mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-26 14:10:05 +00:00
spv_shader_gen: Optimize z-negation
Use `OpComposite{Insert, Extract}` rather than access chains
This commit is contained in:
parent
319a278bf9
commit
5c631e0e55
@ -103,12 +103,15 @@ void VertexModule::DefineInterface() {
|
||||
|
||||
Id VertexModule::WriteFuncSanitizeVertex() {
|
||||
const Id func_type = TypeFunction(ids.vec_ids.Get(4), ids.vec_ids.Get(4));
|
||||
const Id func = Name(OpFunction(ids.vec_ids.Get(4), spv::FunctionControlMask::MaskNone, func_type), "SanitizeVertex");
|
||||
const Id func =
|
||||
Name(OpFunction(ids.vec_ids.Get(4), spv::FunctionControlMask::MaskNone, func_type),
|
||||
"SanitizeVertex");
|
||||
const Id arg_pos = OpFunctionParameter(ids.vec_ids.Get(4));
|
||||
|
||||
AddLabel(OpLabel());
|
||||
|
||||
const Id result = AddLocalVariable(TypePointer(spv::StorageClass::Function, ids.vec_ids.Get(4)), spv::StorageClass::Function);
|
||||
const Id result = AddLocalVariable(TypePointer(spv::StorageClass::Function, ids.vec_ids.Get(4)),
|
||||
spv::StorageClass::Function);
|
||||
OpStore(result, arg_pos);
|
||||
|
||||
const Id pos_z = OpCompositeExtract(ids.f32_id, arg_pos, 2);
|
||||
@ -130,7 +133,8 @@ Id VertexModule::WriteFuncSanitizeVertex() {
|
||||
AddLabel(true_label);
|
||||
|
||||
// .z = 0.0f;
|
||||
OpStore(result, OpCompositeInsert(ids.vec_ids.Get(4), ConstantNull(ids.f32_id), arg_pos, 2));
|
||||
OpStore(result,
|
||||
OpCompositeInsert(ids.vec_ids.Get(4), ConstantNull(ids.f32_id), arg_pos, 2));
|
||||
|
||||
OpBranch(end_label);
|
||||
AddLabel(end_label);
|
||||
@ -180,13 +184,13 @@ std::vector<u32> GenerateTrivialVertexShader(bool use_clip_planes) {
|
||||
const Id pos_sanitized =
|
||||
code.OpFunctionCall(ids.vec_ids.Get(4), ids.sanitize_vertex,
|
||||
code.OpLoad(ids.vec_ids.Get(4), ids.vert_in_position_id));
|
||||
code.OpStore(ids.gl_position, pos_sanitized);
|
||||
|
||||
// Negate Z
|
||||
const Id pos_z = code.OpAccessChain(code.TypePointer(spv::StorageClass::Output, ids.f32_id),
|
||||
ids.gl_position, code.Constant(ids.u32_id, 2));
|
||||
const Id neg_z =
|
||||
code.OpFNegate(ids.f32_id, code.OpCompositeExtract(ids.f32_id, pos_sanitized, 2));
|
||||
const Id negated_z = code.OpCompositeInsert(ids.vec_ids.Get(4), neg_z, pos_sanitized, 2);
|
||||
|
||||
code.OpStore(pos_z, code.OpFNegate(ids.f32_id, code.OpLoad(ids.f32_id, pos_z)));
|
||||
code.OpStore(ids.gl_position, negated_z);
|
||||
|
||||
// Pass-through
|
||||
code.OpStore(ids.vert_out_color_id, code.OpLoad(ids.vec_ids.Get(4), ids.vert_in_color_id));
|
||||
|
Loading…
Reference in New Issue
Block a user