Merge pull request #5112 from vitor-k/ling-warnings
Qt Linguistic warnings
This commit is contained in:
		| @@ -89,18 +89,18 @@ static QString GetQStringLongTitleFromSMDH(const Loader::SMDH& smdh, | ||||
| static QString GetRegionFromSMDH(const Loader::SMDH& smdh) { | ||||
|     using GameRegion = Loader::SMDH::GameRegion; | ||||
|     static const std::map<GameRegion, const char*> regions_map = { | ||||
|         {GameRegion::Japan, QT_TR_NOOP("Japan")}, | ||||
|         {GameRegion::NorthAmerica, QT_TR_NOOP("North America")}, | ||||
|         {GameRegion::Europe, QT_TR_NOOP("Europe")}, | ||||
|         {GameRegion::Australia, QT_TR_NOOP("Australia")}, | ||||
|         {GameRegion::China, QT_TR_NOOP("China")}, | ||||
|         {GameRegion::Korea, QT_TR_NOOP("Korea")}, | ||||
|         {GameRegion::Taiwan, QT_TR_NOOP("Taiwan")}}; | ||||
|         {GameRegion::Japan, QT_TRANSLATE_NOOP("GameRegion", "Japan")}, | ||||
|         {GameRegion::NorthAmerica, QT_TRANSLATE_NOOP("GameRegion", "North America")}, | ||||
|         {GameRegion::Europe, QT_TRANSLATE_NOOP("GameRegion", "Europe")}, | ||||
|         {GameRegion::Australia, QT_TRANSLATE_NOOP("GameRegion", "Australia")}, | ||||
|         {GameRegion::China, QT_TRANSLATE_NOOP("GameRegion", "China")}, | ||||
|         {GameRegion::Korea, QT_TRANSLATE_NOOP("GameRegion", "Korea")}, | ||||
|         {GameRegion::Taiwan, QT_TRANSLATE_NOOP("GameRegion", "Taiwan")}}; | ||||
|  | ||||
|     std::vector<GameRegion> regions = smdh.GetRegions(); | ||||
|  | ||||
|     if (regions.empty()) { | ||||
|         return QObject::tr("Invalid region"); | ||||
|         return QCoreApplication::translate("GameRegion", "Invalid region"); | ||||
|     } | ||||
|  | ||||
|     const bool region_free = | ||||
| @@ -108,14 +108,14 @@ static QString GetRegionFromSMDH(const Loader::SMDH& smdh) { | ||||
|             return std::find(regions.begin(), regions.end(), it.first) != regions.end(); | ||||
|         }); | ||||
|     if (region_free) { | ||||
|         return QObject::tr("Region free"); | ||||
|         return QCoreApplication::translate("GameRegion", "Region free"); | ||||
|     } | ||||
|  | ||||
|     const QString separator = | ||||
|         UISettings::values.game_list_single_line_mode ? QStringLiteral(", ") : QStringLiteral("\n"); | ||||
|     QString result = QObject::tr(regions_map.at(regions.front())); | ||||
|     QString result = QCoreApplication::translate("GameRegion", regions_map.at(regions.front())); | ||||
|     for (auto region = ++regions.begin(); region != regions.end(); ++region) { | ||||
|         result += separator + QObject::tr(regions_map.at(*region)); | ||||
|         result += separator + QCoreApplication::translate("GameRegion", regions_map.at(*region)); | ||||
|     } | ||||
|     return result; | ||||
| } | ||||
|   | ||||
| @@ -226,7 +226,7 @@ void ChatRoom::SendModerationRequest(Network::RoomMessageTypes type, const std:: | ||||
|                                    return member.nickname == nickname; | ||||
|                                }); | ||||
|         if (it == members.end()) { | ||||
|             NetworkMessage::ShowError(NetworkMessage::NO_SUCH_USER); | ||||
|             NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::NO_SUCH_USER); | ||||
|             return; | ||||
|         } | ||||
|         room->SendModerationRequest(type, nickname); | ||||
|   | ||||
| @@ -56,7 +56,7 @@ void DirectConnectWindow::RetranslateUi() { | ||||
|  | ||||
| void DirectConnectWindow::Connect() { | ||||
|     if (!ui->nickname->hasAcceptableInput()) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); | ||||
|         return; | ||||
|     } | ||||
|     if (const auto member = Network::GetRoomMember().lock()) { | ||||
| @@ -75,11 +75,12 @@ void DirectConnectWindow::Connect() { | ||||
|         break; | ||||
|     case ConnectionType::IP: | ||||
|         if (!ui->ip->hasAcceptableInput()) { | ||||
|             NetworkMessage::ShowError(NetworkMessage::IP_ADDRESS_NOT_VALID); | ||||
|             NetworkMessage::ErrorManager::ShowError( | ||||
|                 NetworkMessage::ErrorManager::IP_ADDRESS_NOT_VALID); | ||||
|             return; | ||||
|         } | ||||
|         if (!ui->port->hasAcceptableInput()) { | ||||
|             NetworkMessage::ShowError(NetworkMessage::PORT_NOT_VALID); | ||||
|             NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PORT_NOT_VALID); | ||||
|             return; | ||||
|         } | ||||
|         break; | ||||
|   | ||||
