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rasterizer_cache: Allow custom recycle (#6851)
* surface_params: Allow custom surface recycling * rasterizer_cache: Cleanup
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@ -127,6 +127,29 @@ void RasterizerCache<T>::RemoveFramebuffers(SurfaceId surface_id) {
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}
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}
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template <class T>
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void RasterizerCache<T>::RemoveTextureCubeFace(SurfaceId surface_id) {
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if (False(slot_surfaces[surface_id].flags & SurfaceFlagBits::Tracked)) {
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return;
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}
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for (auto it = texture_cube_cache.begin(); it != texture_cube_cache.end();) {
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TextureCube& cube = it->second;
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for (SurfaceId& face_id : cube.face_ids) {
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if (face_id == surface_id) {
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face_id = SurfaceId{};
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}
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}
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if (std::none_of(cube.face_ids.begin(), cube.face_ids.end(),
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[](SurfaceId id) { return id; })) {
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sentenced.emplace_back(cube.surface_id, frame_tick);
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it = texture_cube_cache.erase(it);
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} else {
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it++;
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}
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}
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}
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template <class T>
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bool RasterizerCache<T>::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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const DebugScope scope{runtime, Common::Vec4f{0.f, 0.f, 1.f, 1.f},
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@ -866,39 +889,6 @@ SurfaceId RasterizerCache<T>::FindMatch(const SurfaceParams& params, ScaleMatch
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return match_id;
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}
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template <class T>
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void RasterizerCache<T>::DuplicateSurface(SurfaceId src_id, SurfaceId dst_id) {
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Surface& src_surface = slot_surfaces[src_id];
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Surface& dst_surface = slot_surfaces[dst_id];
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ASSERT(dst_surface.addr <= src_surface.addr && dst_surface.end >= src_surface.end);
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const auto src_rect = src_surface.GetScaledRect();
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const auto dst_rect = dst_surface.GetScaledSubRect(src_surface);
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ASSERT(src_rect.GetWidth() == dst_rect.GetWidth());
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const TextureCopy copy = {
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.src_level = 0,
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.dst_level = 0,
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.src_offset = {src_rect.left, src_rect.bottom},
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.dst_offset = {dst_rect.left, dst_rect.bottom},
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.extent = {src_rect.GetWidth(), src_rect.GetHeight()},
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};
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runtime.CopyTextures(src_surface, dst_surface, copy);
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dst_surface.invalid_regions -= src_surface.GetInterval();
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dst_surface.invalid_regions += src_surface.invalid_regions;
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SurfaceRegions regions;
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for (const auto& pair : RangeFromInterval(dirty_regions, src_surface.GetInterval())) {
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if (pair.second == src_id) {
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regions += pair.first;
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}
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}
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for (const auto& interval : regions) {
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dirty_regions.set({interval, dst_id});
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}
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}
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template <class T>
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void RasterizerCache<T>::ValidateSurface(SurfaceId surface_id, PAddr addr, u32 size) {
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if (size == 0) [[unlikely]] {
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@ -1057,6 +1047,7 @@ bool RasterizerCache<T>::UploadCustomSurface(SurfaceId surface_id, SurfaceInterv
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const SurfaceBase old_surface{slot_surfaces[surface_id]};
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const SurfaceId old_id =
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slot_surfaces.swap_and_insert(surface_id, runtime, old_surface, material);
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slot_surfaces[old_id].flags &= ~SurfaceFlagBits::Registered;
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sentenced.emplace_back(old_id, frame_tick);
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}
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Surface& surface = slot_surfaces[surface_id];
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@ -1203,7 +1194,6 @@ void RasterizerCache<T>::ClearAll(bool flush) {
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cached_pages -= flush_interval;
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dirty_regions.clear();
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page_table.clear();
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remove_surfaces.clear();
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}
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template <class T>
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@ -1232,7 +1222,7 @@ void RasterizerCache<T>::FlushRegion(PAddr addr, u32 size, SurfaceId flush_surfa
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interval.lower(), interval.upper()};
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SCOPE_EXIT({ flushed_intervals += interval; });
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if (surface.IsFill()) {
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if (surface.type == SurfaceType::Fill) {
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DownloadFillSurface(surface, interval);
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continue;
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}
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@ -1274,6 +1264,7 @@ void RasterizerCache<T>::InvalidateRegion(PAddr addr, u32 size, SurfaceId region
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region_owner.MarkValid(invalid_interval);
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}
