video_core/utils: Remove unused variables in GetMortonOffset
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		| @@ -72,11 +72,8 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { | ||||
|     // | ||||
|     // This pattern is what's called Z-order curve, or Morton order. | ||||
|  | ||||
|     const unsigned int block_width = 8; | ||||
|     const unsigned int block_height = 8; | ||||
|  | ||||
|     const unsigned int coarse_x = x & ~7; | ||||
|     const unsigned int coarse_y = y & ~7; | ||||
|  | ||||
|     u32 i = VideoCore::MortonInterleave(x, y); | ||||
|  | ||||
|   | ||||
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