Commit Graph

1853 Commits

Author SHA1 Message Date
bunnei
9412996c8f Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely. 2015-01-21 20:47:46 -05:00
bunnei
c06d64528a SVC: Removed a Sleep that made no sense
- Would deadlock the calling thread
- Code would never get hit anyways
2015-01-21 20:47:45 -05:00
bunnei
254e4ebd58 AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense. 2015-01-21 20:47:45 -05:00
bunnei
e5a9f1c644 Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks. 2015-01-21 20:47:38 -05:00
bunnei
6deb1a0119 WaitSynchronizationN: Improved comments 2015-01-21 19:12:51 -05:00
bunnei
6643673f28 WaitSynchronizationN: Refactor to fix several bugs
- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
2015-01-21 19:11:47 -05:00
bunnei
aa01c57ae9 Kernel: Separate WaitSynchronization into Wait and Acquire methods. 2015-01-21 19:10:24 -05:00
bunnei
627e96fc15 WaitSynchronizationN: Handle case where handles=nullptr. 2015-01-21 19:09:10 -05:00
bunnei
f5c6d367c9 WaitSynchronizationN: Handle case where handle_count is invalid. 2015-01-21 19:09:09 -05:00
bunnei
064be2b86f WaitSynchronizationN: Handle case where handle_count=0. 2015-01-21 19:09:09 -05:00
bunnei
7faf2d8e06 WaitSynchronizationN: Implement return values 2015-01-21 19:09:03 -05:00
bunnei
e4a5d8ad4f Event: Fixed some bugs and cleanup (Subv) 2015-01-21 18:43:50 -05:00
bunnei
1f7a04f05a Thread: Keep track of multiple wait objects. 2015-01-21 18:42:04 -05:00
bunnei
14cbbf4d9b Event: Get rid of permanent_lock hack. 2015-01-21 18:42:04 -05:00
bunnei
5e77e2e1de WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup. 2015-01-21 18:41:58 -05:00
bunnei
c22bac6398 Kernel: Added WaitObject and changed "waitable" objects inherit from it. 2015-01-21 18:41:00 -05:00
archshift
1f109c6b49 Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx 2015-01-21 13:31:10 -08:00
archshift
a68dda6328 Stubbed cam:u service 2015-01-21 12:50:18 -08:00
archshift
7516ceaf93 Stubbed ptm:play service 2015-01-21 12:50:18 -08:00
Tony Wasserka
8946df97b5 Merge pull request #429 from Kingcom/titlebar
Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Kingcom
76c74ffc96 citra-qt: Add option to hide dock widget title bars 2015-01-20 22:50:24 +01:00
bunnei
8571befc64 Merge pull request #498 from lioncash/statics
core_timing: Mark several variables as static
2015-01-20 14:34:07 -05:00
Lioncash
a3f5e5605c core: Fix a few docstrings 2015-01-20 13:52:44 -05:00
Lioncash
bfef0aa07e core_timing: Mark several variables as static
These are only used in this translation unit.
2015-01-20 13:49:10 -05:00
bunnei
cbbe9e1500 Merge pull request #492 from archshift/apt
Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
2015-01-20 12:55:53 -05:00
bunnei
205170fa62 Merge pull request #241 from linkmauve/better-loader
Improve the loader a bit
2015-01-20 12:55:28 -05:00
Lioncash
8c6edc680c dyncom: Clarify precedence for ternary statements 2015-01-19 20:35:55 -05:00
bunnei
004b23153b Merge pull request #494 from lioncash/shift
dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etc
2015-01-19 16:42:31 -05:00
Chin
fa8e6272c8 Cleanup: Logging in Core 2015-01-19 16:01:06 -05:00
Lioncash
a873f157d0 dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etc 2015-01-18 18:32:02 -05:00
bunnei
be8f665142 Merge pull request #383 from zhuowei/shared_page
Add some support for the shared page
2015-01-18 18:31:52 -05:00
archshift
4d316cbd8e Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively 2015-01-18 15:15:14 -08:00
Lioncash
8575010a68 dyncom: Handle the ARM A2 encoding of STRT/LDRT
These were also missing the shifted register case.
2015-01-17 13:53:35 -05:00
Lioncash
0a5d450e94 dyncom: Handle the ARM A2 encoding of LDRBT/STRBT. 2015-01-16 21:05:27 -05:00
Zhuowei Zhang
edb8450420 Add some support for the shared page (currently 3d slider is implemented) 2015-01-15 22:16:13 -05:00
bunnei
2572a62480 APT: Fix typo in setting return code for NotifyToWait 2015-01-15 18:23:53 -05:00
bunnei
350c5a7e32 DSP: Removed useless spam log for SignalInterrupt 2015-01-15 18:20:58 -05:00
bunnei
4b47ed6194 Merge pull request #482 from yuriks/fix-vblank
Correctness fixes for GPU flipping and interrupts
2015-01-15 18:11:03 -05:00
Emmanuel Gil Peyrot
df0d66c7cf Loader: Clean up the ELF AppLoader. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
84e52a944d Loader: Clean up the 3DSX AppLoader. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
08aaa33500 Loader: Clean up the NCCH AppLoader. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
2c24e539a2 Loader: Display the type of the file being loaded. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
82ec17db7d Loader: Guess filetype from the magic, or fallback to the extension. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
04622a859c Loader: Don’t assume the file hasn’t been read before. 2015-01-15 22:23:07 +01:00
Emmanuel Gil Peyrot
b5237e885d Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
2d63df90a9 Loader: Initialize the default NCCH values in the class declaration, not in the constructor. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
9d3bb8b7c0 Loader: Remove the useless THREEDSXReader class. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
85030c6e6b Loader: Never forget to change is_loaded. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
43e699d849 Loader: Don’t duplicate the docstring into the cpp file. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
bc2212106f Loader: Fix indentation, whitespace, and a few other such cosmetic stuff. 2015-01-15 21:21:25 +00:00
bunnei
3ff5a80d46 Merge pull request #481 from Subv/hm_b
APTU: Stubbed NotifyToWait, taken from 3dmoo.
2015-01-14 21:39:49 -05:00
Sebastian Valle
fd1b600e05 APT: Fixed the comment style in some variables 2015-01-14 10:14:22 -05:00
bunnei
394d44cf74 Merge pull request #480 from Subv/arb_2
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-14 10:04:33 -05:00
Yuri Kunde Schlesner
a09f71521e GPU: Fix buffer overrun in Display Transfers
Display transfers with the horizontal downscaling flag were calculating
the wrong output size, causing them to write double the amount of data
intended. It is likely that this was perceived as correct due to a
separate bug in calculating source indices which caused the image to be
padded unless the previous bug was present.

This fixes both issues, correcting flickering issues in 3dscraft,
blargSnes and more (caused by the transfer overwriting the back buffer
which followed) as well as potentially fixing other crashes.
2015-01-14 05:20:14 -02:00
Yuri Kunde Schlesner
7630b31672 GSP: Fix appending of interrupts to the shared memory buffer
The code was previously appending the interrupt to after the end of the
buffer, instead of at the end.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
9e084826b8 GPU: Do periodic VBlank updates using CoreTiming 2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
e29dd76e12 GPU: Correct wrong default framebuffer address for sub-screen.
It appears this is a mistake, since the sub-screen has no right
framebuffer.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
5961a2852d GSP: Update framebuffer info on all interrupts
Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.