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boost::container::small_vector<SurfaceId, 4> remove_surfaces;
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ForEachSurfaceInRegion(addr, size, [&](SurfaceId surface_id, Surface& surface) {
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if (surface_id == region_owner_id) {
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return;
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@ -1301,13 +1292,12 @@ void RasterizerCache<T>::InvalidateRegion(PAddr addr, u32 size, SurfaceId region
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for (const SurfaceId surface_id : remove_surfaces) {
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UnregisterSurface(surface_id);
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if (!slot_surfaces[surface_id].IsFill()) {
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if (slot_surfaces[surface_id].type != SurfaceType::Fill) {
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sentenced.emplace_back(surface_id, frame_tick);
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} else {
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slot_surfaces.erase(surface_id);
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}
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}
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remove_surfaces.clear();
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}
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template <class T>
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@ -1367,25 +1357,7 @@ void RasterizerCache<T>::UnregisterSurface(SurfaceId surface_id) {
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surfaces.erase(vector_it);
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});
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if (False(surface.flags & SurfaceFlagBits::Tracked)) {
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return;
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}
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for (auto it = texture_cube_cache.begin(); it != texture_cube_cache.end();) {
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TextureCube& cube = it->second;
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for (SurfaceId& face_id : cube.face_ids) {
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if (face_id == surface_id) {
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face_id = SurfaceId{};
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}
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}
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if (std::none_of(cube.face_ids.begin(), cube.face_ids.end(),
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[](SurfaceId id) { return id; })) {
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sentenced.emplace_back(cube.surface_id, frame_tick);
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it = texture_cube_cache.erase(it);
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} else {
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it++;
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}
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}
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RemoveTextureCubeFace(surface_id);
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}
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template <class T>
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@ -1397,7 +1369,6 @@ void RasterizerCache<T>::UnregisterAll() {
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}
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}
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texture_cube_cache.clear();
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remove_surfaces.clear();
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}
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template <class T>
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@ -165,8 +165,8 @@ private:
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/// Removes any framebuffers that reference the provided surface_id.
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void RemoveFramebuffers(SurfaceId surface_id);
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/// Transfers ownership of a memory region from src_surface to dest_surface
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void DuplicateSurface(SurfaceId src_id, SurfaceId dst_id);
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/// Removes any references of the provided surface id from cached texture cubes.
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void RemoveTextureCubeFace(SurfaceId surface_id);
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/// Computes the hash of the provided texture data.
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u64 ComputeHash(const SurfaceParams& load_info, std::span<u8> upload_data);
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@ -224,7 +224,6 @@ private:
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Common::SlotVector<Framebuffer> slot_framebuffers;
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SurfaceMap dirty_regions;
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PageMap cached_pages;
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std::vector<SurfaceId> remove_surfaces;
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u32 resolution_scale_factor;
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u64 frame_tick{};
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FramebufferParams fb_params;
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@ -46,10 +46,6 @@ public:
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/// Returns true if the surface contains a custom material with a normal map.
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bool HasNormalMap() const noexcept;
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bool IsFill() const noexcept {
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return type == SurfaceType::Fill;
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}
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bool Overlaps(PAddr overlap_addr, size_t overlap_size) const noexcept {
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const PAddr overlap_end = overlap_addr + static_cast<PAddr>(overlap_size);
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return addr < overlap_end && overlap_addr < end;
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@ -228,10 +228,10 @@ std::string SurfaceParams::DebugName(bool scaled, bool custom) const noexcept {
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}
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bool SurfaceParams::operator==(const SurfaceParams& other) const noexcept {
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return std::tie(addr, end, width, height, stride, levels, is_tiled, texture_type, pixel_format,
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custom_format) ==
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std::tie(other.addr, other.end, other.width, other.height, other.stride, other.levels,
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other.is_tiled, other.texture_type, other.pixel_format, other.custom_format);
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return std::tie(addr, end, width, height, stride, levels, is_tiled, texture_type,
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pixel_format) == std::tie(other.addr, other.end, other.width, other.height,
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other.stride, other.levels, other.is_tiled,
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other.texture_type, other.pixel_format);
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}
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} // namespace VideoCore
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