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Commit Graph

3189 Commits

Author SHA1 Message Date
Dwayne Slater
82fc075ff6 Add support for padding vertex attributes 2016-02-20 19:00:31 -05:00
bunnei
69e2453649 Merge pull request from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
Yuri Kunde Schlesner
7400100da7 Merge pull request from lioncash/move
backend: defaulted move constructor/assignment
2016-02-04 20:39:36 -08:00
Lioncash
c89e3d5951 backend: defaulted move constructor/assignment 2016-02-04 22:39:33 -05:00
tfarley
a15f4d1590 hwrasterizer: Use proper cached fb addr/size 2016-02-03 15:52:34 -05:00
bunnei
7497675a83 Merge pull request from lioncash/func
services: minor changes
2016-02-03 12:14:48 -05:00
Mathew Maidment
30fd5d9e96 Merge pull request from yuriks/spammy-opengl-debug
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
2016-02-03 01:57:22 -05:00
Yuri Kunde Schlesner
05356543d9 OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
Lioncash
0937bed8d8 services: Get rid of unnecessary includes 2016-02-02 01:40:23 -05:00
Lioncash
5e5bb0c32e services: Update function tables 2016-02-01 21:49:44 -05:00
bunnei
cd0b31fd73 Merge pull request from MerryMage/mmio
Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
MerryMage
2b93313348 Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
bunnei
3ab6d77c20 Merge pull request from lioncash/color
color: Make trivial helpers constexpr
2016-01-28 15:22:57 -05:00
Lioncash
60fe45813b color: Make trivial helpers constexpr 2016-01-27 22:14:17 -05:00
bunnei
a43f8d2fb7 Merge pull request from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
bunnei
c407b6ce2f Merge pull request from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
bunnei
01cb800256 Merge pull request from yuriks/gpureg-names
Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
Yuri Kunde Schlesner
8b3994e9e4 Merge pull request from lioncash/cast
elf: Don't cast away const
2016-01-25 00:41:32 -08:00
Lioncash
a89e32b157 elf: Don't cast away const 2016-01-25 02:36:57 -05:00
Yuri Kunde Schlesner
cfaacc07dc Merge pull request from lioncash/tie
key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
Lioncash
3933b68c59 key_map: Use std::tie for comparisons 2016-01-25 01:19:21 -05:00
Yuri Kunde Schlesner
c4cc099617 Merge pull request from lioncash/return
archive_backend: Remove unnecessary const from return types
2016-01-24 21:55:58 -08:00
Lioncash
3ed5ecd67a archive_backend: Remove unnecessary const from return types
This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
Yuri Kunde Schlesner
d01d1f7e01 Debugger: Use 3dbrew names for GPU registers
This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
Yuri Kunde Schlesner
083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction
If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
Yuri Kunde Schlesner
c1071c1ff7 Shader JIT: Fix off-by-one error when compiling JMPs
There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
bunnei
0b6cc0592d Merge pull request from tfarley/hw-depth-modifiers
hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
tfarley
f53dbafdae hwrasterizer: Use depth offset 2016-01-20 21:57:59 -05:00
Mathew Maidment
1b9012aea0 Merge pull request from robturn/master
DisassembleMemHalf: actually use width in determining opcode name
2016-01-19 13:02:42 -05:00
rob turner
d29578d467 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 2016-01-19 18:42:16 +01:00
Mathew Maidment
2c663fbc3e Merge pull request from lioncash/var
command_processor: Get rid of variable shadowing
2016-01-17 15:59:21 -05:00
Lioncash
4966568076 command_processor: Get rid of variable shadowing 2016-01-17 02:22:51 -05:00
Yuri Kunde Schlesner
7b2d034769 Update README.md 2016-01-15 23:30:22 -08:00
Yuri Kunde Schlesner
9d12460901 Update CONTRIBUTING.md 2016-01-15 23:21:00 -08:00
bunnei
190b1bbf1f Merge pull request from Subv/unmap_memblock
HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
Subv
d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
bunnei
6a261e825c Merge pull request from linkmauve/khr_debug
Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
archshift
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
848effe9c3 Merge pull request from Subv/soc_fixup
HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
archshift
ac15b3b625 Merge pull request from archshift/cmake-2015
Update appveyor.yml to use VS2015 CMake generator
2016-01-04 15:44:21 -08:00
archshift
483737f2e6 Update appveyor.yml to use VS2015 CMake generator 2016-01-04 14:55:53 -08:00
bunnei
0ca8354464 Merge pull request from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei
085c8f2987 Merge pull request from lioncash/services
services: Update some function tables
2015-12-30 21:30:07 -05:00
bunnei
54bdba750a Merge pull request from lioncash/decode
arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
Lioncash
532dc797c9 arm_dyncom_dec: Fix decoding of VMLS
Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
Lioncash
744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
bunnei
82087672b7 Merge pull request from lioncash/render
video_core: Make the renderer global a unique_ptr
2015-12-30 11:12:30 -05:00
Lioncash
5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
bunnei
4bc961d5fd Merge pull request from Subv/sync
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
2015-12-29 22:36:29 -05:00