This also reverts the hack introduced in #404. It made a few games
behave better, but I believe it's incorrect and also breaks other games.
2015-01-14 05:20:12 -02:00
Yuri Kunde Schlesner
98e3274935 GPU: Fire GPU interrupts at the correct places.
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a
HBlank interrupt and fired many more times than it should. They now both
fire together at 60 Hz. This puzzlingly *improves* apparent framerate on
many applications.

A few other interrupts were being fired inside the GSP command
processing instead of on the actual GPU register writes, so they were
moved there, which should cover direct writes tho those registers not
going through the GX command queue.
2015-01-14 05:07:35 -02:00
Subv
728c932dba APTU: Stubbed NotifyToWait, taken from 3dmoo.
Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
2015-01-13 19:18:10 -05:00
bunnei
93f36c49f7 Merge pull request #473 from archshift/pp3ports
Pica/Rasterizer: Add ETC1 texture decompression support.
2015-01-13 18:11:18 -05:00
Tony Wasserka
f2b74b4fb3 Pica/Rasterizer: Add ETC1 texture decompression support. 2015-01-13 14:42:40 -08:00
Subv
9e2ae289b8 AddrArbiter: Implement arbitration types 3 and 4. 2015-01-13 14:49:26 -05:00
Subv
cf071cd897 Services: Added some missing services.
cfg:s, ptm:sysm, apt:s.
apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-13 14:43:30 -05:00
bunnei
682e6bc8d9 Merge pull request #477 from lioncash/vfp
vfp: Remove dead code
2015-01-12 21:56:49 -05:00
bunnei
99c0716d4d Merge pull request #478 from archshift/pp3ports4
Pica/VertexShader: Implement the MAD instruction.
2015-01-12 21:55:35 -05:00
bunnei
65c12d2430 Merge pull request #470 from archshift/master
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
2015-01-12 21:45:38 -05:00
Tony Wasserka
2b9a9a45b7 Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU. 2015-01-12 15:47:21 -08:00
Tony Wasserka
e02db3904b Pica/VertexShader: Implement the MAD instruction. 2015-01-12 15:34:36 -08:00
Lioncash
9288893d29 vfp: Remove dead code 2015-01-12 15:24:57 -05:00
Lioncash
f7770b83d4 dyncom: Fix 32-bit ASR shifts for immediates 2015-01-12 14:15:24 -05:00
Lioncash
e16b35eb53 dyncom: Remove unused flag macros 2015-01-12 12:57:15 -05:00
bunnei
3683369500 Merge pull request #461 from archshift/callstack
Qt Callstack: Clear the callstack every time it's updated
2015-01-12 10:35:45 -05:00
bunnei
f3a7b66267 Merge pull request #472 from lioncash/overflow
dyncom: Fix some more V-flag setting ops. Plus some cleanup.
2015-01-12 10:35:19 -05:00
Lioncash
2843d1b98b dyncom: Get rid of unnecessary outer-scope variables in InterpreterMainLoop 2015-01-12 01:11:46 -05:00
Lioncash
3ace75a49f dyncom: Fix overflow flag setting for ADD/RSB/RSC/SUB/SBC
Also cleans up CMN, and CMP.
2015-01-12 01:03:58 -05:00
archshift
d670b7e522 Qt Callstack: Clear the callstack every time it's updated
This fixes the issue that old members of the callstack would stick around, even when the callstack shortened.
2015-01-11 21:47:28 -08:00
Lioncash
9c2c89b7e1 dyncom: Add a helper function for addition with a carry 2015-01-12 00:44:28 -05:00
darkf
67c644e317 Fix building on MinGW 2015-01-11 20:22:08 -08:00
Lioncash
d2a05bbbc6 dyncom: Fix ADC overflow flag setting 2015-01-11 22:27:09 -05:00
bunnei
b33380ca59 Merge pull request #456 from Subv/waitsync1
SVC: Wake up the thread after the delay in WaitSync1
2015-01-11 18:52:09 -05:00
bunnei
1da04a72a2 Merge pull request #467 from lioncash/msr
dyncom: Fix conditional execution of MSR
2015-01-11 18:51:03 -05:00
Lioncash
eabfa5cf43 dyncom: Fix conditional execution of MSR 2015-01-11 18:45:45 -05:00
Tony Wasserka
f1080de47d Merge pull request #437 from Kingcom/DebugMode
Replace OnCpuStepped signal
2015-01-11 21:28:18 +01:00
Kingcom
2bbc12e6c3 citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeft 2015-01-11 21:22:51 +01:00
bunnei
542b0b0057 Merge pull request #466 from Subv/wake
Thread: Prevent waking a thread multiple times.
2015-01-11 13:39:23 -05:00
Subv
b68d51ed30 Thread: Prevent waking a thread multiple times.
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11 13:18:52 -05:00
bunnei
63d05fca36 Merge pull request #457 from Subv/qt
citra-qt: Fixed some Qt errors on initialization
2015-01-11 10:59:53 -05:00
Subv
38da198aa1 SVC: Wake up the thread after the delay in WaitSync1 2015-01-11 10:42:59 -05:00
archshift
3b555e2512 Stubbed y2r:u IsBusyConversion
There is no documentation available on this function, but we set the result to false as a stub.
This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10 22:47:31 -08:00
archshift
95be6ad7ae Added Archive ID to fs:USER debug logs involving opening the archive. 2015-01-10 14:32:11 -08:00
archshift
228843c43e Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance. 2015-01-10 14:32:10 -08:00
Subv
115a4bfc9e citra-qt: Add explicit casts to prevent some warnings. 2015-01-10 15:55:52 -05:00
Subv
1b01938767 citra-qt: Fixed some Qt errors on initialization 2015-01-10 15:35:26 -05:00
bunnei
5a4b361f60 Merge pull request #455 from yuriks/handle-reform3
Kernel Lifetime Reform Pt. 3
2015-01-10 15:19:21 -05:00
bunnei
e7d2118858 Merge pull request #342 from uppfinnarn/master
Build improvements
2015-01-10 02:03:07 -05:00
Yuri Kunde Schlesner
8ad41775cc Kernel: Start using boost::intrusive_ptr for lifetime management 2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
d751de7341 Kernel: Don't re-assign object's handle when duplicating one 2015-01-09 19:43:51 -02:00
bunnei
6ae12424df Merge pull request #444 from yuriks/handle-reform2
Kernel Lifetime Reform Pt. 2
2015-01-09 12:59:35 -05:00
bunnei
86e07124ad Merge pull request #436 from kevinhartman/system-core
Warn if a new thread is intended to be run on the system CPU core
2015-01-09 11:14:35 -05:00
Johannes Ekberg
d7ad14ae20 Use -pthread where and only where needed
Passing -pthread to GCC as a flag makes it both link to libpthread, and make C standard library routines reentrant. This makes the additional explicit links unnecessary.

