shader_jit: Replace two MDisp usages with MatR
This commit is contained in:
		| @@ -749,12 +749,12 @@ CompiledShader* JitCompiler::Compile() { | ||||
|     // Used to set a register to one | ||||
|     static const __m128 one = { 1.f, 1.f, 1.f, 1.f }; | ||||
|     MOV(PTRBITS, R(RAX), ImmPtr(&one)); | ||||
|     MOVAPS(ONE, MDisp(RAX, 0)); | ||||
|     MOVAPS(ONE, MatR(RAX)); | ||||
|  | ||||
|     // Used to negate registers | ||||
|     static const __m128 neg = { -0.f, -0.f, -0.f, -0.f }; | ||||
|     MOV(PTRBITS, R(RAX), ImmPtr(&neg)); | ||||
|     MOVAPS(NEGBIT, MDisp(RAX, 0)); | ||||
|     MOVAPS(NEGBIT, MatR(RAX)); | ||||
|  | ||||
|     looping = false; | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Lioncash
					Lioncash