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Small changes to the CMake file to make windows build easier
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@ -18,19 +18,25 @@ else()
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# changes intact, so we'll just clobber everything and say sorry.
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message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
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# /MP - Multi-threaded compilation
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# /MD - Multi-threaded runtime
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# /Ox - Full optimization
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# /Oy- - Don't omit frame pointer
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# /GR- - Disable RTTI
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# /GS- - No stack buffer overflow checks
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# /EHsc - C++-only exception handling semantics
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set(optimization_flags "/MP /MD /Ox /Oy- /GR- /GS- /EHsc")
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set(optimization_flags "/MP /Ox /Oy- /GR- /GS- /EHsc")
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# /Zi - Output debugging information
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# /Zo - enahnced debug info for optimized builds
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set(CMAKE_C_FLAGS_RELEASE "${optimization_flags} /Zi" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "${optimization_flags} /Zi" CACHE STRING "" FORCE)
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
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# /MDd - Multi-threaded Debug Runtime DLL
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set(CMAKE_C_FLAGS_DEBUG "${optimization_flags} /MDd /Zi /Zo" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "${optimization_flags} /MDd /Zi /Zo" CACHE STRING "" FORCE)
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# /MD - Multi-threaded runtime DLL
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set(CMAKE_C_FLAGS_RELEASE "${optimization_flags} /MD /Zi" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "${optimization_flags} /MD /Zi" CACHE STRING "" FORCE)
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${optimization_flags} /MD /Zi /Zo" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${optimization_flags} /MD /Zi /Zo" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/DEBUG" CACHE STRING "" FORCE)
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endif()
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add_definitions(-DSINGLETHREADED)
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@ -100,7 +106,7 @@ if (ENABLE_GLFW)
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set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.0.4.bin")
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set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
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set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
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# Clean up after ourselves
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unset(TMP_TOOLSET)
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unset(TMP_ARCH)
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