mirror of
https://github.com/citra-emu/citra.git
synced 2024-12-19 16:21:05 +00:00
game_list_p: Mark some constants as constexpr (#5550)
Consistency change with how we mark constants in the rest of the codebase. Co-Authored-By: LC <712067+lioncash@users.noreply.github.com> Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
This commit is contained in:
commit
a576eb633f
@ -123,8 +123,8 @@ static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
|
||||
class GameListItem : public QStandardItem {
|
||||
public:
|
||||
// used to access type from item index
|
||||
static const int TypeRole = Qt::UserRole + 1;
|
||||
static const int SortRole = Qt::UserRole + 2;
|
||||
static constexpr int TypeRole = Qt::UserRole + 1;
|
||||
static constexpr int SortRole = Qt::UserRole + 2;
|
||||
GameListItem() = default;
|
||||
explicit GameListItem(const QString& string) : QStandardItem(string) {
|
||||
setData(string, SortRole);
|
||||
@ -146,11 +146,11 @@ static const std::unordered_map<UISettings::GameListIconSize, int> IconSizes{
|
||||
*/
|
||||
class GameListItemPath : public GameListItem {
|
||||
public:
|
||||
static const int TitleRole = SortRole + 1;
|
||||
static const int FullPathRole = SortRole + 2;
|
||||
static const int ProgramIdRole = SortRole + 3;
|
||||
static const int ExtdataIdRole = SortRole + 4;
|
||||
static const int LongTitleRole = SortRole + 5;
|
||||
static constexpr int TitleRole = SortRole + 1;
|
||||
static constexpr int FullPathRole = SortRole + 2;
|
||||
static constexpr int ProgramIdRole = SortRole + 3;
|
||||
static constexpr int ExtdataIdRole = SortRole + 4;
|
||||
static constexpr int LongTitleRole = SortRole + 5;
|
||||
|
||||
GameListItemPath() = default;
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id,
|
||||
@ -179,8 +179,9 @@ public:
|
||||
memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
|
||||
|
||||
// Get icon from SMDH
|
||||
if (UISettings::values.game_list_icon_size != UISettings::GameListIconSize::NoIcon)
|
||||
if (UISettings::values.game_list_icon_size != UISettings::GameListIconSize::NoIcon) {
|
||||
setData(GetQPixmapFromSMDH(smdh, large), Qt::DecorationRole);
|
||||
}
|
||||
|
||||
// Get title from SMDH
|
||||
setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English),
|
||||
@ -235,7 +236,7 @@ public:
|
||||
class GameListItemCompat : public GameListItem {
|
||||
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
|
||||
public:
|
||||
static const int CompatNumberRole = SortRole;
|
||||
static constexpr int CompatNumberRole = SortRole;
|
||||
GameListItemCompat() = default;
|
||||
explicit GameListItemCompat(const QString& compatibility) {
|
||||
setData(type(), TypeRole);
|
||||
@ -307,7 +308,7 @@ public:
|
||||
*/
|
||||
class GameListItemSize : public GameListItem {
|
||||
public:
|
||||
static const int SizeRole = SortRole;
|
||||
static constexpr int SizeRole = SortRole;
|
||||
|
||||
GameListItemSize() = default;
|
||||
explicit GameListItemSize(const qulonglong size_bytes) {
|
||||
@ -343,7 +344,7 @@ public:
|
||||
|
||||
class GameListDir : public GameListItem {
|
||||
public:
|
||||
static const int GameDirRole = Qt::UserRole + 2;
|
||||
static constexpr int GameDirRole = Qt::UserRole + 2;
|
||||
|
||||
explicit GameListDir(UISettings::GameDir& directory,
|
||||
GameListItemType dir_type = GameListItemType::CustomDir)
|
||||
|
Loading…
Reference in New Issue
Block a user