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Formatting fixes
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@ -222,9 +222,10 @@ u32 SurfaceParams::LevelOf(PAddr level_addr) const {
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std::string SurfaceParams::DebugName(bool scaled, bool custom, u8 sample_count) const noexcept {
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const u32 scaled_width = scaled ? GetScaledWidth() : width;
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const u32 scaled_height = scaled ? GetScaledHeight() : height;
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return fmt::format("Surface: {}x{} {} samples {} levels from {:#x} to {:#x} ({}{})", scaled_width,
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scaled_height, PixelFormatAsString(pixel_format), static_cast<u32>(sample_count), levels, addr,
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end, custom ? "custom," : "", scaled ? "scaled" : "unscaled");
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return fmt::format("Surface: {}x{} {} samples {} levels from {:#x} to {:#x} ({}{})",
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scaled_width, scaled_height, PixelFormatAsString(pixel_format),
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static_cast<u32>(sample_count), levels, addr, end, custom ? "custom," : "",
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scaled ? "scaled" : "unscaled");
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}
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bool SurfaceParams::operator==(const SurfaceParams& other) const noexcept {
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@ -1487,8 +1487,8 @@ void Surface::BlitScale(const VideoCore::TextureBlit& blit, bool up_scale) {
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Framebuffer::Framebuffer(TextureRuntime& runtime, const VideoCore::FramebufferParams& params,
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Surface* color, Surface* depth)
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: VideoCore::FramebufferParams{params},
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res_scale{color ? color->res_scale : (depth ? depth->res_scale : 1u)},
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: VideoCore::FramebufferParams{params}, res_scale{color ? color->res_scale
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: (depth ? depth->res_scale : 1u)},
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sample_count{params.sample_count} {
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auto& renderpass_cache = runtime.GetRenderpassCache();
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if (shadow_rendering && !color) {
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