| @@ -104,19 +104,19 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken | ||||
|  | ||||
| void HostRoomWindow::Host() { | ||||
|     if (!ui->username->hasAcceptableInput()) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); | ||||
|         return; | ||||
|     } | ||||
|     if (!ui->room_name->hasAcceptableInput()) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::ROOMNAME_NOT_VALID); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOMNAME_NOT_VALID); | ||||
|         return; | ||||
|     } | ||||
|     if (!ui->port->hasAcceptableInput()) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::PORT_NOT_VALID); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PORT_NOT_VALID); | ||||
|         return; | ||||
|     } | ||||
|     if (ui->game_list->currentIndex() == -1) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::GAME_NOT_SELECTED); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED); | ||||
|         return; | ||||
|     } | ||||
|     if (auto member = Network::GetRoomMember().lock()) { | ||||
| @@ -147,7 +147,8 @@ void HostRoomWindow::Host() { | ||||
|                                         Settings::values.citra_username, game_name.toStdString(), | ||||
|                                         game_id, CreateVerifyBackend(is_public), ban_list); | ||||
|             if (!created) { | ||||
|                 NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM); | ||||
|                 NetworkMessage::ErrorManager::ShowError( | ||||
|                     NetworkMessage::ErrorManager::COULD_NOT_CREATE_ROOM); | ||||
|                 LOG_ERROR(Network, "Could not create room!"); | ||||
|                 ui->host->setEnabled(true); | ||||
|                 return; | ||||
|   | ||||
| @@ -128,7 +128,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { | ||||
|         index = source.parent(); | ||||
|     } | ||||
|     if (!ui->nickname->hasAcceptableInput()) { | ||||
|         NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -8,46 +8,50 @@ | ||||
| #include "citra_qt/multiplayer/message.h" | ||||
|  | ||||
| namespace NetworkMessage { | ||||
| const ConnectionError USERNAME_NOT_VALID( | ||||
| const ConnectionError ErrorManager::USERNAME_NOT_VALID( | ||||
|     QT_TR_NOOP("Username is not valid. Must be 4 to 20 alphanumeric characters.")); | ||||
| const ConnectionError ROOMNAME_NOT_VALID( | ||||
| const ConnectionError ErrorManager::ROOMNAME_NOT_VALID( | ||||
|     QT_TR_NOOP("Room name is not valid. Must be 4 to 20 alphanumeric characters.")); | ||||
| const ConnectionError USERNAME_NOT_VALID_SERVER( | ||||
| const ConnectionError ErrorManager::USERNAME_NOT_VALID_SERVER( | ||||
|     QT_TR_NOOP("Username is already in use or not valid. Please choose another.")); | ||||
| const ConnectionError IP_ADDRESS_NOT_VALID(QT_TR_NOOP("IP is not a valid IPv4 address.")); | ||||
| const ConnectionError PORT_NOT_VALID(QT_TR_NOOP("Port must be a number between 0 to 65535.")); | ||||
| const ConnectionError GAME_NOT_SELECTED(QT_TR_NOOP( | ||||
| const ConnectionError ErrorManager::IP_ADDRESS_NOT_VALID( | ||||
|     QT_TR_NOOP("IP is not a valid IPv4 address.")); | ||||
| const ConnectionError ErrorManager::PORT_NOT_VALID( | ||||
|     QT_TR_NOOP("Port must be a number between 0 to 65535.")); | ||||
| const ConnectionError ErrorManager::GAME_NOT_SELECTED(QT_TR_NOOP( | ||||
|     "You must choose a Preferred Game to host a room. If you do not have any games in your game " | ||||
|     "list yet, add a game folder by clicking on the plus icon in the game list.")); | ||||
| const ConnectionError NO_INTERNET( | ||||
| const ConnectionError ErrorManager::NO_INTERNET( | ||||
|     QT_TR_NOOP("Unable to find an internet connection. Check your internet settings.")); | ||||
| const ConnectionError UNABLE_TO_CONNECT( | ||||
| const ConnectionError ErrorManager::UNABLE_TO_CONNECT( | ||||
|     QT_TR_NOOP("Unable to connect to the host. Verify that the connection settings are correct. If " | ||||
|                "you still cannot connect, contact the room host and verify that the host is " | ||||
|                "properly configured with the external port forwarded.")); | ||||
| const ConnectionError ROOM_IS_FULL( | ||||
| const ConnectionError ErrorManager::ROOM_IS_FULL( | ||||
|     QT_TR_NOOP("Unable to connect to the room because it is already full.")); | ||||
| const ConnectionError COULD_NOT_CREATE_ROOM( | ||||
| const ConnectionError ErrorManager::COULD_NOT_CREATE_ROOM( | ||||
|     QT_TR_NOOP("Creating a room failed. Please retry. Restarting Citra might be necessary.")); | ||||
