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citra_qt: Simplify movie recording code
The behavior shouldn't be changed.
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parent
1780f8b5b8
commit
d6b64f6b09
@ -1074,6 +1074,14 @@ void GMainWindow::BootGame(const QString& filename) {
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ShowFullscreen();
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}
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if (movie_record_on_start) {
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString(),
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movie_record_author.toStdString());
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movie_record_on_start = false;
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movie_record_path.clear();
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movie_record_author.clear();
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}
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if (video_dumping_on_start) {
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Layout::FramebufferLayout layout{
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Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
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@ -1540,14 +1548,6 @@ void GMainWindow::OnMenuRecentFile() {
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void GMainWindow::OnStartGame() {
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Camera::QtMultimediaCameraHandler::ResumeCameras();
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if (movie_record_on_start) {
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString(),
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movie_record_author.toStdString());
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movie_record_on_start = false;
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movie_record_path.clear();
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movie_record_author.clear();
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}
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PreventOSSleep();
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emu_thread->SetRunning(true);
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@ -1853,15 +1853,12 @@ void GMainWindow::OnRecordMovie() {
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return;
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}
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if (emulation_running) {
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// Restart game
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movie_record_on_start = true;
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movie_record_path = dialog.GetPath();
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movie_record_author = dialog.GetAuthor();
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if (emulation_running) { // Restart game
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BootGame(QString(game_path));
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Core::Movie::GetInstance().StartRecording(dialog.GetPath().toStdString(),
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dialog.GetAuthor().toStdString());
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} else {
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movie_record_on_start = true;
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movie_record_path = dialog.GetPath();
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movie_record_author = dialog.GetAuthor();
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}
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ui->action_Close_Movie->setEnabled(true);
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}
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