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Change "Toggle Speed Limit" to toggle between 100% and a custom value
This will change the shortcut for "Toggle Speed Limit" to make it swap between 100% and the value of "Limit Speed Percent" in the config. Old functionality is still there, but renamed to "Unthrottle".
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@ -126,7 +126,8 @@ void Config::ReadValues() {
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Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
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Settings::values.use_disk_shader_cache =
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sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", true);
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Settings::values.frame_limit =
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Settings::values.frame_limit = 100;
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Settings::values.frame_limit_custom =
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
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Settings::values.use_vsync_new =
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync_new", 1));
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@ -57,7 +57,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 23> default_hotkeys{
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const std::array<UISettings::Shortcut, 24> default_hotkeys{
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{{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral("\\"), Qt::ApplicationShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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@ -78,9 +78,10 @@ const std::array<UISettings::Shortcut, 23> default_hotkeys{
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Frame Advancing"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+A"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Screen Layout"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Backspace"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Texture Dumping"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+D"), Qt::ApplicationShortcut}}}};
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{QStringLiteral("Toggle Texture Dumping"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+D"), Qt::ApplicationShortcut}},
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{QStringLiteral("Unthrottle"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}}};
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// clang-format on
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void Config::ReadValues() {
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@ -447,7 +448,8 @@ void Config::ReadRendererValues() {
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static_cast<u16>(ReadSetting(QStringLiteral("resolution_factor"), 1).toInt());
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Settings::values.use_frame_limit =
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ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
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Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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Settings::values.frame_limit = 100;
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Settings::values.frame_limit_custom = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat();
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Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat();
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@ -930,7 +932,7 @@ void Config::SaveRendererValues() {
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WriteSetting(QStringLiteral("use_vsync_new"), Settings::values.use_vsync_new, true);
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WriteSetting(QStringLiteral("resolution_factor"), Settings::values.resolution_factor, 1);
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WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit_custom, 100);
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// Cast to double because Qt's written float values are not human-readable
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WriteSetting(QStringLiteral("bg_red"), (double)Settings::values.bg_red, 0.0);
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@ -37,7 +37,7 @@ void ConfigureGeneral::SetConfiguration() {
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ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
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ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
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ui->frame_limit->setValue(Settings::values.frame_limit);
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ui->frame_limit->setValue(Settings::values.frame_limit_custom);
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}
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void ConfigureGeneral::ResetDefaults() {
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@ -64,7 +64,7 @@ void ConfigureGeneral::ApplyConfiguration() {
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Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
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Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
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Settings::values.frame_limit = ui->frame_limit->value();
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Settings::values.frame_limit_custom = ui->frame_limit->value();
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}
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void ConfigureGeneral::RetranslateUI() {
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@ -492,6 +492,16 @@ void GMainWindow::InitializeHotkeys() {
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}
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});
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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if (Settings::values.frame_limit != 100) {
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Settings::values.frame_limit = 100;
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UpdateStatusBar();
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} else {
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Settings::values.frame_limit = Settings::values.frame_limit_custom;
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UpdateStatusBar();
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}
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});
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Unthrottle"), this),
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&QShortcut::activated, this, [&] {
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Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
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UpdateStatusBar();
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@ -504,15 +514,21 @@ void GMainWindow::InitializeHotkeys() {
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static constexpr u16 SPEED_LIMIT_STEP = 5;
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
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Settings::values.frame_limit += SPEED_LIMIT_STEP;
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if (Settings::values.frame_limit_custom < 9999 - SPEED_LIMIT_STEP) {
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Settings::values.frame_limit_custom += SPEED_LIMIT_STEP;
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if (Settings::values.frame_limit != 100) {
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Settings::values.frame_limit = Settings::values.frame_limit_custom;
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}
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UpdateStatusBar();
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}
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});
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
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Settings::values.frame_limit -= SPEED_LIMIT_STEP;
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if (Settings::values.frame_limit_custom > SPEED_LIMIT_STEP) {
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Settings::values.frame_limit_custom -= SPEED_LIMIT_STEP;
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if (Settings::values.frame_limit != 100) {
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Settings::values.frame_limit = Settings::values.frame_limit_custom;
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}
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UpdateStatusBar();
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}
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});
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@ -148,6 +148,7 @@ struct Values {
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u16 resolution_factor;
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bool use_frame_limit;
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u16 frame_limit;
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u16 frame_limit_custom;
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std::string texture_filter_name;
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LayoutOption layout_option;
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