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GPU debugger: Add functionality to inspect command lists.
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parent
50b2b73be4
commit
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@ -126,6 +126,10 @@ void TriggerCmdReqQueue(Service::Interface* self) {
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GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3);
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GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3);
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GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
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// TODO: Move this to GPU
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// TODO: Not sure what units the size is measured in
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g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]);
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break;
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case GXCommandId::SET_MEMORY_FILL:
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@ -11,11 +11,23 @@
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#include "common/log.h"
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#include "core/hle/service/gsp.h"
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#include "pica.h"
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class GraphicsDebugger
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{
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public:
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// A few utility structs used to expose data
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// A vector of commands represented by their raw byte sequence
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struct PicaCommand : public std::vector<u32>
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{
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Pica::CommandHeader& GetHeader()
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{
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return *(Pica::CommandHeader*)&(front());
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}
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};
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typedef std::vector<PicaCommand> PicaCommandList;
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// Base class for all objects which need to be notified about GPU events
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class DebuggerObserver
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{
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@ -40,6 +52,16 @@ public:
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ERROR_LOG(GSP, "Received command: id=%x", cmd.id);
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}
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/**
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* @param lst command list which triggered this call
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* @param is_new true if the command list was called for the first time
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* @todo figure out how to make sure called functions don't keep references around beyond their life time
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*/
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virtual void CommandListCalled(const PicaCommandList& lst, bool is_new)
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{
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ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
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}
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protected:
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GraphicsDebugger* GetDebugger()
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{
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@ -66,12 +88,39 @@ public:
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} );
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}
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void CommandListCalled(u32 address, u32* command_list, u32 size_in_words)
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{
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// TODO: Decoding fun
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// For now, just treating the whole command list as a single command
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PicaCommandList cmdlist;
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cmdlist.push_back(PicaCommand());
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auto& cmd = cmdlist[0];
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cmd.reserve(size_in_words);
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std::copy(command_list, command_list+size_in_words, std::back_inserter(cmd));
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auto obj = std::pair<u32,PicaCommandList>(address, cmdlist);
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auto it = std::find(command_lists.begin(), command_lists.end(), obj);
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bool is_new = (it == command_lists.end());
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if (is_new)
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command_lists.push_back(obj);
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ForEachObserver([&](DebuggerObserver* observer) {
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observer->CommandListCalled(obj.second, is_new);
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} );
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}
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const GSP_GPU::GXCommand& ReadGXCommandHistory(int index) const
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{
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// TODO: Is this thread-safe?
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return gx_command_history[index];
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}
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const std::vector<std::pair<u32,PicaCommandList>>& GetCommandLists() const
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{
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return command_lists;
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}
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void RegisterObserver(DebuggerObserver* observer)
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{
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// TODO: Check for duplicates
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@ -94,4 +143,7 @@ private:
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std::vector<DebuggerObserver*> observers;
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std::vector<GSP_GPU::GXCommand> gx_command_history;
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// vector of pairs of command lists and their storage address
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std::vector<std::pair<u32,PicaCommandList>> command_lists;
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};
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