Additionally, on OSX, this is the default behavior, and clang will print a message about it being unused if it's present there.
2015-01-09 15:50:46 +01:00
Johannes Ekberg
7d7ab70279 Generic PLATFORM_LIBRARIES var
This both reduces redundancy in add_executable definitions, and makes it easier to link additional libraries. In particular, extra libraries are needed on OSX - see next commit.
2015-01-09 15:50:46 +01:00
Yuri Kunde Schlesner
78ea76e12f Thread: Fix nullptr access in a logging function 2015-01-09 04:02:28 -02:00
Yuri Kunde Schlesner
7f1557fbbd Thread: Rename thread_queue => thread_list 2015-01-09 04:02:17 -02:00
Yuri Kunde Schlesner
9bf8462b96 Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4 Kernel: Move Thread's definition to the header file 2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730 Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
bunnei
d46f650036 Merge pull request #255 from Subv/cbranch_3
Implemented timers
2015-01-08 22:38:33 -05:00
Subv
40c1439c34 Core: Fixed a crash and removed some unused variables.
ARM_Disasm only has static methods, so there's no need to have an instance of it.
2015-01-08 21:49:41 -05:00
Subv
07044651ef SVC: Implemented the Timer service calls. 2015-01-08 21:22:14 -05:00
Subv
fc842963c8 DynCom: Add a comment to GetTicks. 2015-01-08 19:46:00 -05:00
Subv
620d77b7e3 Timing: Use CoreTiming::GetTicks to keep track of ticks.
This will keep track of idle ticks for us, and fixes some tickcount-related issues
2015-01-08 19:39:14 -05:00
bunnei
cf1bbe8705 Merge pull request #443 from Subv/sleep_thread
SVC: Fixed SleepThread
2015-01-08 18:45:35 -05:00
Subv
dfc440785a SVC: Fixed SleepThread.
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
bunnei
2432f317e4 Merge pull request #446 from lioncash/umaal
dyncom: Fix UMAAL
2015-01-08 11:22:20 -05:00
Lioncash
1cef6e92d5 dyncom: Fix UMAAL
These need to be done as a 64-bit operation.
2015-01-08 11:09:21 -05:00
bunnei
72915423c3 Merge pull request #441 from Kingcom/CallStack
Add check for valid address to call stack
2015-01-07 21:00:46 -05:00
Subv
60a373a786 Threads: Use a dummy idle thread when no other are ready.
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
bunnei
b659cac2dc Merge pull request #404 from bunnei/more-frame-synch-fixes
GPU: Toggle active framebuffer each frame
2015-01-07 18:13:48 -05:00
bunnei
f7a3f45f1e GSP: Toggle active framebuffer each frame 2015-01-07 18:06:00 -05:00
bunnei
e6864a1f41 Merge pull request #431 from yuriks/thread-queue-cleanup
Common: Clean up ThreadQueueList
2015-01-07 17:58:31 -05:00
Kevin Hartman
63be6aaadd Warn if a new thread is intended to be run on the system CPU core until we implement correct scheduling for such a thread. 2015-01-07 14:14:48 -08:00
bunnei
4c583732f2 Merge pull request #442 from lioncash/smul
dyncom: Fix SMULWB/SMULWT
2015-01-07 16:49:30 -05:00
Lioncash
df5e0f9f28 dyncom: Fix SMULWB/SMULWT
Wasn't doing proper sign-extension
2015-01-07 16:41:08 -05:00
Kingcom
693f6c54e5 citra-qt: Add check for valid address to call stack 2015-01-07 21:39:40 +01:00
Yuri Kunde Schlesner
122c2bb324 Common: Clean up ThreadQueueList
Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.

Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
bunnei
3eca33c6a4 Merge pull request #425 from Subv/coretiming
Ported the CoreTiming namespace from PPSSPP
2015-01-07 15:30:46 -05:00
Subv
9bf82beb4c CoreTiming: Ported the CoreTiming namespace from PPSSPP
Implemented the required calls to make it work.

