Nicholas Keane
21db20d041
add capability to change load and shaders directories in Citra filesystem
2021-06-17 13:14:40 -04:00
SachinVin
842031a2eb
Fix Disk shader cache when accurate multiplication is off ( #5711 )
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* renderer_opengl.cpp: fix sanitize_mul check for disk shader cache
* Partially revert "Band-aid solution for 'Disk Shader Cache' (#5188 )"
This reverts commit 2e0ce86c9e
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* Disable `disk_shader_cache` checkbox when `hw_renderer` is off
2021-05-16 10:45:02 +02:00
zhaobot
82aedb9900
Update translations (2021-03-01) ( #5730 )
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Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org>
2021-05-16 10:43:05 +02:00
Ben
7325f58763
NWM_UDS: implement disconnect_reason and EjectClient ( #5331 )
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* NWM_UDS: Stub disconnect_reason and EjectClient
* addressed review comments
* fix additional semicolon
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2021-05-16 10:41:54 +02:00
SachinVin
e7671d93b2
Merge pull request #5784 from vitor-k/m1-jit
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Update dynarmic
2021-05-13 13:37:54 +05:30
Vitor Kiguchi
18ad3bafb6
Update dynarmic
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this should allow the cpu jit to run on builds compiled for the M1
2021-05-12 17:30:19 -03:00
Max Fedotov
a2f34ea82b
gcc 11 compatibility fix (suggestion) ( #5778 )
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Fixes missing include and runtime variable in offsetof
* gcc 11 compatibility fix
* Revert "gcc 11 compatibility fix"
This reverts commit bf5711d944
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* gcc 11 compatibility fix (with pointer math)
* Don't require pointers for framebuffer field math
* Code style fix (clang-format)
2021-05-10 22:10:29 -05:00
merry
6e16081b6a
Merge pull request #5779 from vitor-k/sdl-audio-fix
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sdl2_sink: remove SDL_AUDIO_ALLOW_FREQUENCY_CHANGE flag
2021-05-04 10:54:47 +01:00
Vitor Kiguchi
350c9c8d7d
sdl2_sink: remove SDL_AUDIO_ALLOW_FREQUENCY_CHANGE flag
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this is necessary for sdl audio to work properly in
sdl as of current dev version (2.0.15)
2021-04-29 20:59:41 -03:00
Ameer J
edbd6dfe8a
Merge pull request #5777 from vitor-k/update-catch-dynarmic
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Re-update catch and dynarmic
2021-04-29 11:01:32 -04:00
Vitor Kiguchi
63589f4a1b
Re-update catch and dynarmic
2021-04-29 01:34:07 -03:00
bunnei
86b775bd8f
Merge pull request #5735 from ameerj/gc-input
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input_common: Implement official GameCube adapter support
2021-04-28 21:15:55 -07:00
lat9nq
6a124bc317
input_common: Fix libusb include on Arch
2021-04-24 17:26:09 -04:00
Morph
48fad3a903
libusb: Add /utf-8 compile option for MSVC.
2021-04-24 02:22:13 -04:00
ameerj
a80e566464
gcadapter: Implement auto map feature
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Implements the auto map functionality for the GC adapter.
The controls map nicely to the original 3ds controls, with the select button being mapped to the Z button on GC.
The ZL/ZR buttons are not mapped by this feature.
2021-04-24 02:03:40 -04:00
Jan Beich
161e6a541b
cmake: unbreak system libusb support
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Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).
2021-04-24 02:02:45 -04:00
ameerj
32f8a565f3
configure_input: Add frontend text for GC adapter
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Also streamlines some of the frontend text logic.
2021-04-24 02:02:45 -04:00
ameerj
700fa6b96a
gc_adapter: Port code cleanup and feature updates from yuzu
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Streamlines the code and introduces fixes for the origin status of the controller along with adapter hotplug support
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-04-24 02:02:45 -04:00
ameerj
05e28a53e8
input_common: Add support for GameCube Adapter
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This is a port of the initial GameCube adapter input support i added into yuzu emulator.
It requires the same setup as when it was first introduced in yuzu, requiring the Zadig driver be installed for the adapter to allow it to interface with libusb.
