Commit Graph

7322 Commits

Author SHA1 Message Date
Lioncash
e439725271 bootmanager: Make EmuThread's IsRunning() member function const 2017-12-10 20:12:47 -05:00
Lioncash
c06f7978ac bootmanager: In-class initialize EmuThread's boolean member variables
Trims down the initializer list a little.
2017-12-10 20:11:35 -05:00
Lioncash
1f186be030 input_common/sdl: Silence a -Wpessimizing-move warning
Moving when returning by value can inhibit copy elision.
2017-12-10 19:53:57 -05:00
Lioncash
c31f932afe common/core: Silence initialization order warnings 2017-12-10 19:50:45 -05:00
Yuri Kunde Schlesner
9699194b54
Merge pull request #3258 from yuriks/gs-cleanup
Small GS cleanups
2017-12-10 17:21:04 -05:00
MerryMage
efec8fe513 shader_jit_x64_compiler: Use haddps for horizontal summation 2017-12-10 22:04:30 +00:00
B3n30
2146311ad1
Merge pull request #3091 from Subv/hle_request_delat
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2017-12-10 19:59:19 +01:00
Subv
0ac82af50f HLE/FS: Stubbed GetNumSeeds to always return 0 seeds.
We don't yet implement the SEEDDB store.
This number is supposed to be modified by the AddSeed function (0x087A0180) but there's too little info about it on 3dbrew.
2017-12-10 13:08:04 -05:00
Subv
98e3872353 Kernel/IPC: Use 39 microseconds for the SendSyncRequest delay approximation.
As measured by the time it takes for to return when performing the SetLcdForceBlack IPC request to the GSP:GPU service in a n3DS with firmware 11.6

See https://gist.github.com/ds84182/ecdbbd25b56a29bd4e5b32a7544b8e92 for the source code of the test.
2017-12-10 13:00:05 -05:00
Sebastian Valle
c72262d7e3
Merge pull request #3246 from Steveice10/pxidev
HLE: Add pxi:dev stub.
2017-12-10 12:21:35 -05:00
Sebastian Valle
2859b98884
Merge pull request #3234 from Subv/dlp2
HLE/FS: Implemented FS::GetProgramLaunchInfo.
2017-12-10 08:58:08 -05:00
Sebastian Valle
951b023a3d
Merge pull request #3259 from lioncash/init-order
ac: Correct constructor initialization order
2017-12-10 08:46:11 -05:00
Yuri Kunde Schlesner
312281fd61
Merge pull request #3256 from yuriks/move-svc
HLE: Move svc.cpp to kernel/
2017-12-10 01:13:46 -05:00
Yuri Kunde Schlesner
e472858bc8 cryptopp: Move some source files to beginning of list
This is recommended by the Crypto++ readme:
2d4614084a/Readme.txt (L188-L193)
2017-12-09 21:35:02 -08:00
Yuri Kunde Schlesner
87ff37fa95 cryptopp: Add two extra files to source list
For some reason these are required too in MSVC Debug.
2017-12-09 21:34:52 -08:00
Lioncash
bca58546b1 ac: Correct constructor initialization order
The parent class constructor will always run before the
class' initializers for member variables.
2017-12-09 23:48:40 -05:00
Yuri Kunde Schlesner
230a7557f1 Shader: Store AttributeBuffers in GS output buffer
This also does the output masking early at EMIT time, instead of when a
triangle is sent to the vertex handler.
2017-12-09 20:33:59 -08:00
Yuri Kunde Schlesner
21188f5683 HLE: Move SVC handlers to the Kernel namespace 2017-12-09 20:32:58 -08:00
Yuri Kunde Schlesner
0184419814 Shader: Refactor output_mask copy loop to function 2017-12-09 20:31:24 -08:00
Yuri Kunde Schlesner
a5aa5e2b2d Common: Simplify and optimize BitSet iterator
Instead of doing complex machinations to keep track of the current bit
index, just unset the lowest bit on each iteration, greatly simplifying
the code.
2017-12-09 20:31:23 -08:00
Sebastian Valle
ae82b8d5cc
Merge pull request #3232 from Dragios/add-applet-id
Services/APT: Add remaining Applet IDs
2017-12-09 21:12:25 -05:00
Yuri Kunde Schlesner
ad71e23f23 HLE: Move svc.{cpp,h} to kernel/ 2017-12-09 18:10:47 -08:00
Sebastian Valle
176ed77506
Merge pull request #3255 from yuriks/trim-cryptopp
cryptopp: Build only required files
2017-12-09 21:07:58 -05:00
Yuri Kunde Schlesner
7b2d7c5d9b cryptopp: Build only required files
Instead of globbing all .cpp files that ship with CryptoPP, use an
explicit list of files to compile. This cuts out compilation of a lot of
stuff we don't use (reducing build times) and also works around
https://github.com/weidai11/cryptopp/issues/527
2017-12-09 17:42:53 -08:00
Subv
7d038b9bd8 HLE/FS: Implemented FS::GetProgramLaunchInfo.
This function is used by the DLP system module during the DLPSRVR initialization.
2017-12-09 18:46:34 -05:00
Dragios
8b864a74e9 Add new AppID (eShop) 2017-12-10 07:38:56 +08:00
Dragios
ebb731b9a1 Fill up the rest of Applet IDs 2017-12-10 07:38:23 +08:00
Merry
25afbe5707
Merge pull request #3254 from lioncash/fs
file_sys: std::move data argumnets in the constructor where applicable
2017-12-09 23:35:08 +00:00
Steveice10
16b26e73c9 HLE: Add pxi:dev stub. 2017-12-09 14:45:56 -08:00
Lioncash
11705857cd file_sys: std::move the vector in NCCHFile's constructor
Avoids making unnecessary copies of the source vector's data.
2017-12-09 14:33:09 -05:00
Lioncash
370d77f13a file_sys: std::move std::shared_ptr instances in constructors where applicable
By default, a regular copy requires an atomic increment and decrement. A
move avoids this from occurring, which makes sense when the constructor
is taking the shared_ptr by value.
2017-12-09 14:33:04 -05:00
James Rowe
a709e6528e
Merge pull request #3242 from Subv/extdata
HLE/FS: Always use 0x48000 as the high dword when opening the SharedExtData archive
2017-12-09 10:18:30 -07:00
Subv
8e9b55e939 NCCH: Load the "logo" file from the specified offset if it's present instead of the ExeFS.
This is "new" behavior as of firmware 5.0.0-11, older titles have the logo offset and size set to 0, indicating that the logo is stored in the ExeFS.
2017-12-09 12:17:02 -05:00
James Rowe
a5b7a1fa7a
Merge pull request #3247 from muemart/crash
Fix crash when loading an unsupported file
2017-12-09 09:49:24 -07:00
Subv
dd0bd5520d HLE/News: Stubbed GetTotalNotifications to always return 0 notifications.
This prevents an invalid read loop on games that call it.
2017-12-09 11:28:57 -05:00
wwylele
35b1306941 ir_user: convert to ServiceFramework 2017-12-09 18:14:51 +02:00
wwylele
4812e98e05 ir_rst: convert to ServiceFramework
also fix the wrong header in Shutdown
2017-12-09 18:14:51 +02:00
muemart
53741c6ebd Add translation support for button labels 2017-12-09 16:11:17 +01:00
muemart
bac776439b Fix crash when loading an unsupported file.
The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
wwylele
f3e41fe941 ir_u: convert to ServiceFramework 2017-12-09 12:34:23 +02:00
Subv
b54e278eeb FS/ExtData: Use the ExtSaveDataArchivePath structure instead of reinterpret_cast. 2017-12-09 00:17:43 -05:00
Subv
37cb18358b HLE/FS: Always use 0x48000 as the high dword when opening the SharedExtData archive
The FS module overrides whatever value was in the saveid high dword with 0x48000 when trying to open the archive.