CoreTiming: Added a new logging class Core_Timing.
2015-01-07 15:08:35 -05:00
Yuri Kunde Schlesner
a6ad68190f Fix double-free in Service manager during shutdown
Fixes #423.
2015-01-07 17:32:31 -02:00
bunnei
317fe1e528 Merge pull request #438 from lioncash/swp
dyncom: Fix SWPB
2015-01-07 09:53:29 -05:00
bunnei
5ae3a9657d Merge pull request #434 from lioncash/sm
dyncom: Move over SMLALXY
2015-01-07 09:51:06 -05:00
Lioncash
75c211c10f dyncom: Fix SWPB 2015-01-07 09:36:06 -05:00
Lioncash
511e13f3e3 dyncom: Move over SMLALXY 2015-01-07 00:53:56 -05:00
bunnei
5217e3f873 Merge pull request #421 from linkmauve/remove-dead-platforms
Remove dead platform #ifdefs to make the code more readable.
2015-01-06 23:09:20 -05:00
bunnei
088863c921 Merge pull request #376 from Subv/arc_reorder
Archives: Change the folder layout of some archives.
2015-01-06 20:13:56 -05:00
Subv
8fbe5d2dca Archives/Exdata: Don't set concrete_mount_point in the ctor 2015-01-06 16:12:25 -05:00
Subv
32dbb76e00 Archives: Changed the unimplemented archives comment.
It now refers to me as the PoC
2015-01-06 15:34:37 -05:00
Subv
5244ac0e9c Archives: Addressed some comments 2015-01-06 15:02:30 -05:00
Emmanuel Gil Peyrot
6b411c63c9 Common: Remove dead platform #ifdefs to make the code more readable.
Symbian, Xbox, Blackberry and iOS got removed.
FreeBSD and Android kept due to them potentially being able to run Citra in the future.
The iOS specific part also got removed from PPSSPP in order to fix a bug there.
2015-01-06 18:57:28 +00:00
bunnei
0bf5a0bfc4 Merge pull request #402 from chrisvj/master
Renamed all .hxx headers to .h
2015-01-06 12:43:08 -05:00
bunnei
89bb0ecbd5 Merge pull request #417 from kevinhartman/exclusive-tag-fix
Added exclusive reservation granule from ARMv7 spec to dyncom...
2015-01-06 12:42:10 -05:00
chrisvj
b0a14cfe7f citra-qt: Renamed all .hxx headers to .h 2015-01-06 04:51:54 -08:00
bunnei
9c8b867d86 Merge pull request #419 from linkmauve/no-x86-specifics
Remove x86 specifics
2015-01-05 22:59:27 -05:00
bunnei
9eaef4e04a Merge pull request #413 from purpasmart96/serv_clean
Services: Clean up a few things and add a few function names
2015-01-05 22:48:58 -05:00
Kevin Hartman
8132c01830 Added exclusive reservation granule from ARMv7 spec to dyncom to protect LDR/STREX. 2015-01-05 22:29:51 -05:00
bunnei
9b83f0e158 Merge pull request #272 from rohit-n/sign-compare
Silence some -Wsign-compare warnings.
2015-01-05 22:10:56 -05:00
purpasmart96
379b39e583 Services: Clean up a few things and add a few function names 2015-01-05 16:07:15 -08:00
Subv
123a76c9c8 SaveDataCheck: Fixed a typo 2015-01-05 16:40:36 -05:00
bunnei
6fad32ea98 Merge pull request #422 from lioncash/bxj
dyncom: Partially emulate BXJ
2015-01-05 16:36:29 -05:00
Lioncash
f75def619c dyncom: Partially emulate BXJ
Just in case some game studio let the intern write inline assembly or something.
2015-01-05 15:55:09 -05:00
bunnei
4828d0b7af Merge pull request #416 from bunnei/fake-dsp-interrupt
DSP: Signal (faked) interrupt on every frame.
2015-01-05 15:51:36 -05:00
Emmanuel Gil Peyrot
66e06f65c4 Common: Use std::abs instead of abs, using abs with cmath fails on some systems. 2015-01-05 16:38:12 +00:00
Lioncash
e08a39a2f4 dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATT
Easy skyeye todo fix.
2015-01-05 10:41:02 -05:00
Emmanuel Gil Peyrot
ffe4cc9c5a Common: Remove the unused x86-specific 128-bit float type. 2015-01-05 15:03:50 +00:00
bunnei
8b1ec1a82a Merge pull request #418 from lioncash/qd
dyncom: Implement QADD/QSUB/QDADD/QDSUB
2015-01-05 09:59:12 -05:00
Lioncash
d00c22c706 dyncom: Implement QADD/QSUB/QDADD/QDSUB 2015-01-05 09:13:41 -05:00
bunnei
e9650f1c61 DSP: Signal (faked) interrupt on every frame.
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
cc23269ff4 Merge pull request #407 from Subv/arbiter
AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
bunnei
81e255a411 Merge pull request #415 from Dante38490/master
Loader: Add support for loading NCCH ROMs with the .3DS extension
2015-01-04 23:10:04 -05:00
bunnei
96e6b2aa50 Merge pull request #408 from Subv/mutex
Mutex: Add the calling thread to the waiting list when needed
2015-01-04 22:55:53 -05:00
Dante38490
e674aa31af Fix correct espace 2015-01-05 04:45:09 +01:00
Dante38490
35a085d567 Add support load 3DS room 2015-01-05 04:39:42 +01:00
bunnei
26f31a2dfb Merge pull request #386 from archshift/y2ru
Stub the y2r:u service
2015-01-04 21:40:58 -05:00
bunnei
ecf390b327 Merge pull request #406 from chrisvj/license-headers
citra-qt: Added license headers to files.
2015-01-04 21:39:07 -05:00
Subv
ea80363cc2 Mutex: Add the calling thread to the waiting list when needed
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
chrisvj
6dfcf2271b citra-qt: Added license headers to files. 2015-01-04 09:36:57 -08:00
Lioncash
41e1cb12e5 skyeye: Remove duplicate typedefs
citra already has its own typedefs like this.
2015-01-04 12:34:02 -05:00
Subv
90dffe3fc1 Archives: Make SYSTEM_ID and SDCARD_ID strings 2015-01-04 09:10:27 -05:00
Yuri Kunde Schlesner
cdde76f2aa Frontends: Shutdown core when emulation is stopped 2015-01-04 01:04:46 -02:00
Subv
71a063f45c Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
Subv
cfd7b219f6 SaveDataCheck: Move the files to nand/title
under /nand/title/high/low/content/00000000.app.romfs
2015-01-03 19:01:46 -05:00
Yuri Kunde Schlesner
930e13cb2c FileSys: Fix crash bug in DiskFile exposed by #400 2015-01-03 18:28:37 -02:00
archshift
48130b1eaa Stub the y2r:u service 2015-01-03 16:42:39 -03:00
Yuri Kunde Schlesner
19b2e739c5 FileSys: Fix a few memory leaks 2015-01-03 17:16:16 -02:00
Subv
0276a75f24 AddressArbiter: Ported arbitration type 2 from 3dmoo.
(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
bunnei
edbb47d967 Merge pull request #396 from bunnei/default-dyncom
Core: Change default CPU to dyncom.
2015-01-03 11:59:42 -05:00
bunnei
caa6d431ee Merge pull request #398 from lioncash/sm
dyncom: Implement SMLAW
2015-01-03 11:47:01 -05:00
Lioncash
6adc0a4622 dyncom: Implement SMLAW 2015-01-03 03:13:49 -05:00
bunnei
b11518c272 VFP: Minor cleanup, functionally the same. 2015-01-03 01:22:38 -05:00
bunnei
dd21f986b8 Merge pull request #395 from lioncash/rev
dyncom: Implement REVSH
2015-01-02 22:44:39 -05:00
Lioncash
2f19acf064 dyncom: Implement REVSH
Also joins the REV ops into one common place.
2015-01-02 22:40:43 -05:00
bunnei
853b46c681 Core: Change default CPU to dyncom. 2015-01-02 22:33:53 -05:00
Lioncash
e0e54f55d7 dyncom: Implement SMLALD/SMLSLD 2015-01-02 22:08:26 -05:00
Subv
3bc9f5509b Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
bunnei
031237e52c Merge pull request #381 from Subv/savedatacheck
Implemented the SaveDataCheck archive
2015-01-02 21:50:57 -05:00
bunnei
3e230d6c9e Merge pull request #392 from lioncash/sm
dyncom: Implement SMMLA/SMMUL/SMMLS
2015-01-02 21:47:53 -05:00
Lioncash
64161bcb41 dyncom: Implement SMMLA/SMMUL/SMMLS 2015-01-02 21:40:29 -05:00
Subv
22cfa55302 IVFCArchive: Use a critical log to notify of invalid operations. 2015-01-02 21:39:31 -05:00
Subv
0d03fdec71 SaveDataCheck: Remove unneeded constructor from a class 2015-01-02 21:28:46 -05:00
Subv
2f9a2d410d Archives: Added some documentation to IVFCArchive 2015-01-02 21:13:55 -05:00
Subv
aade417b14 Archives: Reduced duplicate code in RomFS and SaveCheck.
Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201 SaveDataCheck: Preliminary work in this archive.
This allows Steel Diver to boot further, some files are needed.

This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439 Merge pull request #391 from lioncash/pedantic
archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
bunnei
dd8a57cb80 dyncom: Implemented LDREXD/STREXD/LDREXH/STREXH 2015-01-02 20:51:54 -05:00
bunnei
3b2da87080 Merge pull request #390 from lioncash/wut
dyncom: Remove dead function InterpreterInitInstLength
2015-01-02 20:40:29 -05:00
bunnei
6ae381ac9e Merge pull request #388 from lioncash/sm
dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
2015-01-02 20:39:36 -05:00
Lioncash
bf23f94571 elf: Make DidRelocate const 2015-01-02 20:32:16 -05:00
Lioncash
0d81b1e75b archive: Fix initializer list order 2015-01-02 20:30:57 -05:00
Lioncash
67187c15a0 dyncom: Remove dead function InterpreterInitInstLength
Technically eliminates two memory leaks as well.
2015-01-02 20:24:00 -05:00
Lioncash
bdbd111c7e soc_u: Fix a missing formatting argument 2015-01-02 19:54:21 -05:00
Lioncash
bee4ff8454 armemu: Fix missing Q flag check for SMLSD. 2015-01-02 18:29:36 -05:00
Lioncash
3337b84620 dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD 2015-01-02 18:29:30 -05:00
bunnei
092a67cefb Merge pull request #382 from lioncash/sx
dyncom: Implement SXTAB16 and SXTB16
2015-01-02 11:50:01 -05:00
Tony Wasserka
27406cc377 Merge pull request #377 from Yllodra/misc-changes
Qt: Letter cases and single window mode
2015-01-02 14:49:50 +01:00
Lioncash
48bf0f9996 dyncom: Implement SXTAB16 and SXTB16 2015-01-01 21:59:37 -05:00
bunnei
7c8f6ca051 Merge pull request #358 from neobrain/pica_progress2
pica_progress followups
2015-01-01 20:54:45 -05:00
bunnei
fa4cc502e7 Merge pull request #379 from lioncash/sh
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
2015-01-01 20:43:04 -05:00
bunnei
3e566be052 Merge pull request #378 from lioncash/s8
dyncom: Implement SADD8/SSUB8
2015-01-01 20:41:51 -05:00
Rohit Nirmal
c589d82052 Silence some -Wsign-compare warnings. 2015-01-01 16:38:36 -06:00
Daniel Lundqvist
85c150a4fd Make letter cases consistent in menus and widgets
In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00
Daniel Lundqvist
3f3b890694 Change popout mode to "Single Window Mode" 2015-01-01 18:50:56 +01:00
Lioncash
524da47698 dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX 2015-01-01 10:34:20 -05:00
Lioncash
481a6c9652 Fix SADD8/SSUB8 in the armemu 2015-01-01 09:44:32 -05:00
Lioncash
4e2cb06b81 dyncom: Implement SADD8/SSUB8 2015-01-01 09:39:40 -05:00
Daniel Lundqvist
a35e3a8632 Set object name for the graphics debugger
Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
2015-01-01 14:49:35 +01:00
Subv
97a7381d29 SOC_U: Preliminary implementation of sockets.
Stubbed CreateMemoryBlock

Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections

SOC_U: Renamed functions to maintain consistency

Also prevents possible scope errors / conflicts with the actual Berkeley socket functions

SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Tony Wasserka
bc187be0c1 Pica/Rasterizer: Remove some redundant casts. 2014-12-31 16:32:56 +01:00
Tony Wasserka
9675d19b47 Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. 2014-12-31 16:32:56 +01:00
Tony Wasserka
47543d62cf Pica: Cleanup color conversion. 2014-12-31 16:32:55 +01:00
Tony Wasserka
614baa39d1 VideoCore: Remove some unused functions. 2014-12-31 16:32:55 +01:00
Tony Wasserka
d13bd327ba Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. 2014-12-31 16:32:55 +01:00
Tony Wasserka
195d73a385 Pica/Rasterizer: Clean up long code lines. 2014-12-31 16:32:55 +01:00
Tony Wasserka
40c7200841 Pica/VertexShader: Coding style fixes. 2014-12-31 16:32:55 +01:00
Tony Wasserka
323a56f898 Pica/CommandProcessor: Cleanups. 2014-12-31 16:32:55 +01:00
Tony Wasserka
b2d461020d Pica/CommandProcessor: Workaround games not setting the input position's w component. 2014-12-31 16:32:55 +01:00
Tony Wasserka
18a5e888bb GPU: Pseudo-implement horizontal scaling.
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31 16:32:55 +01:00
Tony Wasserka
0f49424022 Pica/Rasterizer: Implement backface culling. 2014-12-31 16:32:55 +01:00
Tony Wasserka
3b78af904e Pica/Rasterizer: Textures seem to be laid out flipped vertically.
Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
2014-12-31 16:32:55 +01:00
Tony Wasserka
3da52ead9b Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. 2014-12-31 16:32:55 +01:00
Tony Wasserka
a7ae0330b1 Pica/Rasterizer: Implement alpha blending. 2014-12-31 16:32:55 +01:00
Tony Wasserka
e229ff8c83 Pica/Rasterizer: Implement depth testing. 2014-12-31 16:32:55 +01:00
bunnei
59bba04628 Merge pull request #375 from lioncash/uops
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
2014-12-31 10:14:37 -05:00
Tony Wasserka
77bb58afeb Pica/Rasterizer: Further enhance Tev support. 2014-12-31 15:35:54 +01:00
Tony Wasserka
36291bc3f6 Pica: Add output merger definitions. 2014-12-31 15:35:54 +01:00
Tony Wasserka
632655e292 Pica: Fix A4, IA4 and IA8 texture formats.
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
2014-12-31 15:35:24 +01:00
Tony Wasserka
b7a48c422a Pica/CommandProcessor: Add support for integer uniforms. 2014-12-31 15:33:09 +01:00
Tony Wasserka
b03a97e0b8 citra-qt: Fix displaying RGBA5551 framebuffers.
(not that it matters at the moment, because this code is not used yet)
2014-12-31 15:33:09 +01:00
Tony Wasserka
e1144e364e citra-qt: Always show pica framebuffers as RGBA8.
We actually don't really know yet how the format is encoded. Hence just use what works.
2014-12-31 15:33:09 +01:00
Lioncash
3cc4af99d1 dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX 2014-12-31 06:45:41 -05:00
bunnei
746fcf5a59 Merge pull request #338 from chinhodado/master
Add citra icon to executable and window title in Windows
2014-12-31 00:47:06 -05:00
Chin
3aeb5970e5 Add citra icon to Windows executable and title bar 2014-12-31 00:38:03 -05:00
bunnei
631f13e462 dyncom: Massive refactor 2014-12-30 23:56:45 -05:00
bunnei
29da5da951 Merge pull request #369 from darkf/mingw_
Fix MinGW build (2)
2014-12-30 23:54:02 -05:00
Lioncash
5894c407c2 vfp: Get rid of a few warnings 2014-12-30 13:08:56 -05:00
Lioncash
6ce4b7b666 vfp: Implement VMOVBRRSS 2014-12-30 11:04:22 -05:00
Lioncash
cc9f458ad3 dyncom: Implement USAT16/SSAT16 2014-12-30 09:43:24 -05:00
darkf
5d10b212ec Fix MSVC-related #defines and add CMakeLists comment 2014-12-29 20:12:03 -08:00
bunnei
b3240f6455 Merge pull request #368 from purpasmart96/dsp_mem
MemMap: Add support for DSP Read & Writes in the memory map
2014-12-29 23:08:51 -05:00
Subv
545ded954d APT:A: Some style changes 2014-12-29 22:59:28 -05:00
darkf
8ba9ac0f74 Fix merge conflicts 2014-12-29 19:47:41 -08:00
purpasmart96
d5049cbba5 MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
Subv
2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
bunnei
021fb42075 dyncom: Implement USAT/SSAT 2014-12-29 22:15:15 -05:00
bunnei
78bb86293f Merge pull request #253 from purpasmart96/mem_map
MemMap: Removed I/O address's and added more stuff
2014-12-29 21:57:04 -05:00
bunnei
c2f41f0404 Merge pull request #362 from bunnei/dyncom-cleanup
dyncom: Various cleanups to match coding style, no functional changes.
2014-12-29 21:53:49 -05:00
bunnei
dedbdb2dfb Merge pull request #344 from Yllodra/Qt-Oddities
Allow focus on the Qt render widget
2014-12-29 21:52:38 -05:00
bunnei
aa49019afb dyncom: Various cleanups to match coding style, no functional changes. 2014-12-29 21:50:47 -05:00
Tony Wasserka
b7e0b16354 Merge pull request #351 from yuriks/optimize
Rasterizer Optimizations
2014-12-30 00:13:48 +01:00
bunnei
2d2aa2c0be Merge pull request #361 from lioncash/moreqops
dyncom/armemu: Implement QADD8/QSUB8.
2014-12-29 14:53:04 -05:00
Lioncash
d08d9f8747 dyncom: Fix SMLALXY's instruction labels
They were erroneously labeled as SMLAL.
2014-12-29 12:04:34 -05:00
Tony Wasserka
13699f05e7 Merge pull request #303 from linkmauve/fs-cleanup
FileSys cleanup
2014-12-29 12:14:59 +01:00
Lioncash
e412c0fc46 dyncom: Implement QADD8/QSUB8 2014-12-29 00:54:48 -05:00
Lioncash
7ad400d5a7 armemu: Implement QADD8/QSUB8 2014-12-29 00:49:10 -05:00
bunnei
472ec0d0cf Merge pull request #360 from lioncash/dynuxt
dyncom: Implement UXTB16/UXTAB16
2014-12-28 23:20:30 -05:00
Yuri Kunde Schlesner
8369ee5803 Rasterizer: Pre-divide vertex attributes by W
Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
2014-12-29 02:08:11 -02:00
Yuri Kunde Schlesner
fe186d3a59 GPU: Bitwise texture swizzling
Replace the loop-based texture address swizzling code by a bit-twiddling
implementation, providing a very small speed up. Also simplify
addressing code.
2014-12-29 02:08:11 -02:00
Yuri Kunde Schlesner
2012e1420f Rasterizer: Common sub-expression elimination
Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change.
2014-12-29 02:08:10 -02:00
Yuri Kunde Schlesner
7e9bc85cc8 Clipper: Compact buffers on each clipping pass
Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache.
2014-12-29 02:08:10 -02:00
Yuri Kunde Schlesner
a320d1a5b4 Clipper: Avoid dynamic allocations
The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
2014-12-29 02:08:09 -02:00
Yuri Kunde Schlesner
d151d797b1 Vertex Shader: Zero OutputVertex to avoid denormals
Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros.
2014-12-29 02:08:09 -02:00
Lioncash
5c198686ce dyncom: Implement UXTB16/UXTAB16 2014-12-28 22:45:04 -05:00
bunnei
487a80f9f7 Merge pull request #347 from bunnei/frameskip
Frameskip
2014-12-28 22:39:17 -05:00
bunnei
df728cb4c2 Merge pull request #355 from lioncash/simp
armemu: Simplify some instructions.
2014-12-28 22:20:49 -05:00
bunnei
3b9d181b8e GPU: Implement frameskip and remove forced framebuffer swap hack. 2014-12-28 22:14:05 -05:00
bunnei
5763d40319 Merge pull request #352 from xdec/PR_XDEC_172
Qt: Citra crashes if disassembler pause button is pressed while no game is running. #172
2014-12-28 22:00:47 -05:00
bunnei
9a403d7dfb Merge pull request #359 from lioncash/vfp
vfp: Actually make the code somewhat readable
2014-12-28 21:54:53 -05:00
bunnei
77363d9590 Merge pull request #331 from yuriks/handle-reform
New Handle manager
2014-12-28 21:11:55 -05:00
Lioncash
9c7f2570f7 vfp: Actually make the code somewhat readable 2014-12-28 18:55:01 -05:00
bunnei
bf9b33aa9f dyncom: Implement PKHBT and PKHTB. 2014-12-28 16:50:08 -05:00
bunnei
58cb62fe7b armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field. 2014-12-28 16:18:52 -05:00
xdec
e6162ed91e Qt: we don't need to check if model is valid. 2014-12-28 10:11:51 -08:00
Lioncash
7d322b5c6f dyncom: Implement USAD8/USADA8 2014-12-28 12:40:51 -05:00
Lioncash
6ce2a38ec4 armemu: Simplify SSAT/SSAT16/SXTB/SXTAB 2014-12-28 12:19:31 -05:00
Lioncash
9f5b53f9ff armemu: Simplify REV/REV16/SXTH/SXTAH 2014-12-28 12:13:13 -05:00
bunnei
762f16c4ad Merge pull request #354 from lioncash/usaduflow
armemu: Fix underflows in USAD8/USADA8
2014-12-28 11:57:25 -05:00
Lioncash
914ecfe04f armemu: Simplify USAT16/UXTB/UXTAB 2014-12-28 11:57:14 -05:00
Lioncash
5e16216afb armemu: Simplify REVSH/UXTH/UXTAH 2014-12-28 11:57:09 -05:00
Yuri Kunde Schlesner
7e2903cb74 Kernel: New handle manager
This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.

Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
2014-12-28 11:52:55 -02:00
Yuri Kunde Schlesner
23f2142009 Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants 2014-12-28 11:52:53 -02:00
Yuri Kunde Schlesner
73fba22c01 Rename ObjectPool to HandleTable 2014-12-28 11:52:52 -02:00
Lioncash
059c65a27a armemu: Fix underflows in USAD8/USADA8
Initially reported by xdec.
2014-12-28 06:09:43 -05:00
xdec
8de09d87ab Fix crash when the disassembler pause button is pressed while no game is running. 2014-12-28 01:56:07 -08:00
Lioncash
af69b0840b dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX. 2014-12-27 17:24:34 -05:00
Lioncash
60523113a9 armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAX 2014-12-27 17:06:19 -05:00
Lioncash
52d889d85d dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX 2014-12-27 00:57:32 -05:00
bunnei
b48ca7878b Merge pull request #348 from lioncash/uhops
armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
2014-12-27 00:34:39 -05:00
Lioncash
84a0438cf5 armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX 2014-12-26 23:55:39 -05:00
bunnei
a2005d0657 GPU: Change internal framerate to 30fps. 2014-12-26 21:48:32 -05:00
bunnei
01c675685e Merge pull request #327 from Apology11/master
Fix visual studio ambiguous symbol error
2014-12-26 21:43:59 -05:00
Daniel Lundqvist
7e3f62a367 Remove duplicate work 2014-12-26 20:12:11 +01:00
Daniel Lundqvist
ba4ca041f4 Allow focus only when in popout mode
Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
2014-12-26 19:42:27 +01:00
bunnei
e5ddbfee02 Merge pull request #339 from bunnei/fixup-gsp-synch
Fixup gsp synch
2014-12-25 22:52:40 -05:00
bunnei
5d2ee78d8f Merge pull request #330 from purpasmart96/new_srv
More services & small clean ups
2014-12-25 22:51:38 -05:00
bunnei
5799025ac4 GPU: Further improve synchronization. 2014-12-25 22:46:55 -05:00
bunnei
4783133bbd ARM: Add a mechanism for faking CPU time elapsed during HLE.
- Also a few cleanups.
2014-12-25 22:46:44 -05:00
purpasmart96
9796bc1fa2 More services & small clean ups 2014-12-25 19:08:33 -08:00
bunnei
9c8ec675d9 Merge pull request #343 from lioncash/smmla
armemu: Implement SMMUL, SMMLA, and SMMLS.
2014-12-25 21:57:31 -05:00
bunnei
254567056f Merge pull request #341 from lioncash/moresmops
armemu: Implement SMLALD/SMLSLD
2014-12-25 21:46:54 -05:00
Daniel Lundqvist
9d90b26020 Allow focus on the Qt render widget
By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.