| const ConnectionError HOST_BANNED( | ||||
| const ConnectionError ErrorManager::HOST_BANNED( | ||||
|     QT_TR_NOOP("The host of the room has banned you. Speak with the host to unban you " | ||||
|                "or try a different room.")); | ||||
| const ConnectionError WRONG_VERSION( | ||||
| const ConnectionError ErrorManager::WRONG_VERSION( | ||||
|     QT_TR_NOOP("Version mismatch! Please update to the latest version of Citra. If the problem " | ||||
|                "persists, contact the room host and ask them to update the server.")); | ||||
| const ConnectionError WRONG_PASSWORD(QT_TR_NOOP("Incorrect password.")); | ||||
| const ConnectionError GENERIC_ERROR( | ||||
| const ConnectionError ErrorManager::WRONG_PASSWORD(QT_TR_NOOP("Incorrect password.")); | ||||
| const ConnectionError ErrorManager::GENERIC_ERROR( | ||||
|     QT_TR_NOOP("An unknown error occured. If this error continues to occur, please open an issue")); | ||||
| const ConnectionError LOST_CONNECTION(QT_TR_NOOP("Connection to room lost. Try to reconnect.")); | ||||
| const ConnectionError HOST_KICKED(QT_TR_NOOP("You have been kicked by the room host.")); | ||||
| const ConnectionError MAC_COLLISION( | ||||
| const ConnectionError ErrorManager::LOST_CONNECTION( | ||||
|     QT_TR_NOOP("Connection to room lost. Try to reconnect.")); | ||||
| const ConnectionError ErrorManager::HOST_KICKED( | ||||
|     QT_TR_NOOP("You have been kicked by the room host.")); | ||||
| const ConnectionError ErrorManager::MAC_COLLISION( | ||||
|     QT_TR_NOOP("MAC address is already in use. Please choose another.")); | ||||
| const ConnectionError CONSOLE_ID_COLLISION(QT_TR_NOOP( | ||||
| const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP( | ||||
|     "Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation " | ||||
|     "> Configure > System to regenerate your Console ID.")); | ||||
| const ConnectionError PERMISSION_DENIED( | ||||
| const ConnectionError ErrorManager::PERMISSION_DENIED( | ||||
|     QT_TR_NOOP("You do not have enough permission to perform this action.")); | ||||
| const ConnectionError NO_SUCH_USER(QT_TR_NOOP( | ||||
| const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP( | ||||
|     "The user you are trying to kick/ban could not be found.\nThey may have left the room.")); | ||||
|  | ||||
| static bool WarnMessage(const std::string& title, const std::string& text) { | ||||
| @@ -56,8 +60,8 @@ static bool WarnMessage(const std::string& title, const std::string& text) { | ||||
|                                                    QMessageBox::Ok | QMessageBox::Cancel); | ||||
| } | ||||
|  | ||||
| void ShowError(const ConnectionError& e) { | ||||
|     QMessageBox::critical(nullptr, QObject::tr("Error"), QObject::tr(e.GetString().c_str())); | ||||
| void ErrorManager::ShowError(const ConnectionError& e) { | ||||
|     QMessageBox::critical(nullptr, tr("Error"), tr(e.GetString().c_str())); | ||||
| } | ||||
|  | ||||
| bool WarnCloseRoom() { | ||||
|   | ||||
| @@ -20,34 +20,36 @@ private: | ||||
|     std::string err; | ||||
| }; | ||||
|  | ||||
| /// When the nickname is considered invalid by the client | ||||
| extern const ConnectionError USERNAME_NOT_VALID; | ||||
| extern const ConnectionError ROOMNAME_NOT_VALID; | ||||
| /// When the nickname is considered invalid by the room server | ||||
| extern const ConnectionError USERNAME_NOT_VALID_SERVER; | ||||
| extern const ConnectionError IP_ADDRESS_NOT_VALID; | ||||
| extern const ConnectionError PORT_NOT_VALID; | ||||
| extern const ConnectionError GAME_NOT_SELECTED; | ||||
| extern const ConnectionError NO_INTERNET; | ||||
| extern const ConnectionError UNABLE_TO_CONNECT; | ||||
| extern const ConnectionError ROOM_IS_FULL; | ||||
| extern const ConnectionError COULD_NOT_CREATE_ROOM; | ||||
| extern const ConnectionError HOST_BANNED; | ||||
| extern const ConnectionError WRONG_VERSION; | ||||
| extern const ConnectionError WRONG_PASSWORD; | ||||
| extern const ConnectionError GENERIC_ERROR; | ||||
| extern const ConnectionError LOST_CONNECTION; | ||||
| extern const ConnectionError HOST_KICKED; | ||||
| extern const ConnectionError MAC_COLLISION; | ||||
| extern const ConnectionError CONSOLE_ID_COLLISION; | ||||
| extern const ConnectionError PERMISSION_DENIED; | ||||
| extern const ConnectionError NO_SUCH_USER; | ||||
|  | ||||
| /** | ||||
|  *  Shows a standard QMessageBox with a error message | ||||
|  */ | ||||
| void ShowError(const ConnectionError& e); | ||||
|  | ||||
| class ErrorManager : QObject { | ||||
