Merge pull request #6119 from GPUCode/master
Fix graphical bugs in Yokai 2/3 games
This commit is contained in:
		| @@ -846,8 +846,7 @@ bool RasterizerCacheOpenGL::IntervalHasInvalidPixelFormat(SurfaceParams& params, | ||||
|     params.pixel_format = PixelFormat::Invalid; | ||||
|     for (const auto& set : RangeFromInterval(surface_cache, interval)) | ||||
|         for (const auto& surface : set.second) | ||||
|             if (surface->pixel_format == PixelFormat::Invalid && | ||||
|                 surface->type != SurfaceType::Fill) { | ||||
|             if (surface->pixel_format == PixelFormat::Invalid) { | ||||
|                 LOG_DEBUG(Render_OpenGL, "Surface {:#x} found with invalid pixel format", | ||||
|                           surface->addr); | ||||
|                 return true; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 SachinVin
					SachinVin