Unite geometry backup

This commit is contained in:
Vitor Kiguchi 2020-08-17 02:19:58 -03:00
parent a54ea07d6f
commit fe2563ed97
3 changed files with 12 additions and 37 deletions

View File

@ -13,6 +13,7 @@
#include <fmt/format.h>
#include "citra_qt/bootmanager.h"
#include "citra_qt/main.h"
#include "citra_qt/uisettings.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "core/3ds.h"
@ -235,31 +236,6 @@ void GRenderWindow::OnFramebufferSizeChanged() {
UpdateCurrentFramebufferLayout(width, height);
}
void GRenderWindow::BackupGeometry() {
geometry = QWidget::saveGeometry();
}
void GRenderWindow::RestoreGeometry() {
// We don't want to back up the geometry here (obviously)
QWidget::restoreGeometry(geometry);
}
void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
// Make sure users of this class don't need to deal with backing up the geometry themselves
QWidget::restoreGeometry(geometry);
BackupGeometry();
}
QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
if (parent() == nullptr) {
return QWidget::saveGeometry();
}
return geometry;
}
qreal GRenderWindow::windowPixelRatio() const {
return devicePixelRatioF();
}
@ -381,20 +357,25 @@ void GRenderWindow::InitRenderTarget() {
first_frame = false;
const auto min_size = Layout::GetMinimumSizeFromLayout(Settings::values.layout_option,
Settings::values.upright_screen);
restoreGeometry(UISettings::values.renderwindow_geometry);
GMainWindow* parent = GetMainWindow();
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
child_window->create();
child_widget = createWindowContainer(child_window, this);
child_widget->resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
child_widget->resize(min_size.first, min_size.second);
layout()->addWidget(child_widget);
core_context = CreateSharedContext();
resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
resize(min_size.first, min_size.second);
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
OnFramebufferSizeChanged();
BackupGeometry();
UISettings::values.renderwindow_geometry = saveGeometry();
}
void GRenderWindow::ReleaseRenderTarget() {

View File

@ -155,11 +155,6 @@ public:
void PollEvents() override;
std::unique_ptr<Frontend::GraphicsContext> CreateSharedContext() const override;
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
qreal windowPixelRatio() const;
void closeEvent(QCloseEvent* event) override;
@ -212,8 +207,6 @@ private:
std::unique_ptr<GraphicsContext> core_context;
QByteArray geometry;
/// Native window handle that backs this presentation widget
QWindow* child_window = nullptr;

View File

@ -1654,7 +1654,7 @@ void GMainWindow::HideFullscreen() {
void GMainWindow::ToggleWindowMode() {
if (ui->action_Single_Window_Mode->isChecked()) {
// Render in the main window...
render_window->BackupGeometry();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
ui->horizontalLayout->addWidget(render_window);
render_window->setFocusPolicy(Qt::StrongFocus);
if (emulation_running) {
@ -1670,7 +1670,7 @@ void GMainWindow::ToggleWindowMode() {
render_window->setFocusPolicy(Qt::NoFocus);
if (emulation_running) {
render_window->setVisible(true);
render_window->RestoreGeometry();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
game_list->show();
}
}
@ -2175,6 +2175,7 @@ void GMainWindow::resizeEvent(QResizeEvent* event) {
} else {
UncheckWindowSize();
}
QWidget::resizeEvent(event);
}
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {