Merge pull request #594 from Subv/display_transfer
GPU: Fixed the RGBA8 input format and RGB8 output format
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		| @@ -132,12 +132,11 @@ inline void Write(u32 addr, const T data) { | ||||
|                     switch (config.input_format) { | ||||
|                     case Regs::PixelFormat::RGBA8: | ||||
|                     { | ||||
|                         // TODO: Most likely got the component order messed up. | ||||
|                         u8* srcptr = source_pointer + (x * pixel_skip + y * config.input_width) * 4; | ||||
|                         source_color.r = srcptr[0]; // blue | ||||
|                         source_color.g = srcptr[1]; // green | ||||
|                         source_color.b = srcptr[2]; // red | ||||
|                         source_color.a = srcptr[3]; // alpha | ||||
|                         source_color.r = srcptr[3]; // red | ||||
|                         source_color.g = srcptr[2]; // green | ||||
|                         source_color.b = srcptr[1]; // blue | ||||
|                         source_color.a = srcptr[0]; // alpha | ||||
|                         break; | ||||
|                     } | ||||
|  | ||||
| @@ -160,11 +159,10 @@ inline void Write(u32 addr, const T data) { | ||||
|  | ||||
|                     case Regs::PixelFormat::RGB8: | ||||
|                     { | ||||
|                         // TODO: Most likely got the component order messed up. | ||||
|                         u8* dstptr = dest_pointer + (x + y * output_width) * 3; | ||||
|                         dstptr[0] = source_color.r; // blue | ||||
|                         dstptr[2] = source_color.r; // red | ||||
|                         dstptr[1] = source_color.g; // green | ||||
|                         dstptr[2] = source_color.b; // red | ||||
|                         dstptr[0] = source_color.b; // blue | ||||
|                         break; | ||||
|                     } | ||||
|  | ||||
|   | ||||
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