
|   | ||||
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	 Weiyi Wang
					Weiyi Wang