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Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
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cddd447506
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@ -26,6 +26,10 @@
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namespace Log {
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Filter filter;
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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/**
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* Static state as a singleton.
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*/
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@ -58,14 +62,6 @@ public:
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backends.erase(it, backends.end());
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}
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const Filter& GetGlobalFilter() const {
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return filter;
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}
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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Backend* GetBackend(std::string_view backend_name) {
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const auto it =
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std::find_if(backends.begin(), backends.end(),
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@ -283,10 +279,6 @@ const char* GetLevelName(Level log_level) {
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return "Invalid";
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}
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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Impl::Instance().AddBackend(std::move(backend));
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}
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@ -303,10 +295,6 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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auto& instance = Impl::Instance();
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const auto& filter = instance.GetGlobalFilter();
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if (!filter.CheckMessage(log_class, log_level))
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return;
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instance.PushEntry(log_class, log_level, filename, line_num, function,
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fmt::vformat(format, args));
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}
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@ -14,8 +14,6 @@
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namespace Log {
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class Filter;
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/**
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* A log entry. Log entries are store in a structured format to permit more varied output
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* formatting on different frontends, as well as facilitating filtering and aggregation.
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@ -136,10 +134,4 @@ const char* GetLogClassName(Class log_class);
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*/
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const char* GetLevelName(Level log_level);
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/**
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* The global filter will prevent any messages from even being processed if they are filtered. Each
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* backend can have a filter, but if the level is lower than the global filter, the backend will
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* never get the message
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*/
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void SetGlobalFilter(const Filter& filter);
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} // namespace Log
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@ -11,41 +11,4 @@
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namespace Log {
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/**
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* Implements a log message filter which allows different log classes to have different minimum
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* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
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* editing via the interface or loading from a configuration file.
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*/
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class Filter {
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public:
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/// Initializes the filter with all classes having `default_level` as the minimum level.
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explicit Filter(Level default_level = Level::Info);
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/// Resets the filter so that all classes have `level` as the minimum displayed level.
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void ResetAll(Level level);
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/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
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void SetClassLevel(Class log_class, Level level);
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/**
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* Parses a filter string and applies it to this filter.
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*
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* A filter string consists of a space-separated list of filter rules, each of the format
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* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
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* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
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* a severity level name which will be set as the minimum logging level of the matched classes.
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* Rules are applied left to right, with each rule overriding previous ones in the sequence.
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*
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* A few examples of filter rules:
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* - `*:Info` -- Resets the level of all classes to Info.
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* - `Service:Info` -- Sets the level of Service to Info.
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* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
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*/
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void ParseFilterString(std::string_view filter_view);
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/// Matches class/level combination against the filter, returning true if it passed.
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bool CheckMessage(Class log_class, Level level) const;
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private:
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std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
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};
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} // namespace Log
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <fmt/format.h>
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#include "common/common_types.h"
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@ -113,6 +114,47 @@ enum class Class : ClassType {
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Count ///< Total number of logging classes
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};
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/**
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* Implements a log message filter which allows different log classes to have different minimum
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* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
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* editing via the interface or loading from a configuration file.
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*/
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class Filter {
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public:
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/// Initializes the filter with all classes having `default_level` as the minimum level.
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explicit Filter(Level default_level = Level::Info);
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/// Resets the filter so that all classes have `level` as the minimum displayed level.
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void ResetAll(Level level);
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/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
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void SetClassLevel(Class log_class, Level level);
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/**
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* Parses a filter string and applies it to this filter.
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*
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* A filter string consists of a space-separated list of filter rules, each of the format
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* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
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* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
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* a severity level name which will be set as the minimum logging level of the matched classes.
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* Rules are applied left to right, with each rule overriding previous ones in the sequence.
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*
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* A few examples of filter rules:
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* - `*:Info` -- Resets the level of all classes to Info.
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* - `Service:Info` -- Sets the level of Service to Info.
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* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
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*/
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void ParseFilterString(std::string_view filter_view);
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/// Matches class/level combination against the filter, returning true if it passed.
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bool CheckMessage(Class log_class, Level level) const;
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private:
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std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
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};
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extern Filter filter;
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void SetGlobalFilter(const Filter& f);
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/// Logs a message to the global logger, using fmt
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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@ -121,6 +163,9 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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template <typename... Args>
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void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, const char* format, const Args&... args) {
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if (!filter.CheckMessage(log_class, log_level))
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return;
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FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
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fmt::make_format_args(args...));
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}
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@ -953,6 +953,9 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
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#define INC_PC(l) ptr += sizeof(arm_inst) + l
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#define INC_PC_STUB ptr += sizeof(arm_inst)
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#ifdef ANDROID
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#define GDB_BP_CHECK
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#else
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#define GDB_BP_CHECK \
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cpu->Cpsr &= ~(1 << 5); \
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cpu->Cpsr |= cpu->TFlag << 5; \
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@ -965,6 +968,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
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goto END; \
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} \
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}
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#endif
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// GCC and Clang have a C++ extension to support a lookup table of labels. Otherwise, fallback to a
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// clunky switch statement.
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@ -1652,11 +1656,13 @@ DISPATCH : {
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goto END;
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}
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#ifndef ANDROID
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// Find breakpoint if one exists within the block
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if (GDBStub::IsConnected()) {
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breakpoint_data =
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GDBStub::GetNextBreakpointFromAddress(cpu->Reg[15], GDBStub::BreakpointType::Execute);
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}
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#endif
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inst_base = (arm_inst*)&trans_cache_buf[ptr];
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GOTO_NEXT_INST;
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@ -182,13 +182,16 @@ void ARMul_State::ResetMPCoreCP15Registers() {
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CP15[CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE] = 0x00000000;
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CP15[CP15_TLB_DEBUG_CONTROL] = 0x00000000;
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}
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#ifdef ANDROID
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static void CheckMemoryBreakpoint(u32 address, GDBStub::BreakpointType type) {}
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#else
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static void CheckMemoryBreakpoint(u32 address, GDBStub::BreakpointType type) {
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if (GDBStub::IsServerEnabled() && GDBStub::CheckBreakpoint(address, type)) {
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LOG_DEBUG(Debug, "Found memory breakpoint @ {:08x}", address);
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GDBStub::Break(true);
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}
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}
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#endif
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u8 ARMul_State::ReadMemory8(u32 address) const {
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CheckMemoryBreakpoint(address, GDBStub::BreakpointType::Read);
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