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gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
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@ -102,7 +102,9 @@ static std::string GetVertexInterfaceDeclaration(bool is_output, bool separable_
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out += R"(
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out gl_PerVertex {
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vec4 gl_Position;
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#if !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)
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float gl_ClipDistance[2];
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#endif // !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)
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};
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)";
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}
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