video_core: add ScaleForce to texture filters (#5210)

* video_core: add ScaleForce to texture filters

* fix erroneous namespace end comment

Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>

* move copyright header to shader file

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
This commit is contained in:
Marshall Mohror
2020-04-16 13:33:14 -05:00
committed by GitHub
parent 49a686faee
commit 55ecaa0344
5 changed files with 193 additions and 0 deletions

View File

@@ -58,6 +58,8 @@ add_library(video_core STATIC
renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h
renderer_opengl/texture_filters/bicubic/bicubic.cpp
renderer_opengl/texture_filters/bicubic/bicubic.h
renderer_opengl/texture_filters/scale_force/scale_force.cpp
renderer_opengl/texture_filters/scale_force/scale_force.h
renderer_opengl/texture_filters/texture_filter_base.h
renderer_opengl/texture_filters/texture_filterer.cpp
renderer_opengl/texture_filters/texture_filterer.h
@@ -103,6 +105,7 @@ set(SHADER_FILES
renderer_opengl/texture_filters/anime4k/y_gradient.frag
renderer_opengl/texture_filters/anime4k/y_gradient.vert
renderer_opengl/texture_filters/bicubic/bicubic.frag
renderer_opengl/texture_filters/scale_force/scale_force.frag
renderer_opengl/texture_filters/tex_coord.vert
renderer_opengl/texture_filters/xbrz/xbrz_freescale.frag
renderer_opengl/texture_filters/xbrz/xbrz_freescale.vert