Fixes issue #158.
2014-12-26 02:37:52 +01:00
Lioncash
35dbfc7ab0 armemu: Implement SMMUL, SMMLA, and SMMLS. 2014-12-25 13:52:46 -05:00
Lioncash
82c3962b95 armemu: Implement SMLALD/SMLSLD 2014-12-24 09:29:48 -05:00
Lioncash
6b7808e412 armemu: Fix GE/Q flag setting semantics 2014-12-24 07:56:57 -05:00
Emmanuel Gil Peyrot
bbe0bf1332 FileSys: Clean up according to the coding style, and remove redundant namespaced names. 2014-12-24 01:49:48 +00:00
bunnei
2bbbe68399 Merge pull request #328 from archshift/writeable
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23 20:41:51 -05:00
archshift
81a538ccc2 Stubbed IsSdmcWriteable to always return writeable. 2014-12-23 22:22:48 -03:00
Lioncash
20fc5f2a35 armemu: Set the Q flag correctly for much of the other ops
They were setting the old S flag.
2014-12-23 09:59:37 -05:00
Lioncash
79a7a432c5 armemu: Set the Q flag properly for SMLAD/SMUAD 2014-12-23 09:58:21 -05:00
bunnei
d31a94f06b Merge pull request #334 from lioncash/cpsr
armemu: Fix retrieval of the CPSR in MRS instructions.
2014-12-23 09:44:04 -05:00
bunnei
53447da142 Merge pull request #335 from lioncash/cpsrcreate
armemu: Emulate the GE and Q flags.
2014-12-23 09:43:46 -05:00
Lioncash
6446331938 armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation. 2014-12-22 23:52:05 -05:00
Lioncash
f66d356938 armemu: Fix SEL
Needs to use the updated state of the CPSR.
2014-12-22 23:52:05 -05:00
Lioncash
8e2accd974 armemu: Fix construction of the CPSR 2014-12-22 23:51:59 -05:00
Lioncash
8c72322422 armemu: Fix retrieval of the CPSR in MRS instructions. 2014-12-22 21:44:03 -05:00
bunnei
949d95659e Merge pull request #275 from yuriks/cmake-clean
Clean up CMake library specification
2014-12-22 11:11:37 -05:00
Lioncash
97f3e884d2 dyncom: Move over QADD16/QASX/QSAX/QSUB16 2014-12-22 01:09:42 -05:00
bunnei
2188af4a65 Merge pull request #322 from chinhodado/master
More warning cleanups
2014-12-22 00:12:43 -05:00
bunnei
ae76469373 Merge pull request #332 from lioncash/sel
dyncom: Move SEL over
2014-12-21 21:49:45 -05:00
bunnei
ec1ddc17e2 Merge pull request #312 from Subv/still_more_savedata_stuff
CFG: Implemented the GetConfigInfoBlk2 function.
2014-12-21 21:47:25 -05:00
Lioncash
245276c9cc dyncom: Move SEL over 2014-12-21 21:19:15 -05:00
bunnei
770b274c86 Merge pull request #324 from lioncash/dync
dyncom: Move over SASX/SSAX/SADD16/SSUB16
2014-12-21 20:33:14 -05:00
Lioncash
c6f27055c9 dyncom: Move over SASX/SSAX/SADD16/SSUB16 2014-12-21 19:50:36 -05:00
Subv
2030f9d946 CFG: Fixed some warnings and errors in Clang 2014-12-21 18:25:49 -05:00
Subv
304735fb52 CFG: More style changes 2014-12-21 18:02:27 -05:00
Subv
f080e3ccfa CFGU: Indentation 2014-12-21 17:54:14 -05:00
Subv
6f304d3b00 CFG: Some indentation 2014-12-21 17:41:35 -05:00
Subv
b3cee19289 CFG: Changed the CreateConfigInfoBlk search loop 2014-12-21 17:26:51 -05:00
Subv
3e94b9054c CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp 2014-12-21 16:45:13 -05:00
Subv
6115f013a9 CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv
9e45240e23 CFGU: Some changes 2014-12-21 16:39:29 -05:00
Subv
cdd78fa01d CFGU: Addressed some issues. 2014-12-21 16:39:26 -05:00
Subv
718a120754 CFGU: Addressed some comments. 2014-12-21 16:39:23 -05:00
Subv
a1b9b80a55 Style: Addressed some comments 2014-12-21 16:39:20 -05:00
Subv
a7cc7972de CFG_U: Use Common::make_unique instead of the std version 2014-12-21 16:39:17 -05:00
Subv
9029efd873 CFG:U: Implemented some more blocks 2014-12-21 16:39:14 -05:00
Subv
8b0ee93526 CFG: Implemented block 0x00070001 in the config savefile 2014-12-21 16:39:11 -05:00
Subv
b3d1c8ba6a CFGU: Use an absolute offset in the config savefile blocks 2014-12-21 16:39:08 -05:00
Subv
95ca6ae1e1 CFG: Load the Config savedata file if it already exists. 2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7 CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
Apology11
8d81e23d6e Fix visual studio ambiguous symbol error 2014-12-21 18:34:20 +01:00
Chin
0199a7d9ef More warning cleanups 2014-12-21 10:58:55 -05:00
bunnei
572ce043c2 Merge pull request #271 from archshift/createf
Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift
0625dd09ea Added CreateFile to the FS_USER service
Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei
0f696037f6 Merge pull request #323 from lioncash/saddsub
armemu: Implement SADD8/SSUB8
2014-12-21 00:10:12 -05:00
bunnei
4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
Lioncash
855eda6f85 armemu: Implement SADD8/SSUB8 2014-12-20 23:10:35 -05:00
bunnei
2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
0e9262885d Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
2014-12-20 16:24:12 -05:00
bunnei
993afd3bf0 Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
2014-12-20 16:23:54 -05:00
Lioncash
2a097f0990 armemu: Should be using labs for USAD8/USADA8 2014-12-20 15:34:14 -05:00
bunnei
7095c4959b Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
2014-12-20 15:21:25 -05:00
bunnei
52bc58283d Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
2014-12-20 15:18:52 -05:00
bunnei
1c50a036dd Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
2014-12-20 15:18:05 -05:00
Tony Wasserka
08f42c2b8c Pica/VertexShader: Promote a log message to critical status. 2014-12-20 18:06:56 +01:00
Tony Wasserka
17f31de364 Pica/VertexShader: Small optimization. 2014-12-20 18:06:56 +01:00
Tony Wasserka
a664574ecb Pica/VertexShader: Be robust against invalid inputs.
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
2014-12-20 18:06:56 +01:00
Tony Wasserka
ad5db467d7 Pica/VertexShader: Clarify a comment. 2014-12-20 18:06:56 +01:00
Tony Wasserka
871418e62b Pica/DebugUtils: Further cleanups to LookupTexture. 2014-12-20 18:06:56 +01:00
Tony Wasserka
88e9efe4b8 Pica/DebugUtils: Fix two warnings. 2014-12-20 18:06:56 +01:00
Tony Wasserka
6e275778c9 Pica/DebugUtils: Better document LookupTexture. 2014-12-20 18:06:55 +01:00
Tony Wasserka
e4e9710d18 Pica/Rasterizer: Get rid of C-style casts. 2014-12-20 18:06:55 +01:00
Tony Wasserka
d81370682f Pica/DebugUtils: Make a number of variables static.
Makes for cleaner and faster code.
2014-12-20 18:06:55 +01:00
Tony Wasserka
6bd41de276 Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka
22afb9d830 Pica/VertexShader: Run instruction handlers according to the effective opcode.
This allows for proper emulation of the different CMP/LRP/MAD instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd163fb59a Pica/VertexShader: Implement MAX instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka
aff808b2fd Pica: Add support for boolean uniforms. 2014-12-20 18:06:55 +01:00
Tony Wasserka
67618a2c55 Pica/VertexShader: Add support for MOVA, CMP and IFC. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cb1804e0ab Pica/VertexShader: Move code around a bit. 2014-12-20 18:06:55 +01:00
Tony Wasserka
b85524c760 Pica/VertexShader: Some cleanups using std::array. 2014-12-20 18:06:55 +01:00
Tony Wasserka
ce36ad454e Pica/VertexShader: Support negating src2. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cc5746abfe Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka
8ce1d32460 Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka
79c29243ed Pica/DebugUtils: Add an event triggered after loading a vertex. 2014-12-20 18:06:55 +01:00
Tony Wasserka
cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 2014-12-20 18:06:54 +01:00
Tony Wasserka
346012f29e Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. 2014-12-20 18:06:54 +01:00
Tony Wasserka
1e960e9ee2 Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes. 2014-12-20 18:06:54 +01:00
Tony Wasserka
1c972ef3b9 Add support for a ridiculous number of texture formats. 2014-12-20 18:06:54 +01:00
Tony Wasserka
40f123b7c0 Pica: Unify ugly address translation hacks. 2014-12-20 18:06:53 +01:00
Tony Wasserka
7e210e0229 Pica: Further improve Tev emulation. 2014-12-20 18:05:53 +01:00
Tony Wasserka
3df88d59b0 Pica: Merge texture lookup logic for DebugUtils and Rasterizer.
This effectively adds support for a lot texture formats in the rasterizer.
2014-12-20 18:05:53 +01:00
Tony Wasserka
0fba1d48a6 Pica: Implement texture wrapping. 2014-12-20 18:05:53 +01:00
Tony Wasserka
c81f1a9ebc Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats. 2014-12-20 18:05:53 +01:00
Tony Wasserka
782592e6d3 citra-qt: Fix invalid memory read upon program startup.
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
2014-12-20 18:05:53 +01:00
Tony Wasserka
fd2539121c Pica: Initial support for multitexturing. 2014-12-20 18:05:53 +01:00
Tony Wasserka
95be6a09b2 BitField: Add an explicit Assign method.
This is useful when doing crazy stuff like inheriting from BitField.
2014-12-20 18:05:53 +01:00
Tony Wasserka
8cd0d9c000 citra-qt: static-constify a map. 2014-12-20 18:05:52 +01:00
bunnei
2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
bunnei
eb394ac0af Merge pull request #309 from chinhodado/patch-1
Properly erase/remove a DebuggerObserver
2014-12-19 16:47:42 -05:00
bunnei
245abb4125 Merge pull request #294 from lioncash/var
armemu: Narrow the scope of some variables in handle_v6_insn
2014-12-19 16:46:56 -05:00
bunnei
dc5d1a9061 Merge pull request #305 from lioncash/paren
armemu: Get rid of bitwise parenthesis warnings
2014-12-19 16:46:36 -05:00
chinhodado
d31c23e958 Properly erase/remove an observer 2014-12-19 14:24:44 -05:00
Lioncash
4b506cec01 armemu: Implement QASX and QSAX 2014-12-19 14:09:18 -05:00
Lioncash
0f3a6a161c armemu: Implement SMLSD 2014-12-19 09:53:54 -05:00
Lioncash
4a646ace1f dyncom: Implement UMAAL 2014-12-19 04:02:14 -05:00
bunnei
017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
Lioncash
00e8ec4a9e armemu: Implement USAD8 and USADA8 2014-12-18 23:38:57 -05:00
Lioncash
92c53fe522 armemu: Fix SSAT16
The lower-bound would never be negative like it should
2014-12-18 20:35:14 -05:00
Lioncash
b9fc0b4b80 armemu: Clean up naming and formatting for SSAT16 2014-12-18 20:34:22 -05:00
purpasmart96
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei
24b5e87279 Merge pull request #304 from lioncash/sflags
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18 17:46:10 -05:00
bunnei
4959e3b2c0 Merge pull request #307 from lioncash/usat16
armemu: Fix USAT16.
2014-12-18 17:45:25 -05:00
bunnei
c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
f9472eda0a SystemSaveData: Added a TODO to move it to the NAND.
Maybe sometime when we actually implement that
2014-12-18 16:58:42 -05:00
Lioncash
e683f654ce armemu: Fix lower-bounds clamping for USAT16 2014-12-18 16:54:01 -05:00
Subv
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Lioncash
6b632bbe37 armemu: More concise names for USAT16-related variables 2014-12-18 14:25:07 -05:00
Lioncash
eaae0ad502 armemu: Get rid of bitwise parenthesis warnings 2014-12-18 12:07:18 -05:00
Lioncash
4dc8eb40be armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX. 2014-12-18 11:45:40 -05:00
bunnei
8ac22e7efc Merge pull request #299 from lioncash/join
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-18 10:04:31 -05:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
797efbde1a Merge pull request #298 from lioncash/flags
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17 22:06:27 -05:00
bunnei
a968adf50e Merge pull request #295 from lioncash/umaal
armemu: Implement UMAAL
2014-12-17 21:44:13 -05:00
Lioncash
85c318078d armemu: Combine SSUB16, SADD16, SASX, and SSAX. 2014-12-17 21:17:54 -05:00
bunnei
075126247f Merge pull request #292 from lioncash/backports
Backport more skyeye fixes from 3dmoo
2014-12-17 20:58:00 -05:00
bunnei
e00e303275 Merge pull request #297 from lioncash/ssub16
armemu: Fix SSUB16
2014-12-17 20:56:37 -05:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Lioncash
41fee1c940 armemu: Unset GE flags for UADD8 if results are < 0x100
Reference manual states these must be set to zero if this case is true.
2014-12-17 17:54:49 -05:00
Lioncash
58dc554733 armemu: Fix SSUB16
Broken from the same reason SADD16 was.

