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Unite geometry backup
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parent
a54ea07d6f
commit
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@ -13,6 +13,7 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/main.h"
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#include "citra_qt/main.h"
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#include "citra_qt/uisettings.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "core/3ds.h"
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#include "core/3ds.h"
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@ -235,31 +236,6 @@ void GRenderWindow::OnFramebufferSizeChanged() {
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UpdateCurrentFramebufferLayout(width, height);
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UpdateCurrentFramebufferLayout(width, height);
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}
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}
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void GRenderWindow::BackupGeometry() {
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geometry = QWidget::saveGeometry();
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}
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void GRenderWindow::RestoreGeometry() {
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// We don't want to back up the geometry here (obviously)
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QWidget::restoreGeometry(geometry);
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}
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void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
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// Make sure users of this class don't need to deal with backing up the geometry themselves
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QWidget::restoreGeometry(geometry);
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BackupGeometry();
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}
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QByteArray GRenderWindow::saveGeometry() {
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// If we are a top-level widget, store the current geometry
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// otherwise, store the last backup
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if (parent() == nullptr) {
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return QWidget::saveGeometry();
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}
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return geometry;
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}
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qreal GRenderWindow::windowPixelRatio() const {
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qreal GRenderWindow::windowPixelRatio() const {
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return devicePixelRatioF();
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return devicePixelRatioF();
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}
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}
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@ -381,20 +357,25 @@ void GRenderWindow::InitRenderTarget() {
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first_frame = false;
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first_frame = false;
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const auto min_size = Layout::GetMinimumSizeFromLayout(Settings::values.layout_option,
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Settings::values.upright_screen);
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restoreGeometry(UISettings::values.renderwindow_geometry);
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GMainWindow* parent = GetMainWindow();
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GMainWindow* parent = GetMainWindow();
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QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
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QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
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child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
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child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
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child_window->create();
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child_window->create();
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child_widget = createWindowContainer(child_window, this);
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child_widget = createWindowContainer(child_window, this);
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child_widget->resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
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child_widget->resize(min_size.first, min_size.second);
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layout()->addWidget(child_widget);
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layout()->addWidget(child_widget);
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core_context = CreateSharedContext();
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core_context = CreateSharedContext();
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resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
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resize(min_size.first, min_size.second);
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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OnFramebufferSizeChanged();
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OnFramebufferSizeChanged();
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BackupGeometry();
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UISettings::values.renderwindow_geometry = saveGeometry();
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}
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}
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void GRenderWindow::ReleaseRenderTarget() {
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void GRenderWindow::ReleaseRenderTarget() {
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@ -155,11 +155,6 @@ public:
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void PollEvents() override;
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void PollEvents() override;
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std::unique_ptr<Frontend::GraphicsContext> CreateSharedContext() const override;
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std::unique_ptr<Frontend::GraphicsContext> CreateSharedContext() const override;
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void BackupGeometry();
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void RestoreGeometry();
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void restoreGeometry(const QByteArray& geometry); // overridden
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QByteArray saveGeometry(); // overridden
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qreal windowPixelRatio() const;
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qreal windowPixelRatio() const;
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void closeEvent(QCloseEvent* event) override;
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void closeEvent(QCloseEvent* event) override;
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@ -212,8 +207,6 @@ private:
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std::unique_ptr<GraphicsContext> core_context;
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std::unique_ptr<GraphicsContext> core_context;
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QByteArray geometry;
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/// Native window handle that backs this presentation widget
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/// Native window handle that backs this presentation widget
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QWindow* child_window = nullptr;
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QWindow* child_window = nullptr;
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@ -1654,7 +1654,7 @@ void GMainWindow::HideFullscreen() {
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void GMainWindow::ToggleWindowMode() {
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void GMainWindow::ToggleWindowMode() {
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if (ui->action_Single_Window_Mode->isChecked()) {
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if (ui->action_Single_Window_Mode->isChecked()) {
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// Render in the main window...
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// Render in the main window...
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render_window->BackupGeometry();
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UISettings::values.renderwindow_geometry = render_window->saveGeometry();
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ui->horizontalLayout->addWidget(render_window);
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ui->horizontalLayout->addWidget(render_window);
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render_window->setFocusPolicy(Qt::StrongFocus);
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render_window->setFocusPolicy(Qt::StrongFocus);
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if (emulation_running) {
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if (emulation_running) {
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@ -1670,7 +1670,7 @@ void GMainWindow::ToggleWindowMode() {
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render_window->setFocusPolicy(Qt::NoFocus);
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render_window->setFocusPolicy(Qt::NoFocus);
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if (emulation_running) {
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if (emulation_running) {
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render_window->setVisible(true);
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render_window->setVisible(true);
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render_window->RestoreGeometry();
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render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
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game_list->show();
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game_list->show();
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}
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}
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}
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}
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@ -2175,6 +2175,7 @@ void GMainWindow::resizeEvent(QResizeEvent* event) {
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} else {
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} else {
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UncheckWindowSize();
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UncheckWindowSize();
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}
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}
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QWidget::resizeEvent(event);
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}
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}
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void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
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void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
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