|     Q_OBJECT | ||||
| public: | ||||
|     /// When the nickname is considered invalid by the client | ||||
|     static const ConnectionError USERNAME_NOT_VALID; | ||||
|     static const ConnectionError ROOMNAME_NOT_VALID; | ||||
|     /// When the nickname is considered invalid by the room server | ||||
|     static const ConnectionError USERNAME_NOT_VALID_SERVER; | ||||
|     static const ConnectionError IP_ADDRESS_NOT_VALID; | ||||
|     static const ConnectionError PORT_NOT_VALID; | ||||
|     static const ConnectionError GAME_NOT_SELECTED; | ||||
|     static const ConnectionError NO_INTERNET; | ||||
|     static const ConnectionError UNABLE_TO_CONNECT; | ||||
|     static const ConnectionError ROOM_IS_FULL; | ||||
|     static const ConnectionError COULD_NOT_CREATE_ROOM; | ||||
|     static const ConnectionError HOST_BANNED; | ||||
|     static const ConnectionError WRONG_VERSION; | ||||
|     static const ConnectionError WRONG_PASSWORD; | ||||
|     static const ConnectionError GENERIC_ERROR; | ||||
|     static const ConnectionError LOST_CONNECTION; | ||||
|     static const ConnectionError HOST_KICKED; | ||||
|     static const ConnectionError MAC_COLLISION; | ||||
|     static const ConnectionError CONSOLE_ID_COLLISION; | ||||
|     static const ConnectionError PERMISSION_DENIED; | ||||
|     static const ConnectionError NO_SUCH_USER; | ||||
|     /** | ||||
|      *  Shows a standard QMessageBox with a error message | ||||
|      */ | ||||
|     static void ShowError(const ConnectionError& e); | ||||
| }; | ||||
| /** | ||||
|  * Show a standard QMessageBox with a warning message about leaving the room | ||||
|  * return true if the user wants to close the network connection | ||||
|   | ||||
| @@ -131,43 +131,44 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) { | ||||
|     LOG_DEBUG(Frontend, "Network Error: {}", Network::GetErrorStr(error)); | ||||
|     switch (error) { | ||||
|     case Network::RoomMember::Error::LostConnection: | ||||
|         NetworkMessage::ShowError(NetworkMessage::LOST_CONNECTION); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::LOST_CONNECTION); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::HostKicked: | ||||
|         NetworkMessage::ShowError(NetworkMessage::HOST_KICKED); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::HOST_KICKED); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::CouldNotConnect: | ||||
|         NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::UNABLE_TO_CONNECT); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::NameCollision: | ||||
|         NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID_SERVER); | ||||
|         NetworkMessage::ErrorManager::ShowError( | ||||
|             NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::MacCollision: | ||||
|         NetworkMessage::ShowError(NetworkMessage::MAC_COLLISION); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::ConsoleIdCollision: | ||||
|         NetworkMessage::ShowError(NetworkMessage::CONSOLE_ID_COLLISION); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::RoomIsFull: | ||||
|         NetworkMessage::ShowError(NetworkMessage::ROOM_IS_FULL); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::WrongPassword: | ||||
|         NetworkMessage::ShowError(NetworkMessage::WRONG_PASSWORD); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::WRONG_PASSWORD); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::WrongVersion: | ||||
|         NetworkMessage::ShowError(NetworkMessage::WRONG_VERSION); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::WRONG_VERSION); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::HostBanned: | ||||
|         NetworkMessage::ShowError(NetworkMessage::HOST_BANNED); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::HOST_BANNED); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::UnknownError: | ||||
|         NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::UNABLE_TO_CONNECT); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::PermissionDenied: | ||||
|         NetworkMessage::ShowError(NetworkMessage::PERMISSION_DENIED); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PERMISSION_DENIED); | ||||
|         break; | ||||
|     case Network::RoomMember::Error::NoSuchUser: | ||||
|         NetworkMessage::ShowError(NetworkMessage::NO_SUCH_USER); | ||||
|         NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::NO_SUCH_USER); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|   | ||||
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