This fixes the problem where the Home Menu would create a few SharedExtData archives with 0x48000 as the saveid high, but then try to open them with 0 as the high value and fail.
2017-12-09 00:16:51 -05:00
James Rowe
af45f2b2de
Merge pull request #3241 from wwylele/process-info-fix
svc: correct GetProcessInfo(20)
2017-12-08 13:13:26 -07:00
wwylele
5026480b36 svc: correct GetProcessInfo(20) 2017-12-08 21:28:48 +02:00
Sebastian Valle
69caf8c5dc
Merge pull request #3236 from Tilka/block_name
cfg: refer to ConsoleModelBlockID by name
2017-12-08 09:01:22 -05:00
Sebastian Valle
065ae0606b
Merge pull request #3238 from lioncash/svc-name
svc: Provide names for svc 0x59 and 0x5A
2017-12-08 09:00:36 -05:00
muemart
441a9b5622 Add button labels for sdl joystick mappings 2017-12-08 13:08:42 +01:00
wwylele
07acc6ceab cam: convert to ServiceFramework 2017-12-08 11:20:48 +02:00
Tillmann Karras
6752576de9 cfg: refer to ConsoleModelBlockID by name 2017-12-08 06:56:00 +00:00
Subv
e90daa6a4f Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
In a real 3DS, threads that call svcSyncRequest are put to sleep until the server responds via svcReplyAndReceive. Our HLE services don't implement this mechanism and are effectively immediate from the 3DS's point of view. This commit makes it so that we at least simulate the IPC delay.

Specific HLE handlers might need to put their callers to sleep for a longer period of time to simulate IO timings. This is their responsibility but doing so is currently not implemented.

See https://gist.github.com/ds84182/4a7690c5376e045cab9129ca4185bbeb for a test that was not passing before this commit.
2017-12-07 22:40:15 -05:00