2021-04-24 02:02:45 -04:00
Lioncash
c5094ed614
externals: Track upstream libusb
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We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2021-04-24 02:02:45 -04:00
bunnei
9ff97270cf
Merge pull request #5501 from FearlessTobi/port-1064-3948
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Port yuzu-emu/yuzu#1064 and yuzu-emu/yuzu#3948 : Changes to Telemetry and CPU feature detection
2021-04-23 22:58:08 -07:00
bunnei
24086d05bb
Merge pull request #5471 from vitor-k/misc
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Fix some warnings and some small changes
2021-04-23 22:54:00 -07:00
bunnei
78b8dfc808
Merge pull request #5759 from nieldm/fix-3818-allow-custom-save
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Allow custom folder for SDMC and NAND Directories
2021-04-23 22:35:10 -07:00
bunnei
71b8ddb8a9
Merge pull request #5756 from vitor-k/gl_extensions
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Check for OpenGL extensions
2021-04-23 22:33:21 -07:00
bunnei
33e5d16c89
Merge pull request #5748 from vitor-k/update-dynarmic
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Update dynarmic
2021-04-23 22:32:48 -07:00
bunnei
b9d7181a63
Merge pull request #5745 from vitor-k/catch
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externals: Update catch to v2.13.4
2021-04-23 22:32:16 -07:00
Daniel Mendez
8981ca983f
Update src/citra_qt/configuration/configure_storage.cpp
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Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:20 +02:00
Daniel Mendez
b72e60a47f
Update src/citra_qt/configuration/configure_storage.h
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Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:14 +02:00
Daniel Méndez
95529a8b1d
citra-qt: Added configure storage to handle NAND and SDMC dir location
2021-04-18 00:13:21 +02:00
Daniel Mendez
d21b8fb1b1
config: better variable naming
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Co-authored-by: Johel Ernesto Guerrero Peña <johelegp@gmail.com>
2021-04-17 23:49:18 +02:00
Daniel Méndez
7f20d8bb88
config: Added nand_directory and sdmc_directory to Settings
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Added settings to the ini
2021-04-17 23:49:02 +02:00
Daniel Méndez
3be52f818a
file_util: Add a function to update the user path
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Added a default value when sdmc and nand are empty
2021-04-17 23:48:30 +02:00
Daniel Méndez
49c0766b73
settings: Save and load NAND/SD dirs from config
2021-04-08 00:20:52 +02:00
Vitor Kiguchi
b660adea0f
update catch
2021-04-06 19:56:28 -03:00
Vitor Kiguchi
a2f9fef97e
Update dynarmic
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fixes dynarmic compilation when targeting MacOS on ARM
2021-04-06 19:54:39 -03:00
Vitor Kiguchi
3fb1988b5b
gl_rasterizer: check for GL_ARB_copy_image
2021-04-06 00:20:00 -03:00
Vitor Kiguchi
981ffb5090
shader_disk_cache: warn the user when ARB_get_program_binary is not supported.
2021-04-06 00:19:59 -03:00
Marshall Mohror
b3cab3c450
Merge pull request #5747 from JohelEGP/conditional_resize
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fix(net): prevent gibberish padding on linux
2021-04-03 00:05:38 -05:00
Johel Ernesto Guerrero Peña
f8eb4b7edc
fix(net): prevent gibberish padding on linux
2021-03-30 08:55:58 -04:00
Pengfei Zhu
8e3c7674d8
Merge pull request #5644 from liushuyu/master
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bootmanager: fix memory leaks when loading save states
2021-03-06 16:23:24 +08:00
xperia64
c2d36cde9f
Fix destructor order in rasterizer cache ( #5725 )
2021-02-21 18:05:27 -05:00
Marshall Mohror
e6c479f497
Merge pull request #5710 from BreadFish64/bonk_textures
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gl_rasterizer_cache: Remove all fully invalid surfaces from the cache
2021-02-11 19:06:03 -06:00
Marshall Mohror
5c58620618
Merge pull request #5717 from FearlessTobi/port-5895
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Port yuzu-emu/yuzu#5895 : "string_util: Remove MSVC workaround for converting between UTF8/UTF16"
2021-02-10 23:04:35 -06:00
Morph
7806206e90
string_util: Remove MSVC workaround for converting between UTF8/UTF16
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This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-11 00:16:33 +01:00
xperia64
2ddecf35d2
Avoid leaking fences during re-presentation ( #5713 )
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* Avoid leaking fences during re-presentation
2021-02-09 11:32:48 -05:00
Marshall Mohror
5776bdda82
Merge pull request #5546 from FearlessTobi/port-5524
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Port yuzu-emu/yuzu#4086 and yuzu-emu/yuzu#4611 : Xbyak cleanups
2021-02-08 16:00:18 -06:00
BreadFish64
ff56fdf37d
fix recycling custom textures
2021-02-08 15:53:06 -06:00
Pengfei Zhu
e770fd6e95
Merge pull request #5707 from vitor-k/mod-scale
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configure_input: fix modifier scale saving
2021-02-08 13:14:19 +08:00
liushuyu
8290423d16
bootmanager: fix memory leaks when loading save states
2021-02-07 15:18:57 -07:00
Vitor K
2e3834f880
Fix macos build ( #5703 )
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* Update deps.sh
GitHub's virtual environment provides 7zip and llvm by default, so brew may fail to install them as another version is already installed
* Use || true to ignore brew installation errors
2021-02-07 03:40:10 -05:00