The lo part of the result should only be constructed from the lo halfwords of rm and rn.
The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 15:40:10 -05:00
bunnei
e6f440ea7f Merge pull request #293 from lioncash/sops
armemu: Fix SADD16
2014-12-17 14:54:24 -05:00
bunnei
3e9d4a7917 Merge pull request #287 from lioncash/qaddsub16
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17 12:34:52 -05:00
Lioncash
5820dba6b7 armemu: Implement UMAAL 2014-12-17 12:21:21 -05:00
Lioncash
2d91164bb9 armemu: Narrow the scope of some variables in handle_v6_insn
There's no reason to have these in the outer-most scope.
2014-12-17 10:26:20 -05:00
Lioncash
5289a496a7 armemu: Fix SADD16
The lo and hi parts of the result were being constructed as a result of hi and lo halfword intermixing from the rm and rn regs. However the lo part of the result should be constructed only from the lo halfwords of rm and rn, and the hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 09:36:25 -05:00
Normmatt
73211dc8fe armemu: Fix PKHTB 2014-12-17 03:26:12 -05:00
Normmatt
8045df14d2 armemu: Implement REVSH 2014-12-17 03:26:01 -05:00
Normmatt
bc81cc9490 armemu: Fix UXTAB/UXTAH 2014-12-17 03:24:25 -05:00
Normmatt
b5dbd6f2a2 armemu: Fix SXTAB 2014-12-17 03:17:44 -05:00
Normmatt
efebd5589a armemu: Fix SXTAH 2014-12-17 03:16:40 -05:00